Player Matchup

Jormungandr
Jormungandr
Bronze III
CallMeVpay
Jormungandr
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Exentraa
Cu Chulainn
Bronze III
Level 103
God Stats
9W - 10L
1,500 SR
Queue Stats
132W - 127L
1,458 MMR
Solo
Anhur
Anhur
Bronze III
eatpant2
Anhur
Bronze III
Level 137
God Stats
10W - 7L
1,500 SR
Queue Stats
235W - 228L
1,457 MMR
Solo
Mercury
Mercury
Bronze III
shotce
Mercury
Bronze III
Level 160
God Stats
25W - 9L
1,500 SR
Queue Stats
127W - 94L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
yagizsubasi
Anubis
Bronze III
Level 122
God Stats
69W - 61L
1,500 SR
Queue Stats
350W - 345L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,500 SR
1,483 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,539 SR
1,474 MMR
Kuzenbo
Kuzenbo
Bronze III
DingusPingus445
Kuzenbo
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Kuzenthrow
Danzaburou
Bronze III
Level 109
God Stats
5W - 3L
1,694 SR
Queue Stats
15W - 20L
1,458 MMR
Solo
Bellona
Bellona
Bronze III
RogueFoxFX1
Bellona
Bronze III
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 23L
1,457 MMR
Solo
Scylla
Scylla
Bronze III
rootSlashy
Scylla
Bronze III
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
81W - 74L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
tari8
Hun Batz
Bronze III
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 98L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMeVpay
Jormungandr
12
0 / 1 / 10
7,772
518
5,715
11,285
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Exentraa
Cu Chulainn
15
3 / 0 / 7
8,935
596
11,056
13,219
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
eatpant2
Anhur
15
4 / 2 / 1
8,721
581
5,149
10,156
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
shotce
Mercury
18
11 / 1 / 3
10,662
711
9,177
12,737
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
4 / 2 / 4
9,318
621
3,966
7,225
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneNemesisApolloSetChang'e

VS

Bans
TsukuyomiUllrThanatosCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,214
481
4,957
11,309
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
Kuzenthrow
Danzaburou
13
1 / 3 / 2
7,362
491
7,673
9,910
2,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RogueFoxFX1
Bellona
12
0 / 5 / 0
7,011
467
7,466
10,188
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
rootSlashy
Scylla
13
1 / 6 / 4
7,858
524
5,954
8,741
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
tari8
Hun Batz
11
2 / 4 / 1
7,051
470
4,280
9,316
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
22
Kills
5
6
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CallMeVpay
Jormungandr
0
1
10
5
L
1
4
3
0.63
W
Cu Chulainn
Exentraa
Cu Chulainn
3
0
7
6.5
L
Danzaburou
Kuzenthrow
Danzaburou
1
3
2
0.67
L
Bellona
RogueFoxFX1
Bellona
0
5
0
0
W
Anhur
eatpant2
Anhur
4
2
1
2.25
L
Scylla
rootSlashy
Scylla
1
6
4
0.5
W
Mercury
shotce
Mercury
11
1
3
12.5
L
Hun Batz
tari8
Hun Batz
2
4
1
0.63
W
Anubis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
30,330
54,622
Taken
49,464
30,302
Mitigated
31,587
23,912
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CallMeVpay
Jormungandr
5,715
680
0
2,070
11,285
6,055
0
2,737
8,518
32,002
0
L
4,957
2,061
0
1,373
11,309
9,152
0
4,194
7,073
22,191
0
W
Cu Chulainn
Exentraa
Cu Chulainn
11,056
2,043
0
5,397
13,219
12,247
480
2,616
10,533
0
54,699
L
Danzaburou
Kuzenthrow
Danzaburou
7,673
3,934
0
4,468
9,910
2,720
0
1,829
8,056
0
48,287
L
Bellona
RogueFoxFX1
Bellona
7,466
3,971
0
1,819
10,188
11,013
0
0
9,748
4,225
39,181
W
Anhur
eatpant2
Anhur
5,149
3,239
0
6,046
10,156
3,349
0
1,961
8,159
0
55,634
L
Scylla
rootSlashy
Scylla
5,954
753
0
1,006
8,741
3,403
0
1,486
7,230
45,391
0
W
Mercury
shotce
Mercury
9,177
3,939
0
6,936
12,737
5,116
0
544
12,187
0
82,114
L
Hun Batz
tari8
Hun Batz
4,280
937
0
468
9,316
5,299
0
2,172
7,078
2,950
27,676
W
Anubis
3,966
169
0
3,463
7,225
3,535
642
3,794
3,171
63,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
36,496
514
Minions Killed
366
0
Camps Cleared
0
1,454,396
Distance Traveled
1,460,157
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,772
518
54
4
0
278,248
4
L
Kuzenbo
7,214
481
24
2
0
306,354
3
W
Cu Chulainn
8,935
596
100
7
0
314,633
4
L
Danzaburou
7,362
491
92
6
0
270,498
3
L
Bellona
7,011
467
87
6
0
291,715
4
W
Anhur
8,721
581
109
7
0
247,819
6
L
Scylla
7,858
524
102
7
0
275,817
4
W
Mercury
10,662
711
126
8
0
357,199
0
L
Hun Batz
7,051
470
61
4
0
315,773
1
W
Anubis
9,318
621
125
8
0
256,497
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role