Player Matchup

Scylla
Scylla
KamotsAlpha
Scylla
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
425W - 402L
1,687 Elo+
Solo
Bellona
Bellona
Snowsakura2018
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,247 Elo+
Solo
Ganesha
Ganesha
notathorsmurf
Ganesha
Level 29
God Stats
8W - 3L
1,823 SR
Queue Stats
15W - 9L
1,650 Elo+
Solo
Merlin
Merlin
ohhSiph3nX
Merlin
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 13L
1,571 Elo+
Solo
Neith
Neith
wizard_godz
Neith
Level 28
God Stats
10W - 10L
1,298 SR
Queue Stats
49W - 58L
1,594 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,550 Elo+

VS

Team Averages
Level 27
1,509 SR
1,598 Elo+
Xing Tian
Xing Tian
Arduis
Xing Tian
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 151L
1,508 Elo+
Solo
Nemesis
Nemesis
Draw-_-K
Nemesis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 43L
1,625 Elo+
Solo
Cthulhu
Cthulhu
EdibleChimera30
Cthulhu
Level 29
God Stats
23W - 11L
1,736 SR
Queue Stats
138W - 137L
2,044 Elo+
Solo
Artemis
Artemis
Faze_Johnny123
Artemis
Level 25
God Stats
10W - 10L
1,309 SR
Queue Stats
528W - 518L
1,315 Elo+
Solo
Janus
Janus
SwishersNWoods
Janus
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
160W - 141L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 9 / 0
7,577
399
4,809
12,022
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 0
6,166
325
5,015
13,643
11,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
13
1 / 2 / 3
8,347
439
7,812
12,715
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ohhSiph3nX
Merlin
9
0 / 8 / 1
6,283
331
1,083
10,430
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,247
381
5,881
8,551
2,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arduis
Xing Tian
13
0 / 0 / 5
8,126
428
1,816
9,494
7,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Draw-_-K
Nemesis
16
11 / 3 / 6
10,848
571
11,020
13,333
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 0 / 7
10,162
535
9,351
11,578
15,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 2 / 2
8,712
459
7,752
7,774
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 3
12,004
632
12,063
8,624
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
29
29
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arduis
Xing Tian
0
0
5
2.5
W
Nemesis
Draw-_-K
Nemesis
11
3
6
4.67
W
5
0
7
8.5
W
2
2
2
1.5
L
Scylla
2
9
0
0.22
L
0
7
0
0
W
11
1
3
12.5
L
Ganesha
1
2
3
1.25
L
Merlin
ohhSiph3nX
Merlin
0
8
1
0.06
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
42,002
57,361
Taken
50,803
28,771
Mitigated
31,885
11,625
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arduis
Xing Tian
1,816
220
426
658
9,494
7,413
706
1,528
7,941
27,557
0
W
Nemesis
Draw-_-K
Nemesis
11,020
5,271
267
5,398
13,333
4,431
449
5,068
8,265
0
62,180
W
9,351
1,535
193
3,173
11,578
15,319
1,363
1,242
10,273
45,799
0
W
7,752
4,500
258
3,946
7,774
2,176
2,488
1,952
5,822
0
39,418
L
Scylla
4,809
190
0
650
12,022
3,524
554
6,586
5,411
36,776
0
L
5,015
1,930
0
2,600
13,643
11,681
0
7,370
5,602
0
14,234
W
12,063
162
0
1,076
8,624
2,546
2,475
3,914
4,710
91,983
0
L
Ganesha
7,812
881
0
5,333
12,715
7,561
0
3,058
9,607
36,756
0
L
Merlin
ohhSiph3nX
Merlin
1,083
233
0
997
10,430
3,099
0
3,773
6,632
18,266
0
L
5,881
2,034
0
2,045
8,551
2,906
0
1,672
6,879
0
36,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
49,852
235
Minions Killed
473
0
Camps Cleared
0
1,461,917
Distance Traveled
1,771,833
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,126
428
51
3
0
347,370
0
W
Nemesis
10,848
571
97
5
0
427,754
2
W
Cthulhu
10,162
535
78
4
0
276,217
2
W
Artemis
8,712
459
83
4
0
320,292
5
L
Scylla
7,577
399
79
4
0
274,953
2
L
Bellona
6,166
325
19
1
0
265,726
0
W
Janus
12,004
632
164
9
0
400,200
2
L
Ganesha
8,347
439
13
1
0
360,161
14
L
Merlin
6,283
331
35
2
0
283,163
0
L
Neith
7,247
381
89
5
0
277,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role