Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SHINandaH
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
iHaunter
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,500 Elo+

VS

Team Averages
Level 106
1,608 SR
1,655 Elo+
Fenrir
Fenrir
MagusZdk
Fenrir
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
709W - 692L
1,716 Elo+
Solo
Janus
Janus
Parabéns
Janus
Level 147
God Stats
5W - 10L
1,500 SR
Queue Stats
183W - 200L
1,500 Elo+
Solo
Achilles
Achilles
Tarcks
Achilles
Level 14
God Stats
3W - 5L
1,824 SR
Queue Stats
3W - 5L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 8
6,748
844
3,242
4,594
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SHINandaH
Nu Wa
11
7 / 1 / 5
7,362
920
7,764
4,597
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
iHaunter
Erlang Shen
10
3 / 0 / 5
7,087
886
3,804
3,760
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MagusZdk
Fenrir
6
0 / 3 / 0
4,937
617
1,182
5,202
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
Parabéns
Janus
7
0 / 6 / 0
4,896
612
0
4,424
838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Tarcks
Achilles
9
1 / 4 / 0
5,481
685
2,794
9,967
4,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
12
Kills
1
1
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
8
6
L
Fenrir
MagusZdk
Fenrir
0
3
0
0
L
Janus
Parabéns
Janus
0
6
0
0
W
Nu Wa
SHINandaH
Nu Wa
7
1
5
9.5
L
Achilles
Tarcks
Achilles
1
4
0
0.25
W
Erlang Shen
iHaunter
Erlang Shen
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
3,976
12,951
Taken
19,593
6,702
Mitigated
7,037
5,511
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,242
779
0
1,828
4,594
2,589
1,317
0
4,594
809
13,924
L
Fenrir
MagusZdk
Fenrir
1,182
188
0
362
5,202
1,422
0
1,649
3,433
0
12,011
L
Janus
Parabéns
Janus
0
0
0
21
4,424
838
60
2,162
2,132
6,153
0
W
Nu Wa
SHINandaH
Nu Wa
7,764
2,623
72
2,115
4,597
1,301
1,355
0
4,597
28,292
0
L
Achilles
Tarcks
Achilles
2,794
437
0
1,490
9,967
4,777
0
4,183
5,558
0
12,254
W
Erlang Shen
iHaunter
Erlang Shen
3,804
2,168
0
1,496
3,760
2,812
203
19
3,741
5,292
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
15,314
107
Minions Killed
53
0
Camps Cleared
0
452,934
Distance Traveled
341,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,748
844
20
3
0
157,195
0
L
Fenrir
4,937
617
27
3
0
88,826
1
L
Janus
4,896
612
14
2
0
110,387
0
W
Nu Wa
7,362
920
39
5
0
131,089
3
L
Achilles
5,481
685
12
2
0
142,436
3
W
Erlang Shen
7,087
886
48
6
0
164,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role