Player Matchup

Ne Zha
Ne Zha
FaintCalf809154
Ne Zha
Level 15
God Stats
1W - 2L
1,733 SR
Queue Stats
28W - 35L
1,840 Elo+
Solo
Neith
Neith
KrsvrKenyon
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Ra-Thi-Lo
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 104L
1,500 Elo+
Solo
Artemis
Artemis
Tibbyjabba
Artemis
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
285W - 384L
1,677 Elo+
Solo
Kali
Kali
TigerShadow19
Kali
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 33L
1,495 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,602 Elo+

VS

Team Averages
Level 35
1,520 SR
1,561 Elo+
Cthulhu
Cthulhu
Eliercolon
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,472 Elo+
Solo
Osiris
Osiris
JDizzlx
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,598 Elo+
Party 1
Hades
Hades
KingAverett
Hades
Level 29
God Stats
40W - 56L
1,598 SR
Queue Stats
289W - 393L
1,416 Elo+
Solo
Rama
Rama
Lubee_
Rama
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
502W - 463L
1,704 Elo+
Party 1
Anubis
Anubis
SoCloseToPlat
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,473
547
4,479
8,917
3,085
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

1
0 / 0 / 0
1,854
185
0
0
0
Bellona
Ra-Thi-Lo
Bellona
9
4 / 2 / 2
6,168
617
5,159
5,520
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Tibbyjabba
Artemis
7
0 / 3 / 1
4,526
453
3,778
5,628
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 2
5,102
510
1,625
7,890
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eliercolon
Cthulhu
4
0 / 4 / 1
4,028
403
1,049
5,270
3,370
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
JDizzlx
Osiris
11
4 / 0 / 1
6,019
602
4,076
4,428
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
5,573
557
4,717
4,971
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Lubee_
Rama
9
1 / 1 / 4
5,353
535
2,795
4,803
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
6,005
601
4,733
5,843
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
10
10
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eliercolon
Cthulhu
0
4
1
0.13
L
3
3
1
1.17
W
Osiris
JDizzlx
Osiris
4
0
1
4.5
W
2
2
1
1.25
L
0
0
0
0
W
Rama
Lubee_
Rama
1
1
4
3
L
Bellona
Ra-Thi-Lo
Bellona
4
2
2
2.5
W
3
1
3
4.5
L
Artemis
Tibbyjabba
Artemis
0
3
1
0.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
17,370
27,955
Taken
25,315
10,453
Mitigated
12,819
11,295
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eliercolon
Cthulhu
1,049
474
0
0
5,270
3,370
414
0
5,095
5,287
0
L
4,479
2,002
0
3,148
8,917
3,085
0
3,244
5,673
0
26,367
W
Osiris
JDizzlx
Osiris
4,076
1,401
0
1,000
4,428
3,901
243
0
4,384
7,211
23,011
W
4,717
653
28
2,019
4,971
1,952
926
0
4,896
26,543
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Lubee_
Rama
2,795
2,255
0
2,322
4,803
1,287
447
0
4,803
0
19,351
L
Bellona
Ra-Thi-Lo
Bellona
5,159
1,552
0
1,502
5,520
4,160
0
2,867
2,653
0
22,277
W
4,733
327
0
3,208
5,843
2,309
0
0
5,734
33,397
0
L
Artemis
Tibbyjabba
Artemis
3,778
2,030
147
2,045
5,628
1,276
0
2,085
3,543
0
19,343
L
1,625
842
0
4,453
7,890
1,932
0
2,720
5,170
0
14,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
26,978
162
Minions Killed
231
0
Camps Cleared
0
692,742
Distance Traveled
842,279
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,028
403
12
1
0
121,549
1
L
Ne Zha
5,473
547
49
5
0
184,736
3
W
Osiris
6,019
602
62
6
0
206,946
1
W
Hades
5,573
557
49
5
0
157,585
0
L
Neith
1,854
185
0
0
0
0
0
W
Rama
5,353
535
33
3
0
181,047
0
L
Bellona
6,168
617
41
4
0
189,444
2
W
Anubis
6,005
601
75
8
0
175,152
1
L
Artemis
4,526
453
32
3
0
137,208
1
L
Kali
5,102
510
40
4
0
181,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role