Player Matchup

Cthulhu
Cthulhu
Coffey-DG
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
King Arthur
King Arthur
DalandanYT
King Arthur
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 19L
1,698 Elo+
Solo
Neith
Neith
DarkevinfARG
Neith
Level 28
God Stats
3W - 4L
1,265 SR
Queue Stats
13W - 24L
1,416 Elo+
Solo
Set
Set
GMEstock
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
toyatathon
Baron Samedi
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 91L
1,520 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,547 Elo+

VS

Team Averages
Level 21
1,513 SR
1,418 Elo+
Anhur
Anhur
Badsmiteplayer69
Anhur
Level 16
God Stats
8W - 4L
1,329 SR
Queue Stats
46W - 41L
1,579 Elo+
Solo
Anubis
Anubis
DrDanksauce
Anubis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,510 Elo+
Solo
Bellona
Bellona
Jud2d
Bellona
Level 18
God Stats
12W - 27L
1,500 SR
Queue Stats
133W - 178L
1,251 Elo+
Solo
Serqet
Serqet
Mythriill
Serqet
Level 29
God Stats
6W - 9L
1,734 SR
Queue Stats
43W - 45L
1,250 Elo+
Solo
Athena
Athena
ViolaAvian
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coffey-DG
Cthulhu
13
0 / 2 / 1
8,306
461
3,212
8,688
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
DalandanYT
King Arthur
18
7 / 1 / 12
11,118
618
11,056
14,290
8,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,206
400
4,576
8,014
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
22 / 3 / 2
11,837
658
19,864
14,248
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
toyatathon
Baron Samedi
15
4 / 3 / 12
9,926
551
9,835
9,117
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,642
536
11,933
11,183
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
3 / 8 / 0
7,257
403
6,343
9,651
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Jud2d
Bellona
11
1 / 9 / 0
7,287
405
5,784
13,910
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Mythriill
Serqet
14
3 / 9 / 2
9,392
522
4,334
14,936
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
ViolaAvian
Athena
10
0 / 5 / 5
7,532
418
2,364
14,972
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
33
Kills
13
13
Deaths
33
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
Cthulhu
Coffey-DG
Cthulhu
0
2
1
0.25
W
King Arthur
DalandanYT
King Arthur
7
1
12
13
W
0
4
2
0.25
L
Anubis
3
8
0
0.38
W
22
3
2
7.67
L
Bellona
Jud2d
Bellona
1
9
0
0.11
L
Serqet
Mythriill
Serqet
3
9
2
0.44
L
Athena
ViolaAvian
Athena
0
5
5
0.5
W
Baron Samedi
toyatathon
Baron Samedi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
30,758
54,357
Taken
64,652
22,048
Mitigated
46,791
20,278
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,933
8,498
0
3,069
11,183
4,069
0
3,101
8,082
0
65,924
W
Cthulhu
Coffey-DG
Cthulhu
3,212
215
0
2,546
8,688
4,235
296
918
7,770
34,052
0
W
King Arthur
DalandanYT
King Arthur
11,056
1,100
0
6,136
14,290
8,403
193
1,555
12,164
0
62,034
W
4,576
1,826
0
3,284
8,014
1,166
752
400
7,614
0
31,775
L
Anubis
6,343
655
0
2,099
9,651
4,392
473
2,490
7,161
29,796
0
W
19,864
9,793
0
6,184
14,248
5,382
1,823
2,969
10,993
0
90,198
L
Bellona
Jud2d
Bellona
5,784
1,677
0
854
13,910
17,424
502
571
13,339
0
35,585
L
Serqet
Mythriill
Serqet
4,334
949
0
3,411
14,936
5,337
0
2,765
12,171
0
50,351
L
Athena
ViolaAvian
Athena
2,364
789
0
1,126
14,972
15,569
222
4,120
10,852
10,257
0
W
Baron Samedi
toyatathon
Baron Samedi
9,835
1,095
496
1,632
9,117
2,862
444
2,865
6,090
48,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
41,110
431
Minions Killed
358
0
Camps Cleared
0
1,612,814
Distance Traveled
1,428,302
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,642
536
107
6
0
285,850
1
W
Cthulhu
8,306
461
60
3
0
306,489
3
W
King Arthur
11,118
618
128
7
0
393,280
2
W
Neith
7,206
400
48
3
0
238,143
4
L
Anubis
7,257
403
60
3
0
196,086
1
W
Set
11,837
658
113
6
0
353,645
1
L
Bellona
7,287
405
72
4
0
268,020
1
L
Serqet
9,392
522
95
5
0
338,089
1
L
Athena
7,532
418
24
1
0
340,257
3
W
Baron Samedi
9,926
551
82
5
0
321,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role