Player Matchup

Cthulhu
Cthulhu
ECLIPES207
Cthulhu
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 32L
1,754 Elo+
Party 1
Yemoja
Yemoja
GOOSE123499
Yemoja
Level 66
God Stats
9W - 6L
1,500 SR
Queue Stats
445W - 351L
1,525 Elo+
Party 1
Discordia
Discordia
L3gitM4sha
Discordia
Level 46
God Stats
7W - 11L
1,283 SR
Queue Stats
155W - 125L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
RampagingPanda_
Danzaburou
Level 24
God Stats
11W - 9L
1,758 SR
Queue Stats
453W - 360L
1,525 Elo+
Party 1
Bakasura
Bakasura
xXThunderJetXx
Bakasura
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
199W - 178L
1,525 Elo+
Party 1
Team Averages
Level 32
1,508 SR
1,571 Elo+

VS

Team Averages
Level 10
1,500 SR
1,623 Elo+
Ares
Ares
Kasiouliis
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Thoth
Thoth
MiStiK_Shadows
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,715 Elo+
Solo
Pele
Pele
Miiko1172
Pele
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
188W - 198L
1,500 Elo+
Solo
Guan Yu
Guan Yu
fosquiun10
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,736 Elo+
Solo
Heimdallr
Heimdallr
mr_heisemberg
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ECLIPES207
Cthulhu
11
1 / 0 / 2
6,460
538
2,965
5,482
1,982
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
10
1 / 0 / 5
6,930
578
2,458
6,059
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
L3gitM4sha
Discordia
12
5 / 3 / 1
7,523
627
7,606
5,311
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RampagingPanda_
Danzaburou
12
7 / 2 / 2
7,608
634
9,264
7,655
2,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
10
2 / 2 / 1
6,336
528
1,671
6,981
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,475
373
1,460
6,131
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 4 / 0
6,723
560
4,904
7,203
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
2 / 1 / 2
6,052
504
2,668
8,938
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Guan Yu
fosquiun10
Guan Yu
8
0 / 3 / 1
5,255
438
2,319
6,906
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
mr_heisemberg
Heimdallr
8
0 / 6 / 4
5,308
442
3,525
9,923
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ECLIPES207
Cthulhu
1
0
2
2
W
Yemoja
1
0
5
3.5
L
0
2
0
0
W
Discordia
L3gitM4sha
Discordia
5
3
1
1.83
L
4
4
0
1
L
Pele
2
1
2
3
W
Danzaburou
RampagingPanda_
Danzaburou
7
2
2
4
L
Guan Yu
fosquiun10
Guan Yu
0
3
1
0.17
L
Heimdallr
mr_heisemberg
Heimdallr
0
6
4
0.33
W
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
14,876
31,488
Taken
39,101
11,637
Mitigated
15,740
12,652
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ECLIPES207
Cthulhu
2,965
563
78
1,138
5,482
1,982
168
0
5,367
20,232
0
W
Yemoja
2,458
893
1,936
3,774
6,059
3,373
1,442
576
5,433
15,478
0
L
1,460
273
0
314
6,131
3,239
0
1,160
4,971
5,471
0
W
Discordia
L3gitM4sha
Discordia
7,606
315
0
204
5,311
1,702
300
2,553
2,758
37,202
0
L
4,904
275
0
2,141
7,203
2,452
0
4,737
2,466
35,647
0
L
Pele
2,668
399
111
2,819
8,938
2,857
0
1,992
6,946
0
31,827
W
Danzaburou
RampagingPanda_
Danzaburou
9,264
4,790
0
2,705
7,655
2,251
4,220
1,825
5,830
0
40,686
L
Guan Yu
fosquiun10
Guan Yu
2,319
477
114
1,672
6,906
4,155
260
2,449
4,243
0
16,186
L
Heimdallr
mr_heisemberg
Heimdallr
3,525
1,733
0
2,662
9,923
3,037
0
2,691
7,232
0
22,260
W
Bakasura
1,671
1,347
0
2,817
6,981
2,329
594
1,410
5,546
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
27,813
254
Minions Killed
199
0
Camps Cleared
0
1,134,731
Distance Traveled
1,035,045
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,460
538
42
4
0
221,719
1
W
Yemoja
6,930
578
28
2
0
209,563
2
L
Ares
4,475
373
10
1
0
147,428
0
W
Discordia
7,523
627
66
6
0
214,512
3
L
Thoth
6,723
560
64
5
0
217,537
2
L
Pele
6,052
504
60
5
0
262,274
3
W
Danzaburou
7,608
634
66
6
0
228,695
0
L
Guan Yu
5,255
438
33
3
0
226,648
1
L
Heimdallr
5,308
442
32
3
0
181,158
1
W
Bakasura
6,336
528
52
4
0
260,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role