Player Matchup

Nemesis
Nemesis
LouisLee
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,504 Elo+
Solo
Danzaburou
Danzaburou
MrMetha
Danzaburou
Level 18
God Stats
3W - 4L
1,298 SR
Queue Stats
24W - 35L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
Schmaura
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
dimoapostolov
Zeus
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 119L
1,548 Elo+
Solo
Hel
Hel
vittycrak
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,496 Elo+

VS

Team Averages
Level 21
1,451 SR
1,435 Elo+
Ymir
Ymir
Bashhere
Ymir
Level 22
God Stats
4W - 4L
1,512 SR
Queue Stats
29W - 41L
1,343 Elo+
Party 1
Nemesis
Nemesis
Bauditheu
Nemesis
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Solo
Cupid
Cupid
Delta3050
Cupid
Level 29
God Stats
60W - 52L
1,500 SR
Queue Stats
142W - 125L
1,714 Elo+
Solo
Set
Set
RockDecoy
Set
Level 22
God Stats
4W - 6L
1,241 SR
Queue Stats
44W - 51L
1,431 Elo+
Party 1
Merlin
Merlin
Satoriiii
Merlin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LouisLee
Nemesis
9
0 / 5 / 1
5,493
458
1,708
9,403
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MrMetha
Danzaburou
9
0 / 2 / 0
5,139
428
2,551
3,784
934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Schmaura
Jormungandr
7
0 / 5 / 0
4,529
377
1,504
5,578
1,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 6 / 0
5,910
493
4,154
9,335
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 4 / 0
5,844
487
2,602
6,551
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 10
6,909
576
2,587
4,845
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Bauditheu
Nemesis
12
6 / 0 / 3
7,528
627
5,061
5,349
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
Delta3050
Cupid
11
7 / 0 / 5
6,817
568
6,676
4,649
1,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 0
7,109
592
4,232
4,718
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Satoriiii
Merlin
12
4 / 2 / 2
6,948
579
6,550
5,147
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
22
22
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
10
6
W
Nemesis
Bauditheu
Nemesis
6
0
3
7.5
W
Cupid
Delta3050
Cupid
7
0
5
9.5
L
Nemesis
LouisLee
Nemesis
0
5
1
0.1
L
Danzaburou
MrMetha
Danzaburou
0
2
0
0
W
4
0
0
4
W
Merlin
Satoriiii
Merlin
4
2
2
2.5
L
Jormungandr
Schmaura
Jormungandr
0
5
0
0
L
2
6
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
25,106
34,651
Taken
24,708
11,243
Mitigated
11,988
7,451
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,587
796
0
2,214
4,845
2,643
200
1,106
3,739
12,479
0
W
Nemesis
Bauditheu
Nemesis
5,061
2,658
0
1,512
5,349
3,636
184
762
4,587
9,324
38,399
W
Cupid
Delta3050
Cupid
6,676
4,132
97
1,930
4,649
1,407
320
1,172
3,477
0
32,399
L
Nemesis
LouisLee
Nemesis
1,708
618
0
2,723
9,403
2,329
0
1,417
7,986
0
26,551
L
Danzaburou
MrMetha
Danzaburou
2,551
626
0
726
3,784
934
0
1,020
2,764
0
22,384
W
4,232
1,108
0
2,364
4,718
2,669
1,568
2,333
2,385
0
34,967
W
Merlin
Satoriiii
Merlin
6,550
1,174
0
984
5,147
1,633
404
2,887
2,260
35,807
0
L
Jormungandr
Schmaura
Jormungandr
1,504
252
0
250
5,578
1,563
0
1,718
3,860
7,721
0
L
4,154
1,537
0
1,197
9,335
4,694
726
5,616
3,719
26,513
0
L
2,602
45
0
2,555
6,551
1,723
0
9
6,292
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
35,311
240
Minions Killed
307
0
Camps Cleared
0
952,660
Distance Traveled
1,088,895
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,909
576
15
1
0
208,841
4
W
Nemesis
7,528
627
90
8
0
240,509
0
W
Cupid
6,817
568
66
6
0
218,547
4
L
Nemesis
5,493
458
57
5
0
208,791
1
L
Danzaburou
5,139
428
47
4
0
204,209
4
W
Set
7,109
592
70
6
0
227,561
1
W
Merlin
6,948
579
66
6
0
193,437
2
L
Jormungandr
4,529
377
17
1
0
180,622
0
L
Zeus
5,910
493
48
4
0
169,909
0
L
Hel
5,844
487
71
6
0
189,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role