Player Matchup

Ymir
Ymir
Bobaboom_
Ymir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,775 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fading_Pyre
Cu Chulainn
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,775 Elo+
Party 1
Ra
Ra
Kevin trindade1
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,726 Elo+
Solo
Susano
Susano
SENOR_SHISHIOOOO
Susano
Level 28
God Stats
4W - 3L
1,715 SR
Queue Stats
29W - 18L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sanity_Thief
Danzaburou
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,775 Elo+
Party 1
Team Averages
Level 15
1,543 SR
1,710 Elo+

VS

Team Averages
Level 17
1,637 SR
1,523 Elo+
Pele
Pele
Mythical_Blur-
Pele
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 4L
1,662 Elo+
Solo
Geb
Geb
SteelBallSpins
Geb
Level 26
God Stats
7W - 3L
1,949 SR
Queue Stats
135W - 73L
1,604 Elo+
Solo
The Morrigan
The Morrigan
VitableYapper8
The Morrigan
Level 27
God Stats
17W - 12L
1,522 SR
Queue Stats
135W - 147L
1,257 Elo+
Solo
King Arthur
King Arthur
circusmbarnum69
King Arthur
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 39L
1,594 Elo+
Solo
Thor
Thor
talerun
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 1
4,829
604
375
4,624
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Fading_Pyre
Cu Chulainn
9
3 / 0 / 1
5,222
653
4,217
3,416
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 1
4,979
622
1,035
2,577
802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 1 / 1
5,243
655
2,776
4,987
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sanity_Thief
Danzaburou
7
0 / 1 / 1
4,277
535
1,518
3,724
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,440
555
979
5,909
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

8
2 / 0 / 0
4,490
561
3,155
3,120
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
VitableYapper8
The Morrigan
7
0 / 3 / 0
3,989
499
1,686
4,399
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
circusmbarnum69
King Arthur
5
0 / 2 / 1
3,568
446
867
3,307
1,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
talerun
Thor
3
0 / 2 / 0
3,071
384
357
1,716
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
3
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
1
1.5
W
Cu Chulainn
Fading_Pyre
Cu Chulainn
3
0
1
3.5
W
2
0
1
2.5
L
0
3
0
0
W
4
1
1
4.5
W
Danzaburou
Sanity_Thief
Danzaburou
0
1
1
0.5
L
2
0
0
2
L
The Morrigan
VitableYapper8
The Morrigan
0
3
0
0
L
King Arthur
circusmbarnum69
King Arthur
0
2
1
0.25
L
Thor
talerun
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,921
Damage
7,044
19,328
Taken
18,451
7,535
Mitigated
5,686
7,591
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
375
129
0
910
4,624
1,974
248
1,140
3,484
18,193
0
W
Cu Chulainn
Fading_Pyre
Cu Chulainn
4,217
1,485
0
1,555
3,416
2,233
0
0
3,416
1,849
24,964
W
1,035
449
46
798
2,577
802
899
1,165
1,412
26,511
0
L
979
495
0
2,187
5,909
1,515
0
398
5,511
0
21,678
W
2,776
1,169
0
2,325
4,987
1,416
0
535
4,452
0
24,901
W
Danzaburou
Sanity_Thief
Danzaburou
1,518
904
0
1,957
3,724
1,110
69
1,646
2,078
0
16,925
L
3,155
652
0
1,526
3,120
1,180
0
196
2,924
17,258
0
L
The Morrigan
VitableYapper8
The Morrigan
1,686
692
0
1,728
4,399
1,268
0
920
3,479
17,001
1,822
L
King Arthur
circusmbarnum69
King Arthur
867
393
0
0
3,307
1,446
0
47
3,260
0
8,240
L
Thor
talerun
Thor
357
166
0
0
1,716
277
0
256
1,460
0
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
19,558
250
Minions Killed
133
0
Camps Cleared
0
719,857
Distance Traveled
648,437
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,829
604
34
4
0
132,207
1
W
Cu Chulainn
5,222
653
54
7
0
161,226
2
W
Ra
4,979
622
54
7
0
131,627
1
L
Pele
4,440
555
59
7
0
143,513
1
W
Susano
5,243
655
65
8
0
169,910
3
W
Danzaburou
4,277
535
43
5
0
124,887
1
L
Geb
4,490
561
24
3
0
156,863
1
L
The Morrigan
3,989
499
28
4
0
128,934
2
L
King Arthur
3,568
446
21
3
0
141,436
0
L
Thor
3,071
384
1
0
0
77,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role