Player Matchup

Mercury
Mercury
DelRoseh
Mercury
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
36W - 51L
1,500 Elo+
Solo
Medusa
Medusa
Jmich16
Medusa
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 2
Poseidon
Poseidon
KevJr16
Poseidon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 2
King Arthur
King Arthur
KingGeorge150
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,284 Elo+
Solo
Bakasura
Bakasura
cardibilj
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,357 Elo+

VS

Team Averages
Level 17
1,428 SR
1,404 Elo+
Osiris
Osiris
Crazedude818
Osiris
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
58W - 53L
1,500 Elo+
Solo
Eset
Eset
IISIMII
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Logineter
Danzaburou
Level 14
God Stats
12W - 18L
1,181 SR
Queue Stats
100W - 108L
1,145 Elo+
Solo
Loki
Loki
NineTooth89
Loki
Level 10
God Stats
2W - 0L
1,458 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Rufudon892
Ymir
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 20L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DelRoseh
Mercury
11
3 / 2 / 3
7,192
423
2,606
7,583
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Jmich16
Medusa
8
1 / 4 / 5
6,362
374
2,822
8,287
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
KevJr16
Poseidon
8
1 / 0 / 2
6,181
364
2,589
3,490
906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
KingGeorge150
King Arthur
8
0 / 1 / 3
6,013
354
859
6,182
2,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
cardibilj
Bakasura
6
0 / 6 / 2
5,426
319
54
6,839
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 1 / 0
8,256
486
942
5,632
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eset
IISIMII
Eset
15
5 / 0 / 2
9,804
577
8,941
8,040
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Logineter
Danzaburou
12
2 / 3 / 4
8,235
484
5,983
9,578
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 2
8,644
508
3,471
6,905
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 4
8,584
505
3,174
8,796
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
5
Kills
12
13
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
1
0
0
L
Mercury
DelRoseh
Mercury
3
2
3
2.25
W
Eset
IISIMII
Eset
5
0
2
6
L
Medusa
Jmich16
Medusa
1
4
5
0.88
L
Poseidon
KevJr16
Poseidon
1
0
2
2
L
King Arthur
KingGeorge150
King Arthur
0
1
3
1.5
W
Danzaburou
Logineter
Danzaburou
2
3
4
1.33
W
5
1
2
6
W
0
3
4
0.67
L
Bakasura
cardibilj
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
22,511
32,381
Taken
38,951
11,758
Mitigated
17,861
3,725
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
942
445
0
1,433
5,632
4,917
798
50
5,582
0
41,573
L
Mercury
DelRoseh
Mercury
2,606
1,095
0
1,370
7,583
4,364
0
1,887
5,696
3,743
30,018
W
Eset
IISIMII
Eset
8,941
367
0
3,406
8,040
2,934
1,445
1,063
6,977
67,679
0
L
Medusa
Jmich16
Medusa
2,822
1,092
251
1,985
8,287
1,951
0
3,557
4,730
0
12,044
L
Poseidon
KevJr16
Poseidon
2,589
286
0
119
3,490
906
0
2,275
1,215
20,599
0
L
King Arthur
KingGeorge150
King Arthur
859
207
0
0
6,182
2,626
0
990
5,192
0
14,714
W
Danzaburou
Logineter
Danzaburou
5,983
3,453
0
3,111
9,578
3,119
2,244
721
8,857
0
41,884
W
3,471
708
0
964
6,905
2,114
2,105
346
6,559
0
33,608
W
3,174
256
111
1,717
8,796
4,777
2,368
525
6,611
38,316
0
L
Bakasura
cardibilj
Bakasura
54
54
0
0
6,839
1,911
0
3,406
3,433
0
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
43,523
175
Minions Killed
411
0
Camps Cleared
0
902,905
Distance Traveled
1,415,768
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,256
486
93
5
0
213,108
1
L
Mercury
7,192
423
74
4
0
236,352
0
W
Eset
9,804
577
128
8
0
280,856
4
L
Medusa
6,362
374
22
1
0
141,609
1
L
Poseidon
6,181
364
36
2
0
175,420
2
L
King Arthur
6,013
354
35
2
0
144,508
0
W
Danzaburou
8,235
484
60
4
0
258,144
1
W
Loki
8,644
508
68
4
0
345,700
2
W
Ymir
8,584
505
62
4
0
317,960
3
L
Bakasura
5,426
319
8
0
0
205,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role