Player Matchup

Sun Wukong
Sun Wukong
Bronze III
marcosrdguez69
Sun Wukong
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2
Ymir
Ymir
Bronze III
martindolan
Ymir
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
yael-3004
Heimdallr
Bronze III
Level 88
God Stats
27W - 31L
1,505 SR
Queue Stats
171W - 213L
1,486 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,502 SR
1,473 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,500 SR
1,465 MMR
Set
Set
Bronze III
POLATALEMDAR471
Set
Bronze III
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 102L
1,392 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Psy-Trance_97
Cu Chulainn
Bronze III
Level 124
God Stats
13W - 13L
1,500 SR
Queue Stats
50W - 54L
1,446 MMR
Party 1
Zeus
Zeus
Bronze III
The_Weso
Zeus
Bronze III
Level 107
God Stats
5W - 7L
1,500 SR
Queue Stats
47W - 101L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
marcosrdguez69
Sun Wukong
13
1 / 8 / 2
11,176
532
9,126
21,437
12,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 2 / 4
13,455
641
6,932
14,032
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
yael-3004
Heimdallr
18
3 / 3 / 3
12,828
611
16,524
14,684
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ChaacHerculesKumbhakarnaCthulhuMedusa

VS

Bans
CupidSkadiPoseidonDanzaburouNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
13,346
636
13,694
17,075
8,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Psy-Trance_97
Cu Chulainn
18
2 / 1 / 11
13,234
630
11,895
18,078
21,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
18
7 / 5 / 5
14,218
677
13,315
11,545
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Cu Chulainn
Psy-Trance_97
Cu Chulainn
2
1
11
7.5
W
Zeus
7
5
5
1.9
L
Sun Wukong
marcosrdguez69
Sun Wukong
1
8
2
0.25
L
2
2
4
2
L
Heimdallr
yael-3004
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
38,904
50,153
Taken
46,698
30,882
Mitigated
34,759
10,980
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,694
5,168
0
5,584
17,075
8,511
576
3,613
13,461
0
93,117
W
Cu Chulainn
Psy-Trance_97
Cu Chulainn
11,895
2,694
0
4,554
18,078
21,678
972
2,298
15,780
0
54,900
W
Zeus
13,315
1,074
0
1,413
11,545
4,570
1,178
1,110
10,435
73,857
0
L
Sun Wukong
marcosrdguez69
Sun Wukong
9,126
2,236
219
5,466
21,437
12,589
107
4,367
16,587
0
39,519
L
6,932
589
0
877
14,032
12,077
0
4,696
8,960
63,882
0
L
Heimdallr
yael-3004
Heimdallr
16,524
6,560
0
4,418
14,684
6,216
761
3,712
10,594
0
87,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
40,798
244
Minions Killed
251
0
Camps Cleared
0
1,157,795
Distance Traveled
1,305,368
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,346
636
72
3
0
509,768
6
W
Cu Chulainn
13,234
630
76
4
0
456,280
3
W
Zeus
14,218
677
103
5
0
339,320
2
L
Sun Wukong
11,176
532
38
2
0
388,609
0
L
Ymir
13,455
641
74
4
0
386,550
1
L
Heimdallr
12,828
611
132
6
0
382,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role