Player Matchup

Cerberus
Cerberus
Sssergeant
Cerberus
Level 14
God Stats
2W - 2L
1,152 SR
Queue Stats
9W - 15L
1,279 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The1Op
Tsukuyomi
Level 22
God Stats
14W - 11L
1,500 SR
Queue Stats
83W - 95L
1,292 Elo+
Solo
Sylvanus
Sylvanus
XPerryJens
Sylvanus
Level 27
God Stats
5W - 6L
1,514 SR
Queue Stats
8W - 9L
1,569 Elo+
Solo
Artemis
Artemis
suportnoob
Artemis
Level 30
God Stats
6W - 9L
1,742 SR
Queue Stats
140W - 151L
1,582 Elo+
Solo
Kukulkan
Kukulkan
wamilte
Kukulkan
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 21
1,481 SR
1,444 Elo+

VS

Team Averages
Level 12
1,442 SR
1,459 Elo+
Cthulhu
Cthulhu
CykyEmi
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Cupid
Cupid
Delta3050
Cupid
Level 29
God Stats
60W - 52L
1,703 SR
Queue Stats
142W - 125L
1,816 Elo+
Solo
Kali
Kali
McShepard
Kali
Level 10
God Stats
0W - 2L
1,106 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 1
Izanami
Izanami
TurboZawr2007
Izanami
Level 8
God Stats
2W - 3L
1,402 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Hel
Hel
zaafiroo
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sssergeant
Cerberus
13
3 / 8 / 3
9,105
434
5,841
17,977
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
The1Op
Tsukuyomi
16
8 / 2 / 4
10,849
517
14,827
13,526
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
XPerryJens
Sylvanus
15
4 / 3 / 8
9,735
464
6,325
10,241
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
suportnoob
Artemis
14
6 / 3 / 4
9,679
461
12,013
14,417
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
wamilte
Kukulkan
15
3 / 6 / 2
10,051
479
12,289
11,200
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CykyEmi
Cthulhu
13
3 / 5 / 9
9,277
442
13,315
19,401
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Delta3050
Cupid
16
6 / 3 / 6
10,325
492
12,229
14,184
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
13
7 / 5 / 3
9,798
467
6,620
15,164
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
14
4 / 4 / 10
9,491
452
9,796
15,297
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 0
7,401
352
2,286
8,878
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
24
Kills
21
22
Deaths
24
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CykyEmi
Cthulhu
3
5
9
1.5
L
Cupid
Delta3050
Cupid
6
3
6
3
L
Kali
7
5
3
1.7
W
Cerberus
Sssergeant
Cerberus
3
8
3
0.56
W
Tsukuyomi
The1Op
Tsukuyomi
8
2
4
5
L
Izanami
4
4
10
2.25
W
Sylvanus
XPerryJens
Sylvanus
4
3
8
2.67
W
Artemis
suportnoob
Artemis
6
3
4
2.67
W
Kukulkan
wamilte
Kukulkan
3
6
2
0.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
44,246
67,361
Taken
72,924
40,539
Mitigated
36,635
17,958
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CykyEmi
Cthulhu
13,315
798
276
1,509
19,401
17,840
36
6,289
13,112
35,209
0
L
Cupid
Delta3050
Cupid
12,229
6,410
52
2,116
14,184
5,089
0
2,802
11,382
0
74,565
L
Kali
6,620
3,112
0
3,179
15,164
5,633
638
4,559
10,605
0
35,480
W
Cerberus
Sssergeant
Cerberus
5,841
559
0
2,902
17,977
12,812
315
4,432
13,545
39,187
0
W
Tsukuyomi
The1Op
Tsukuyomi
14,827
3,091
0
4,348
13,526
8,340
0
4,503
9,023
8,017
59,318
L
Izanami
9,796
6,279
0
5,209
15,297
5,034
294
6,342
8,955
0
50,812
W
Sylvanus
XPerryJens
Sylvanus
6,325
1,430
1,873
3,462
10,241
10,199
228
3,800
6,441
32,405
0
W
Artemis
suportnoob
Artemis
12,013
4,976
0
4,793
14,417
5,056
602
4,388
10,029
0
53,632
W
Kukulkan
wamilte
Kukulkan
12,289
1,094
0
580
11,200
4,132
950
3,001
8,199
60,700
0
L
2,286
641
1,515
1,022
8,878
3,039
1,654
4,883
3,995
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
46,292
404
Minions Killed
362
0
Camps Cleared
0
1,818,027
Distance Traveled
1,887,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,277
442
51
2
0
420,226
2
L
Cupid
10,325
492
110
5
0
397,244
6
L
Kali
9,798
467
76
4
0
398,788
0
W
Cerberus
9,105
434
84
4
0
341,330
1
W
Tsukuyomi
10,849
517
89
4
0
368,912
0
L
Izanami
9,491
452
101
5
0
368,963
0
W
Sylvanus
9,735
464
57
3
0
366,340
2
W
Artemis
9,679
461
75
4
0
361,219
5
W
Kukulkan
10,051
479
99
5
0
380,226
4
L
Hel
7,401
352
24
1
0
302,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role