Player Matchup

Discordia
Discordia
BigNumbiesOnly
Discordia
Level 112
God Stats
2W - 1L
1,257 SR
Queue Stats
278W - 275L
1,548 Elo+
Party 1
Apollo
Apollo
BowsettePorn
Apollo
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 76L
1,664 Elo+
Party 1
Bellona
Bellona
NFox73
Bellona
Level 68
God Stats
7W - 5L
1,668 SR
Queue Stats
117W - 104L
1,509 Elo+
Party 1
Khepri
Khepri
TH3lucky
Khepri
Level 29
God Stats
22W - 35L
1,789 SR
Queue Stats
571W - 577L
1,878 Elo+
Party 1
Fenrir
Fenrir
lilrichie
Fenrir
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 49L
1,793 Elo+
Party 1
Team Averages
Level 100
1,543 SR
1,678 Elo+

VS

Team Averages
Level 82
1,567 SR
1,449 Elo+
Bacchus
Bacchus
Azuyuto
Bacchus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,271 Elo+
Solo
Izanami
Izanami
BDxBanditx
Izanami
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IcyGr33nB33n
Tsukuyomi
Level 26
God Stats
33W - 24L
1,835 SR
Queue Stats
336W - 302L
1,861 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ruthless Frosty
Cu Chulainn
Level 103
God Stats
13W - 17L
1,500 SR
Queue Stats
34W - 36L
1,185 Elo+
Solo
Janus
Janus
chelaxz
Janus
Level 129
God Stats
16W - 13L
1,500 SR
Queue Stats
248W - 272L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigNumbiesOnly
Discordia
15
7 / 0 / 9
10,307
573
9,354
5,596
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
12 / 2 / 8
11,670
648
15,801
14,204
6,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NFox73
Bellona
14
2 / 1 / 1
9,465
526
6,635
8,122
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
TH3lucky
Khepri
14
3 / 0 / 14
9,484
527
4,810
8,498
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
lilrichie
Fenrir
16
12 / 2 / 9
10,732
596
19,392
16,935
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azuyuto
Bacchus
11
3 / 6 / 1
8,257
459
7,209
16,666
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
BDxBanditx
Izanami
13
1 / 9 / 2
8,555
475
6,845
13,109
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
IcyGr33nB33n
Tsukuyomi
12
1 / 9 / 2
7,763
431
6,419
16,012
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Ruthless Frosty
Cu Chulainn
13
0 / 4 / 2
7,926
440
4,954
11,717
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
chelaxz
Janus
11
0 / 9 / 1
7,151
397
5,091
12,702
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
36
Kills
5
5
Deaths
37
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Azuyuto
Bacchus
3
6
1
0.58
L
Izanami
BDxBanditx
Izanami
1
9
2
0.22
W
Discordia
BigNumbiesOnly
Discordia
7
0
9
11.5
W
Apollo
12
2
8
8
L
Tsukuyomi
IcyGr33nB33n
Tsukuyomi
1
9
2
0.22
W
Bellona
NFox73
Bellona
2
1
1
2.5
L
Cu Chulainn
Ruthless Frosty
Cu Chulainn
0
4
2
0.25
W
Khepri
TH3lucky
Khepri
3
0
14
10
L
Janus
chelaxz
Janus
0
9
1
0.06
W
Fenrir
lilrichie
Fenrir
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,992
Damage
30,518
53,355
Taken
70,206
33,707
Mitigated
34,992
19,811
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Azuyuto
Bacchus
7,209
819
307
2,731
16,666
13,822
0
4,403
12,048
14,446
0
L
Izanami
BDxBanditx
Izanami
6,845
4,452
75
1,631
13,109
4,113
1,760
2,452
10,589
0
54,158
W
Discordia
BigNumbiesOnly
Discordia
9,354
688
0
1,209
5,596
2,177
1,971
1,119
4,477
64,342
0
W
Apollo
15,801
10,338
0
7,166
14,204
6,515
2,471
3,227
10,952
0
93,640
L
Tsukuyomi
IcyGr33nB33n
Tsukuyomi
6,419
1,801
0
2,481
16,012
6,145
0
2,905
13,037
0
36,276
W
Bellona
NFox73
Bellona
6,635
1,427
0
1,918
8,122
8,437
471
364
7,384
7,619
38,492
L
Cu Chulainn
Ruthless Frosty
Cu Chulainn
4,954
525
0
2,423
11,717
7,709
0
2,958
8,662
0
40,811
W
Khepri
TH3lucky
Khepri
4,810
1,045
0
3,891
8,498
7,147
631
2,922
5,572
13,280
0
L
Janus
chelaxz
Janus
5,091
36
0
240
12,702
3,203
102
2,211
10,269
42,755
0
W
Fenrir
lilrichie
Fenrir
19,392
4,924
0
5,627
16,935
9,431
1,680
4,668
12,242
0
61,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
39,652
483
Minions Killed
343
0
Camps Cleared
0
1,795,312
Distance Traveled
1,482,994
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,257
459
18
1
0
330,085
9
L
Izanami
8,555
475
111
6
0
245,073
0
W
Discordia
10,307
573
132
7
0
354,218
5
W
Apollo
11,670
648
145
8
0
311,172
3
L
Tsukuyomi
7,763
431
56
3
0
318,094
0
W
Bellona
9,465
526
107
6
0
348,765
8
L
Cu Chulainn
7,926
440
93
5
0
286,013
4
W
Khepri
9,484
527
24
1
0
395,813
9
L
Janus
7,151
397
65
4
0
303,729
0
W
Fenrir
10,732
596
75
4
0
385,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role