Player Matchup

Ah Puch
Ah Puch
Elstmim
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SixxLight
Tsukuyomi
Level 119
God Stats
12W - 7L
1,728 SR
Queue Stats
150W - 149L
1,623 Elo+
Solo
Cupid
Cupid
UsedBook
Cupid
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
716W - 704L
1,285 Elo+
Solo
Ymir
Ymir
ZeroGamer3D
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
vergiil1108
Guan Yu
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 308L
1,500 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,481 Elo+

VS

Team Averages
Level 95
1,538 SR
1,556 Elo+
Izanami
Izanami
Explosionsfodays
Izanami
Level 71
God Stats
65W - 35L
1,715 SR
Queue Stats
343W - 295L
1,834 Elo+
Solo
Jormungandr
Jormungandr
KĂŘŇÅ
Jormungandr
Level 94
God Stats
14W - 16L
1,477 SR
Queue Stats
359W - 333L
1,596 Elo+
Solo
Cerberus
Cerberus
Lightning0929
Cerberus
Level 97
God Stats
15W - 18L
1,500 SR
Queue Stats
650W - 624L
1,500 Elo+
Solo
Zeus
Zeus
jukoboi
Zeus
Level 108
God Stats
21W - 29L
1,500 SR
Queue Stats
600W - 594L
1,349 Elo+
Solo
Loki
Loki
mrbadman2
Loki
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
209W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Elstmim
Ah Puch
15
4 / 1 / 6
9,613
565
7,289
7,255
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SixxLight
Tsukuyomi
15
7 / 2 / 6
9,757
574
8,903
12,630
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
UsedBook
Cupid
15
7 / 1 / 5
9,230
543
10,627
9,017
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 7
9,420
554
3,242
11,480
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
vergiil1108
Guan Yu
17
3 / 1 / 1
10,209
601
10,042
25,305
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,040
414
5,721
9,986
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
KĂŘŇÅ
Jormungandr
16
1 / 2 / 2
9,608
565
14,279
16,151
11,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Lightning0929
Cerberus
11
1 / 4 / 0
7,204
424
4,029
12,568
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
jukoboi
Zeus
13
1 / 6 / 0
7,547
444
5,714
8,334
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
1 / 4 / 2
8,678
510
6,080
14,156
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
4
7
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Elstmim
Ah Puch
4
1
6
7
L
0
7
1
0.07
L
Jormungandr
KĂŘŇÅ
Jormungandr
1
2
2
1
L
Cerberus
Lightning0929
Cerberus
1
4
0
0.25
W
Tsukuyomi
SixxLight
Tsukuyomi
7
2
6
5
W
Cupid
UsedBook
Cupid
7
1
5
9.5
W
2
2
7
2.75
L
Zeus
jukoboi
Zeus
1
6
0
0.17
L
Loki
1
4
2
0.5
W
Guan Yu
vergiil1108
Guan Yu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
35,823
65,687
Taken
61,195
37,517
Mitigated
29,495
33,066
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Elstmim
Ah Puch
7,289
631
0
3,510
7,255
2,494
568
2,734
4,521
47,011
0
L
5,721
3,351
0
1,525
9,986
2,711
0
1,259
8,721
0
42,237
L
Jormungandr
KĂŘŇÅ
Jormungandr
14,279
4,305
0
9,494
16,151
11,258
281
102
15,399
71,105
0
L
Cerberus
Lightning0929
Cerberus
4,029
121
0
2,466
12,568
7,828
0
3,990
8,464
19,212
0
W
Tsukuyomi
SixxLight
Tsukuyomi
8,903
2,246
0
4,414
12,630
4,489
363
3,071
9,559
0
55,110
W
Cupid
UsedBook
Cupid
10,627
5,959
1,828
5,904
9,017
3,380
1,421
1,639
7,378
0
67,353
W
3,242
498
546
1,925
11,480
8,228
510
1,706
9,774
47,558
0
L
Zeus
jukoboi
Zeus
5,714
517
0
1,857
8,334
2,837
247
3,665
4,391
42,476
0
L
Loki
6,080
1,216
0
4,145
14,156
4,861
68
1,182
12,786
0
59,957
W
Guan Yu
vergiil1108
Guan Yu
10,042
1,665
128
14,811
25,305
18,926
0
14,872
10,433
227
63,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
40,077
479
Minions Killed
447
0
Camps Cleared
0
1,533,034
Distance Traveled
1,464,807
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,613
565
78
5
0
316,264
3
L
Izanami
7,040
414
90
5
0
249,288
1
L
Jormungandr
9,608
565
136
8
0
310,577
2
L
Cerberus
7,204
424
25
1
0
292,839
5
W
Tsukuyomi
9,757
574
94
6
0
334,793
7
W
Cupid
9,230
543
94
6
0
297,764
5
W
Ymir
9,420
554
82
5
0
302,586
2
L
Zeus
7,547
444
84
5
0
269,612
0
L
Loki
8,678
510
112
7
0
342,491
1
W
Guan Yu
10,209
601
131
8
0
281,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role