Player Matchup

King Arthur
King Arthur
Bronze III
Dracorex00
King Arthur
Bronze III
Level 56
God Stats
5W - 8L
1,395 SR
Queue Stats
53W - 69L
1,411 MMR
Party 2
Rama
Rama
Silver V
Pudgyswoke
Rama
Silver V
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
246W - 204L
1,234 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Skills05_Oficial
Nu Wa
Bronze III
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 21L
1,365 MMR
Solo
Loki
Loki
Bronze III
StormSniper_3333
Loki
Bronze III
Level 68
God Stats
12W - 7L
1,216 SR
Queue Stats
241W - 246L
1,411 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
homboss
Cabrakan
Bronze III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 74L
1,281 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,422 SR
1,341 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,458 SR
1,331 MMR
Eset
Eset
Bronze III
Bicep_Curl
Eset
Bronze III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 113L
1,412 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
Mojeyy_
Tsukuyomi
Bronze IV
Level 128
God Stats
18W - 17L
1,500 SR
Queue Stats
378W - 362L
1,260 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
electron1836
Amaterasu
Bronze IV
Level 157
God Stats
29W - 29L
1,285 SR
Queue Stats
469W - 477L
1,273 MMR
Solo
Cerberus
Cerberus
Bronze III
kuva272
Cerberus
Bronze III
Level 47
God Stats
1W - 5L
1,507 SR
Queue Stats
5W - 13L
1,296 MMR
Solo
Neith
Neith
Silver II
tripl_A4000
Neith
Silver II
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
274W - 315L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracorex00
King Arthur
14
3 / 1 / 3
8,683
620
7,380
7,722
4,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 1 / 0
8,897
636
4,071
7,301
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 6
8,411
601
7,763
6,445
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 3
9,256
661
5,116
5,149
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
homboss
Cabrakan
12
0 / 0 / 7
7,807
558
3,317
7,989
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraCu ChulainnArachneRaPersephone

VS

Bans
ScyllaYemojaGaneshaCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,765
412
1,304
4,995
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Mojeyy_
Tsukuyomi
12
0 / 3 / 0
6,727
481
2,751
10,511
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
electron1836
Amaterasu
12
1 / 4 / 0
6,653
475
4,074
13,230
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
kuva272
Cerberus
10
1 / 2 / 0
6,382
456
1,832
8,177
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 0
5,471
391
2,720
7,424
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
2
2
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
Dracorex00
King Arthur
3
1
3
4.5
L
Tsukuyomi
Mojeyy_
Tsukuyomi
0
3
0
0
W
2
1
0
2
W
2
0
6
5
W
8
0
3
9.5
L
Amaterasu
electron1836
Amaterasu
1
4
0
0.25
W
Cabrakan
homboss
Cabrakan
0
0
7
3.5
L
Cerberus
kuva272
Cerberus
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
12,681
34,606
Taken
44,337
15,717
Mitigated
20,532
13,165
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,304
233
0
1,118
4,995
1,327
0
2,113
2,681
30,206
0
W
King Arthur
Dracorex00
King Arthur
7,380
962
0
250
7,722
4,946
168
0
7,356
0
48,998
L
Tsukuyomi
Mojeyy_
Tsukuyomi
2,751
258
0
4,395
10,511
3,287
0
2,721
7,586
0
44,536
W
4,071
3,627
0
4,318
7,301
2,231
2,773
1,302
5,999
0
62,148
W
7,763
1,139
0
3,598
6,445
2,028
13
687
5,758
64,282
0
W
5,116
984
0
2,240
5,149
1,782
948
274
4,847
0
46,240
L
Amaterasu
electron1836
Amaterasu
4,074
1,686
0
5,814
13,230
10,823
0
1,555
11,570
0
34,411
W
Cabrakan
homboss
Cabrakan
3,317
523
0
2,759
7,989
4,730
0
873
7,090
19,634
0
L
Cerberus
kuva272
Cerberus
1,832
39
0
3,313
8,177
3,245
0
2,755
5,276
20,477
0
L
2,720
955
0
2,375
7,424
1,850
0
1,174
6,144
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
30,998
445
Minions Killed
342
0
Camps Cleared
0
1,318,060
Distance Traveled
1,159,112
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,765
412
56
4
0
163,975
4
W
King Arthur
8,683
620
92
7
0
243,434
0
L
Tsukuyomi
6,727
481
103
7
0
266,593
2
W
Rama
8,897
636
117
8
0
240,732
5
W
Nu Wa
8,411
601
111
8
0
269,247
3
W
Loki
9,256
661
87
6
0
288,771
0
L
Amaterasu
6,653
475
88
6
0
265,224
1
W
Cabrakan
7,807
558
38
3
0
275,876
4
L
Cerberus
6,382
456
49
4
0
248,957
5
L
Neith
5,471
391
46
3
0
214,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role