Player Matchup

Odin
Odin
CyberDragonX549
Odin
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 36L
1,447 Elo+
Party 2
Skadi
Skadi
MINGONEYTOR
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,849 Elo+
Party 2
Hades
Hades
NoniSenpai
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,599 Elo+

VS

Team Averages
Level 42
1,517 SR
1,473 Elo+
Anubis
Anubis
NukeRanger45
Anubis
Level 28
God Stats
2W - 7L
1,532 SR
Queue Stats
12W - 24L
1,526 Elo+
Party 1
Mercury
Mercury
Reaper8425
Mercury
Level 95
God Stats
0W - 2L
1,518 SR
Queue Stats
9W - 20L
1,526 Elo+
Party 1
Yemoja
Yemoja
shaggy_bump7
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
9,251
771
5,516
6,849
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 2 / 9
8,432
703
4,778
7,292
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
12
8 / 1 / 4
9,347
779
6,743
4,606
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 1
7,664
639
4,456
8,128
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Reaper8425
Mercury
11
1 / 4 / 2
7,334
611
3,443
7,739
2,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
8
0 / 4 / 2
6,940
578
1,762
7,234
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
1
2
9
2.75
W
Hades
8
1
4
10
L
Anubis
2
5
1
0.5
L
Mercury
Reaper8425
Mercury
1
4
2
0.5
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
9,661
18,747
Taken
23,101
9,241
Mitigated
8,907
5,115
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,516
1,239
553
1,599
6,849
5,062
421
2,179
4,670
0
18,485
W
4,778
1,854
318
1,148
7,292
2,330
927
2,509
4,783
0
33,852
W
Hades
6,743
138
295
1,202
4,606
1,849
1,077
1,586
3,020
19,735
0
L
Anubis
4,456
170
0
536
8,128
3,308
45
2,130
5,818
23,351
0
L
Mercury
Reaper8425
Mercury
3,443
772
0
910
7,739
2,513
0
2,254
5,275
0
11,869
L
Yemoja
1,762
269
188
641
7,234
3,086
148
1,887
5,250
12,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
21,938
111
Minions Killed
70
0
Camps Cleared
0
609,618
Distance Traveled
499,009
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,251
771
38
3
0
225,282
2
W
Skadi
8,432
703
47
4
0
207,479
1
W
Hades
9,347
779
26
2
0
176,857
2
L
Anubis
7,664
639
29
2
0
158,455
3
L
Mercury
7,334
611
23
2
0
217,514
0
L
Yemoja
6,940
578
18
2
0
123,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role