Player Matchup

Cupid
Cupid
Dark-stormFr
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,414 Elo+
Party 1
Thor
Thor
LiamGamePro
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
SoulExplorer000
Susano
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
41W - 46L
1,500 Elo+
Solo
Anubis
Anubis
grillon402tordu
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
prawdziwy_szaman
Cthulhu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,525 Elo+

VS

Team Averages
Level 16
1,525 SR
1,524 Elo+
Thor
Thor
CeroWave
Thor
Level 4
God Stats
3W - 3L
1,405 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Bellona
Bellona
CyborgMercenary5
Bellona
Level 22
God Stats
5W - 8L
1,292 SR
Queue Stats
8W - 9L
1,223 Elo+
Solo
Nike
Nike
FarmyYT-f21
Nike
Level 17
God Stats
3W - 2L
1,550 SR
Queue Stats
118W - 103L
1,582 Elo+
Solo
Anubis
Anubis
JetString841495
Anubis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
sbkiwi94
Ymir
Level 10
God Stats
12W - 12L
1,880 SR
Queue Stats
120W - 131L
1,915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,926
473
11,638
13,090
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 13 / 5
7,163
341
2,199
13,176
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 17 / 4
6,927
330
4,405
15,362
4,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 7 / 2
9,941
473
15,450
13,349
6,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 12 / 2
6,748
321
1,006
12,224
4,101

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 7 / 6
7,628
363
331
8,600
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 6
9,723
463
3,682
12,842
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
22 / 1 / 6
12,290
585
19,928
16,955
12,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 6 / 10
8,948
426
4,942
8,009
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
16
17 / 1 / 11
11,598
552
17,574
17,938
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
13
Kills
47
55
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
0
7
6
0.43
W
3
2
6
3
L
4
6
4
1
W
22
1
6
25
W
5
6
10
1.67
L
1
13
5
0.27
L
0
17
4
0.12
L
8
7
2
1.29
L
0
12
2
0.08
W
Ymir
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
46,457
67,201
Taken
64,344
23,388
Mitigated
49,893
6,449
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
331
331
0
20
8,600
2,906
1,394
2,043
6,557
0
7,493
W
3,682
1,130
0
1,444
12,842
11,371
3,287
3,383
9,459
0
36,779
L
11,638
5,824
500
2,849
13,090
4,898
755
5,558
7,507
0
37,702
W
19,928
2,874
258
4,117
16,955
12,704
1,127
3,632
13,323
22,280
43,021
W
4,942
628
0
0
8,009
3,900
798
2,333
5,676
25,209
0
L
2,199
881
0
265
13,176
3,611
0
6,193
6,958
0
10,772
L
4,405
1,223
0
0
15,362
4,296
47
4,996
10,316
0
31,644
L
15,450
932
648
2,187
13,349
6,482
585
6,852
6,497
47,648
0
L
1,006
271
0
0
12,224
4,101
0
4,860
7,239
8,076
0
W
Ymir
17,574
2,100
519
2,850
17,938
19,012
2,059
5,065
12,873
50,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
50,187
183
Minions Killed
318
0
Camps Cleared
0
1,617,159
Distance Traveled
1,714,590
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,628
363
23
1
0
295,122
1
W
Bellona
9,723
463
78
4
0
382,766
0
L
Cupid
9,926
473
63
3
0
361,899
2
W
Nike
12,290
585
101
5
0
409,174
2
W
Anubis
8,948
426
44
2
0
259,558
0
L
Thor
7,163
341
9
0
0
290,432
4
L
Susano
6,927
330
38
2
0
289,959
5
L
Anubis
9,941
473
58
3
0
367,769
0
L
Cthulhu
6,748
321
15
1
0
307,100
0
W
Ymir
11,598
552
72
3
0
367,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role