Player Matchup

Nemesis
Nemesis
DomicanCandys
Nemesis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 112L
1,833 Elo+
Solo
Sun Wukong
Sun Wukong
Groumoun
Sun Wukong
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 97L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
JakeTheJuicer
Zhong Kui
Level 81
God Stats
7W - 4L
1,839 SR
Queue Stats
41W - 37L
1,766 Elo+
Party 2
Anhur
Anhur
TorinTheToaster
Anhur
Level 157
God Stats
3W - 2L
1,715 SR
Queue Stats
30W - 31L
1,698 Elo+
Party 2
Sobek
Sobek
Vlatabaff
Sobek
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 123L
1,974 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,738 Elo+

VS

Team Averages
Level 129
1,501 SR
1,273 Elo+
Ymir
Ymir
Hountaria
Ymir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 51L
1,338 Elo+
Solo
Nemesis
Nemesis
KinderBoono
Nemesis
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 43L
1,238 Elo+
Party 1
Anubis
Anubis
PrinceRune
Anubis
Level 127
God Stats
5W - 7L
1,505 SR
Queue Stats
232W - 250L
1,214 Elo+
Solo
Chernobog
Chernobog
SleezyShaman486
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,334 Elo+
Solo
Camazotz
Camazotz
SmellMyMeatballs
Camazotz
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
9 / 6 / 5
12,361
589
15,301
21,668
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Groumoun
Sun Wukong
19
5 / 2 / 6
12,800
610
13,819
20,710
18,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
JakeTheJuicer
Zhong Kui
18
7 / 2 / 8
11,721
558
10,012
13,525
11,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 4
13,364
636
14,168
16,885
5,861
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Vlatabaff
Sobek
17
1 / 1 / 18
11,236
535
10,575
17,870
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 5 / 4
9,477
451
3,584
17,452
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
KinderBoono
Nemesis
17
4 / 5 / 5
10,873
518
16,000
19,129
13,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
PrinceRune
Anubis
16
1 / 6 / 2
9,877
470
6,848
12,530
6,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SleezyShaman486
Chernobog
17
2 / 7 / 3
10,205
486
10,692
13,802
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 7 / 1
10,987
523
18,878
24,313
20,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
30
Kills
14
15
Deaths
30
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
6
5
1.92
W
Sun Wukong
Groumoun
Sun Wukong
5
2
6
4
L
Ymir
2
5
4
0.8
W
Zhong Kui
JakeTheJuicer
Zhong Kui
7
2
8
5.5
L
Nemesis
KinderBoono
Nemesis
4
5
5
1.3
L
Anubis
PrinceRune
Anubis
1
6
2
0.33
L
Chernobog
SleezyShaman486
Chernobog
2
7
3
0.5
L
5
7
1
0.79
W
8
4
4
2.5
W
Sobek
Vlatabaff
Sobek
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,875
Damage
56,002
90,658
Taken
87,226
61,618
Mitigated
59,347
37,703
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,301
8,469
0
6,479
21,668
8,569
43
4,522
17,146
0
88,463
W
Sun Wukong
Groumoun
Sun Wukong
13,819
3,110
0
8,322
20,710
18,941
456
2,815
17,895
353
84,105
L
Ymir
3,584
442
0
924
17,452
11,735
0
5,636
11,816
47,535
0
W
Zhong Kui
JakeTheJuicer
Zhong Kui
10,012
1,265
0
6,512
13,525
11,935
514
3,433
10,092
52,976
0
L
Nemesis
KinderBoono
Nemesis
16,000
7,918
0
3,146
19,129
13,108
785
5,874
13,255
8,793
73,757
L
Anubis
PrinceRune
Anubis
6,848
186
0
3,948
12,530
6,245
0
3,636
8,894
67,403
0
L
Chernobog
SleezyShaman486
Chernobog
10,692
5,250
0
2,168
13,802
7,804
0
1,879
11,923
5,341
58,257
L
18,878
6,517
0
9,616
24,313
20,455
1,198
4,326
19,987
5,825
66,091
W
14,168
6,646
0
8,098
16,885
5,861
4,472
4,106
12,779
0
104,606
W
Sobek
Vlatabaff
Sobek
10,575
939
0
8,292
17,870
16,312
130
4,027
13,843
39,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
51,419
590
Minions Killed
546
0
Camps Cleared
0
2,034,676
Distance Traveled
1,854,552
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,361
589
113
5
0
410,252
5
W
Sun Wukong
12,800
610
163
8
0
438,154
4
L
Ymir
9,477
451
51
2
0
374,381
6
W
Zhong Kui
11,721
558
101
5
0
403,865
2
L
Nemesis
10,873
518
114
5
0
412,179
8
L
Anubis
9,877
470
142
7
0
351,914
2
L
Chernobog
10,205
486
98
5
0
358,487
3
L
Camazotz
10,987
523
141
7
0
357,591
2
W
Anhur
13,364
636
171
8
0
338,084
3
W
Sobek
11,236
535
42
2
0
444,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role