Player Matchup

Merlin
Merlin
CZmattyCZ
Merlin
Level 26
God Stats
20W - 24L
1,500 SR
Queue Stats
35W - 40L
1,500 Elo+
Party 1
Persephone
Persephone
Desugaden
Persephone
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 4
Chaac
Chaac
KaHDu6o6eP
Chaac
Level 30
God Stats
54W - 19L
1,500 SR
Queue Stats
399W - 201L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
MichhalCZ
Ah Puch
Level 29
God Stats
27W - 20L
1,591 SR
Queue Stats
64W - 69L
1,551 Elo+
Party 1
Thor
Thor
jirca02
Thor
Level 29
God Stats
7W - 3L
1,712 SR
Queue Stats
63W - 70L
1,551 Elo+
Party 1
Team Averages
Level 25
1,561 SR
1,520 Elo+

VS

Team Averages
Level 18
1,530 SR
1,618 Elo+
Aphrodite
Aphrodite
Athendra11
Aphrodite
Level 34
God Stats
43W - 42L
1,647 SR
Queue Stats
105W - 129L
1,556 Elo+
Party 2
Da Ji
Da Ji
Barabasaulea
Da Ji
Level 18
God Stats
3W - 5L
1,503 SR
Queue Stats
24W - 28L
1,608 Elo+
Party 3
Heimdallr
Heimdallr
Baum692
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
Jayukee
Kukulkan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 24L
1,876 Elo+
Party 2
Odin
Odin
monkeydogcheese
Odin
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CZmattyCZ
Merlin
17
6 / 3 / 22
11,402
1,037
15,067
8,122
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Desugaden
Persephone
18
6 / 1 / 18
11,487
1,044
19,784
6,754
2,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
18
7 / 0 / 25
11,328
1,030
15,640
15,187
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
MichhalCZ
Ah Puch
18
5 / 2 / 23
11,234
1,021
18,942
7,859
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
jirca02
Thor
17
12 / 1 / 14
12,004
1,091
10,738
9,481
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Athendra11
Aphrodite
15
0 / 10 / 4
9,070
825
6,538
16,414
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 2
10,475
952
7,613
14,477
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Baum692
Heimdallr
15
0 / 10 / 4
9,088
826
6,349
16,457
5,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Jayukee
Kukulkan
16
2 / 6 / 3
10,153
923
15,636
15,757
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 4
9,825
893
6,054
21,349
15,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
24
36
Kills
7
7
Deaths
36
102
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Athendra11
Aphrodite
0
10
4
0.2
L
4
6
2
0.83
L
Heimdallr
Baum692
Heimdallr
0
10
4
0.2
W
Merlin
CZmattyCZ
Merlin
6
3
22
5.67
W
Persephone
Desugaden
Persephone
6
1
18
15
L
Kukulkan
Jayukee
Kukulkan
2
6
3
0.58
W
Chaac
7
0
25
19.5
W
Ah Puch
MichhalCZ
Ah Puch
5
2
23
8.25
W
Thor
jirca02
Thor
12
1
14
19
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,171
Damage
42,190
47,403
Taken
84,454
30,369
Mitigated
44,019
9,662
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Athendra11
Aphrodite
6,538
291
3,595
3,058
16,414
8,721
0
10,021
6,293
16,346
0
L
7,613
1,905
0
20
14,477
6,896
0
9,622
4,753
0
10,812
L
Heimdallr
Baum692
Heimdallr
6,349
2,344
0
81
16,457
5,698
0
10,327
6,053
0
19,578
W
Merlin
CZmattyCZ
Merlin
15,067
265
0
100
8,122
3,444
0
3,899
4,055
35,561
0
W
Persephone
Desugaden
Persephone
19,784
833
0
786
6,754
2,835
0
2,613
4,034
45,101
0
L
Kukulkan
Jayukee
Kukulkan
15,636
2,330
0
485
15,757
7,100
0
10,851
4,781
45,446
0
W
Chaac
15,640
2,600
0
7,757
15,187
16,803
0
7,513
7,528
593
31,932
W
Ah Puch
MichhalCZ
Ah Puch
18,942
1,042
0
207
7,859
3,121
0
3,632
4,053
32,162
0
W
Thor
jirca02
Thor
10,738
3,064
0
812
9,481
4,166
0
3,797
5,558
0
14,742
L
6,054
1,261
0
266
21,349
15,604
0
13,509
7,722
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
48,611
206
Minions Killed
150
4
Camps Cleared
4
1,044,701
Distance Traveled
881,294
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,070
825
34
3
0
148,134
0
L
Da Ji
10,475
952
5
0
2
184,777
0
L
Heimdallr
9,088
826
15
1
2
162,029
0
W
Merlin
11,402
1,037
52
5
0
196,501
0
W
Persephone
11,487
1,044
70
6
2
216,232
0
L
Kukulkan
10,153
923
85
8
0
183,440
0
W
Chaac
11,328
1,030
47
4
1
217,564
0
W
Ah Puch
11,234
1,021
26
2
0
204,722
0
W
Thor
12,004
1,091
11
1
1
209,682
1
L
Odin
9,825
893
11
1
0
202,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role