Player Matchup

Bellona
Bellona
AltitudeHaze
Bellona
Level 23
God Stats
16W - 4L
1,285 SR
Queue Stats
33W - 22L
1,285 Elo+
Solo
Janus
Janus
CapFalcon117
Janus
Level 101
God Stats
8W - 7L
1,500 SR
Queue Stats
196W - 215L
1,500 Elo+
Party 2
Artio
Artio
WoahItsDoom2
Artio
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 63L
1,500 Elo+
Party 2
Team Averages
Level 51
1,428 SR
1,428 Elo+

VS

Team Averages
Level 49
1,603 SR
1,713 Elo+
Anubis
Anubis
Bigbaddwolfe20
Anubis
Level 19
God Stats
2W - 2L
1,810 SR
Queue Stats
5W - 3L
1,673 Elo+
Solo
Ullr
Ullr
SnubbySZN
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Party 1
Ymir
Ymir
ZS-_-CADE
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AltitudeHaze
Bellona
12
5 / 5 / 2
10,335
646
5,366
12,975
11,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 0 / 5
10,457
654
13,157
5,730
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 6
9,602
600
4,591
11,672
10,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,760
548
3,862
11,227
4,610
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
8
1 / 1 / 1
8,368
523
2,517
3,261
942
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
15
3 / 0 / 3
9,973
623
8,742
15,596
13,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
6
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AltitudeHaze
Bellona
5
5
2
1.2
L
1
8
2
0.25
W
3
0
5
5.5
L
Ullr
1
1
1
1.5
W
1
1
6
4
L
Ymir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
15,121
30,377
Taken
30,084
25,275
Mitigated
19,176
6,520
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AltitudeHaze
Bellona
5,366
1,160
0
1,400
12,975
11,428
878
5,752
7,223
3,500
28,653
L
3,862
376
0
417
11,227
4,610
0
5,859
5,143
16,030
0
W
13,157
524
0
788
5,730
2,968
1,584
2,156
3,574
63,257
0
L
Ullr
2,517
1,194
0
1,114
3,261
942
155
1,795
1,366
0
13,016
W
4,591
465
1,357
2,975
11,672
10,879
537
4,754
6,918
17,459
0
L
Ymir
8,742
853
0
803
15,596
13,624
0
9,555
5,486
45,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
27,101
148
Minions Killed
107
0
Camps Cleared
0
812,687
Distance Traveled
520,898
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,335
646
39
2
0
259,678
3
L
Anubis
8,760
548
20
1
0
171,428
0
W
Janus
10,457
654
84
5
0
284,777
0
L
Ullr
8,368
523
31
2
0
95,747
1
W
Artio
9,602
600
25
2
0
268,232
1
L
Ymir
9,973
623
56
4
0
253,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role