Player Matchup

Ganesha
Ganesha
Feednrage
Ganesha
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 40L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Free Gas Plug
Heimdallr
Level 6
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 2L
1,320 Elo+
Solo
Horus
Horus
cphoor
Horus
Level 13
God Stats
8W - 11L
1,413 SR
Queue Stats
25W - 30L
1,451 Elo+
Solo
Mercury
Mercury
lilbernx
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,538 Elo+
Solo
Kukulkan
Kukulkan
phantom-ledge500
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,447 Elo+

VS

Team Averages
Level 24
1,500 SR
1,611 Elo+
Mercury
Mercury
Durga_Nova
Mercury
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 121L
1,346 Elo+
Solo
Nu Wa
Nu Wa
FinalSummit2017
Nu Wa
Level 21
God Stats
16W - 14L
1,500 SR
Queue Stats
48W - 40L
1,772 Elo+
Solo
Khepri
Khepri
Konpuraiansu
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,850 Elo+
Solo
Thor
Thor
RenegadeAngel45
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Jing Wei
Jing Wei
lIl_Madara_lIl
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Feednrage
Ganesha
9
0 / 0 / 5
5,583
558
3,739
4,914
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Free Gas Plug
Heimdallr
10
3 / 1 / 1
5,792
579
6,533
5,595
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
cphoor
Horus
11
4 / 2 / 2
6,561
656
5,609
7,242
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
lilbernx
Mercury
11
4 / 0 / 2
6,274
627
3,884
6,772
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 1
7,058
706
5,338
4,255
1,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Durga_Nova
Mercury
9
1 / 1 / 0
5,317
532
1,572
7,481
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 7 / 1
6,021
602
3,050
6,199
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
0 / 3 / 0
4,567
457
2,150
7,277
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,153
515
2,797
7,176
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
8
0 / 2 / 2
4,813
481
2,817
6,219
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
4
4
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Durga_Nova
Mercury
1
1
0
1
W
Ganesha
Feednrage
Ganesha
0
0
5
2.5
L
2
7
1
0.36
W
Heimdallr
Free Gas Plug
Heimdallr
3
1
1
3.5
L
Khepri
0
3
0
0
L
1
5
0
0.2
W
Horus
cphoor
Horus
4
2
2
2.5
L
Jing Wei
0
2
2
0.5
W
Mercury
lilbernx
Mercury
4
0
2
5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
12,386
28,778
Taken
34,352
13,454
Mitigated
13,346
10,335
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Durga_Nova
Mercury
1,572
416
0
2,461
7,481
2,161
0
1,090
6,391
0
25,021
W
Ganesha
Feednrage
Ganesha
3,739
750
0
1,211
4,914
2,886
0
929
3,927
14,862
0
L
3,050
830
0
236
6,199
1,833
0
3,572
2,627
18,664
0
W
Heimdallr
Free Gas Plug
Heimdallr
6,533
3,651
0
2,727
5,595
1,848
520
1,706
3,824
0
33,332
L
Khepri
2,150
531
0
519
7,277
2,620
88
2,044
5,228
10,125
0
L
2,797
955
0
605
7,176
5,147
0
289
6,887
0
17,275
W
Horus
cphoor
Horus
5,609
2,373
57
2,407
7,242
4,736
1,443
306
6,598
2,668
29,735
L
Jing Wei
2,817
2,174
0
2,490
6,219
1,585
623
2,439
3,780
0
18,403
W
Mercury
lilbernx
Mercury
3,884
1,858
0
3,125
6,772
2,012
0
826
5,882
0
33,842
W
5,338
1,003
0
808
4,255
1,972
700
1,044
3,066
30,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
25,871
281
Minions Killed
172
0
Camps Cleared
0
959,806
Distance Traveled
983,950
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,317
532
60
6
0
263,708
4
W
Ganesha
5,583
558
4
0
0
207,382
2
L
Nu Wa
6,021
602
38
4
0
170,276
0
W
Heimdallr
5,792
579
76
8
0
162,209
2
L
Khepri
4,567
457
10
1
0
234,868
3
L
Thor
5,153
515
31
3
0
140,614
0
W
Horus
6,561
656
62
6
0
175,328
0
L
Jing Wei
4,813
481
33
3
0
174,484
0
W
Mercury
6,274
627
61
6
0
240,156
0
W
Kukulkan
7,058
706
78
8
0
174,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role