Player Matchup

Merlin
Merlin
HOF v Jumper
Merlin
Level 27
God Stats
2W - 0L
1,211 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K33M0
Cu Chulainn
Level 69
God Stats
13W - 9L
1,178 SR
Queue Stats
209W - 311L
1,407 Elo+
Party 1
Kali
Kali
KING GOTAY
Kali
Level 37
God Stats
26W - 16L
1,510 SR
Queue Stats
133W - 209L
1,407 Elo+
Party 1
Team Averages
Level 44
1,300 SR
1,438 Elo+

VS

Team Averages
Level 76
1,487 SR
1,448 Elo+
Anubis
Anubis
PHANTOM---74
Anubis
Level 118
God Stats
1W - 6L
1,460 SR
Queue Stats
171W - 261L
1,310 Elo+
Solo
Fenrir
Fenrir
Snorwood1989
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
TomyDC21222
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 0 / 10
8,214
821
6,861
3,709
1,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
K33M0
Cu Chulainn
12
8 / 1 / 7
8,659
866
10,680
7,963
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 3 / 10
8,708
871
6,363
9,096
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 7 / 3
6,958
696
2,899
9,221
4,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
0 / 3 / 2
6,154
615
3,660
8,338
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 9 / 1
7,462
746
5,521
12,021
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
4
4
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
10
10
W
Cu Chulainn
K33M0
Cu Chulainn
8
1
7
11.5
W
6
3
10
3.67
L
Anubis
1
7
3
0.36
L
Fenrir
0
3
2
0.33
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
12,080
20,768
Taken
29,580
11,935
Mitigated
14,535
5,761
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,861
741
0
250
3,709
1,174
30
659
3,000
22,051
0
W
Cu Chulainn
K33M0
Cu Chulainn
10,680
3,572
0
2,389
7,963
7,919
106
1,257
6,589
0
33,324
W
6,363
4,665
0
3,122
9,096
2,842
0
1,043
7,978
0
20,645
L
Anubis
2,899
351
0
1,171
9,221
4,914
27
1,514
7,593
23,367
0
L
Fenrir
3,660
921
285
1,478
8,338
4,412
0
1,932
6,245
0
8,171
L
5,521
2,513
600
2,379
12,021
5,209
0
3,421
8,400
0
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
20,574
113
Minions Killed
70
0
Camps Cleared
0
517,329
Distance Traveled
449,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,214
821
48
5
0
165,615
1
W
Cu Chulainn
8,659
866
41
4
0
185,268
0
W
Kali
8,708
871
24
2
0
166,446
0
L
Anubis
6,958
696
41
4
0
120,805
0
L
Fenrir
6,154
615
9
1
0
174,000
0
L
Tyr
7,462
746
20
2
0
154,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role