Player Matchup

Bacchus
Bacchus
Clouid
Bacchus
Level 25
God Stats
2W - 2L
1,685 SR
Queue Stats
3W - 6L
1,681 Elo+
Party 1
Hou Yi
Hou Yi
GetBodiedd
Hou Yi
Level 27
God Stats
8W - 14L
1,707 SR
Queue Stats
29W - 53L
1,716 Elo+
Solo
Scylla
Scylla
Killersword2
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Renattus
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo
Thanatos
Thanatos
quailepwq
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,681 Elo+
Party 1
Team Averages
Level 22
1,578 SR
1,615 Elo+

VS

Team Averages
Level 17
1,370 SR
1,411 Elo+
Anubis
Anubis
MacheteChief94
Anubis
Level 21
God Stats
38W - 40L
1,500 SR
Queue Stats
195W - 244L
1,775 Elo+
Solo
Thanatos
Thanatos
Ookami141
Thanatos
Level 26
God Stats
24W - 16L
1,281 SR
Queue Stats
215W - 223L
1,576 Elo+
Solo
Cthulhu
Cthulhu
conman101010
Cthulhu
Level 15
God Stats
15W - 11L
1,285 SR
Queue Stats
56W - 47L
1,215 Elo+
Solo
Ra
Ra
jofal11way
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Sol
Sol
stonepilot
Sol
Level 13
God Stats
1W - 2L
1,284 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clouid
Bacchus
7
4 / 2 / 4
5,619
562
2,069
5,599
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
GetBodiedd
Hou Yi
9
0 / 0 / 3
5,146
515
1,552
4,370
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
4 / 2 / 1
5,729
573
4,091
4,152
1,340
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Renattus
Erlang Shen
11
4 / 0 / 0
6,518
652
3,307
5,527
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
quailepwq
Thanatos
10
5 / 0 / 2
6,081
608
4,809
5,393
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,407
441
2,315
4,482
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Ookami141
Thanatos
7
0 / 0 / 2
4,897
490
2,741
6,373
1,554
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
conman101010
Cthulhu
9
2 / 4 / 1
5,774
577
3,668
7,101
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 6 / 0
3,817
382
907
4,023
1,076
7
2 / 2 / 0
4,879
488
2,258
5,211
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
4
4
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Clouid
Bacchus
4
2
4
3
W
Hou Yi
GetBodiedd
Hou Yi
0
0
3
1.5
W
Scylla
4
2
1
2.25
L
0
5
0
0
L
Thanatos
Ookami141
Thanatos
0
0
2
1
W
Erlang Shen
Renattus
Erlang Shen
4
0
0
4
L
Cthulhu
conman101010
Cthulhu
2
4
1
0.63
L
0
6
0
0
W
Thanatos
quailepwq
Thanatos
5
0
2
6
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
11,889
25,041
Taken
27,190
10,234
Mitigated
7,975
11,146
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Clouid
Bacchus
2,069
666
178
1,457
5,599
2,812
62
1,815
3,784
9,052
0
W
Hou Yi
GetBodiedd
Hou Yi
1,552
635
0
2,442
4,370
1,243
839
1,585
2,785
0
19,053
W
Scylla
4,091
278
0
742
4,152
1,340
493
2,391
1,761
20,981
0
L
2,315
177
0
344
4,482
1,619
28
965
3,442
15,065
0
L
Thanatos
Ookami141
Thanatos
2,741
691
0
4,154
6,373
1,554
0
890
5,458
0
21,171
W
Erlang Shen
Renattus
Erlang Shen
3,307
1,726
0
383
5,527
3,175
707
2,498
3,029
0
31,415
L
Cthulhu
conman101010
Cthulhu
3,668
473
171
952
7,101
2,583
0
1,499
5,602
18,160
0
L
907
332
40
103
4,023
1,076
0
1,838
2,185
6,046
0
W
Thanatos
quailepwq
Thanatos
4,809
900
0
5,944
5,393
1,664
0
859
4,534
0
26,966
L
2,258
870
0
1,556
5,211
1,143
151
968
4,168
14,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
23,774
190
Minions Killed
139
0
Camps Cleared
0
966,428
Distance Traveled
833,979
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,619
562
7
1
0
244,707
6
W
Hou Yi
5,146
515
27
3
0
159,706
0
W
Scylla
5,729
573
32
3
0
145,878
0
L
Anubis
4,407
441
26
3
0
133,157
0
L
Thanatos
4,897
490
40
4
0
192,576
0
W
Erlang Shen
6,518
652
64
6
0
212,453
0
L
Cthulhu
5,774
577
40
4
0
199,301
2
L
Ra
3,817
382
9
1
0
135,128
0
W
Thanatos
6,081
608
60
6
0
203,684
2
L
Sol
4,879
488
24
2
0
173,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role