Player Matchup

Kukulkan
Kukulkan
N0B4RY
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 148L
1,558 Elo+
Solo
Sylvanus
Sylvanus
Salocin_nog
Sylvanus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,773 Elo+
Solo
Rama
Rama
Wasquez17
Rama
Level 18
God Stats
11W - 14L
1,842 SR
Queue Stats
334W - 378L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
iBasth
Cu Chulainn
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
238W - 268L
1,241 Elo+
Party 1
Achilles
Achilles
iDiazzz
Achilles
Level 28
God Stats
23W - 19L
1,500 SR
Queue Stats
327W - 383L
1,241 Elo+
Party 1
Team Averages
Level 24
1,568 SR
1,460 Elo+

VS

Team Averages
Level 19
1,566 SR
1,647 Elo+
Fenrir
Fenrir
JvMPKPrO
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,584 Elo+
Solo
Poseidon
Poseidon
MrBraunis
Poseidon
Level 23
God Stats
5W - 3L
1,828 SR
Queue Stats
130W - 108L
1,684 Elo+
Solo
Ymir
Ymir
NoviceMc4127
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,725 Elo+
Solo
Nu Wa
Nu Wa
esparteitor5
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Solo
Medusa
Medusa
kevinmk777bro
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N0B4RY
Kukulkan
17
3 / 5 / 2
10,521
585
6,724
8,034
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Salocin_nog
Sylvanus
12
1 / 3 / 8
7,971
443
5,442
11,382
7,156
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
6 / 1 / 3
9,593
533
11,903
14,853
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
iBasth
Cu Chulainn
18
11 / 0 / 3
11,087
616
9,522
10,681
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
iDiazzz
Achilles
12
2 / 2 / 0
7,993
444
1,922
7,578
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JvMPKPrO
Fenrir
9
1 / 3 / 2
7,001
389
3,543
9,740
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MrBraunis
Poseidon
15
3 / 6 / 1
8,963
498
5,650
10,621
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 3 / 1
6,807
378
6,476
13,736
10,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 1
8,752
486
7,485
9,457
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
7,265
404
9,088
11,604
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
23
Kills
11
11
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JvMPKPrO
Fenrir
1
3
2
0.67
L
Poseidon
MrBraunis
Poseidon
3
6
1
0.58
W
Kukulkan
N0B4RY
Kukulkan
3
5
2
0.8
L
1
3
1
0.5
W
Sylvanus
Salocin_nog
Sylvanus
1
3
8
1.67
W
Rama
6
1
3
7.5
L
4
5
1
0.9
W
Cu Chulainn
iBasth
Cu Chulainn
11
0
3
12.5
W
Achilles
iDiazzz
Achilles
2
2
0
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
32,242
52,528
Taken
55,158
26,999
Mitigated
24,548
25,563
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JvMPKPrO
Fenrir
3,543
747
0
3,473
9,740
3,078
0
1,234
8,424
0
25,403
L
Poseidon
MrBraunis
Poseidon
5,650
767
0
2,490
10,621
3,725
0
2,117
8,414
55,547
0
W
Kukulkan
N0B4RY
Kukulkan
6,724
379
0
775
8,034
2,606
0
4,488
3,254
70,696
0
L
6,476
1,535
0
478
13,736
10,851
0
3,010
10,726
23,124
0
W
Sylvanus
Salocin_nog
Sylvanus
5,442
1,952
1,256
3,932
11,382
7,156
272
3,325
8,015
17,966
0
W
Rama
11,903
10,296
0
10,861
14,853
5,940
1,382
4,032
10,779
0
61,275
L
7,485
1,761
0
390
9,457
3,247
64
3,593
5,602
40,384
0
W
Cu Chulainn
iBasth
Cu Chulainn
9,522
3,139
0
6,544
10,681
7,235
838
2,517
8,020
10,566
73,042
W
Achilles
iDiazzz
Achilles
1,922
0
0
2,195
7,578
4,062
90
4,662
2,849
2,697
26,920
L
9,088
4,303
0
3,943
11,604
3,647
56
2,224
9,380
0
34,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
38,788
485
Minions Killed
343
0
Camps Cleared
0
1,475,124
Distance Traveled
1,421,887
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,001
389
44
2
0
217,652
1
L
Poseidon
8,963
498
105
6
0
351,068
2
W
Kukulkan
10,521
585
160
9
0
326,511
5
L
Ymir
6,807
378
37
2
0
299,652
1
W
Sylvanus
7,971
443
29
2
0
263,434
5
W
Rama
9,593
533
105
6
0
292,917
2
L
Nu Wa
8,752
486
83
5
0
281,114
1
W
Cu Chulainn
11,087
616
122
7
0
356,534
1
W
Achilles
7,993
444
69
4
0
235,728
4
L
Medusa
7,265
404
74
4
0
272,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role