Player Matchup

Yemoja
Yemoja
Gameegirl5414
Yemoja
Level 4
God Stats
3W - 3L
1,281 SR
Queue Stats
3W - 3L
1,247 Elo+
Solo
Bellona
Bellona
Meatizza
Bellona
Level 17
God Stats
1W - 1L
1,370 SR
Queue Stats
5W - 8L
1,659 Elo+
Solo
Neith
Neith
PineappleQueen77
Neith
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
322W - 452L
1,253 Elo+
Solo
Ne Zha
Ne Zha
TFdd
Ne Zha
Level 6
God Stats
2W - 6L
1,353 SR
Queue Stats
15W - 13L
1,288 Elo+
Solo
Vamana
Vamana
leonidas5465
Vamana
Level 8
God Stats
4W - 7L
1,474 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Team Averages
Level 8
1,396 SR
1,371 Elo+

VS

Team Averages
Level 15
1,526 SR
1,470 Elo+
Zeus
Zeus
BallisticTurtle
Zeus
Level 27
God Stats
159W - 151L
1,346 SR
Queue Stats
168W - 171L
1,403 Elo+
Party 1
Anubis
Anubis
GlibMarigold27
Anubis
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
261W - 307L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Okthrogg
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,389 Elo+
Solo
Ymir
Ymir
OldManRed
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,545 Elo+
Solo
Neith
Neith
OneShotCriteria
Neith
Level 8
God Stats
6W - 2L
1,786 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,936
794
1,637
4,914
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Meatizza
Bellona
14
0 / 12 / 1
8,093
809
3,722
23,681
17,183
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 1
8,994
899
9,372
17,084
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
TFdd
Ne Zha
15
1 / 11 / 2
9,178
918
7,145
16,696
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
15
7 / 6 / 1
10,578
1,058
15,470
21,723
22,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 18
11,833
1,183
17,283
6,958
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 19
10,420
1,042
7,749
8,496
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Okthrogg
Heimdallr
19
13 / 2 / 24
12,368
1,237
27,926
11,178
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
18
9 / 0 / 15
11,766
1,177
8,402
6,924
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 24
10,196
1,020
13,010
7,002
3,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
142
9
Kills
42
42
Deaths
9
6
Assists
100
Player
Kills
Deaths
Assists
KDA
W
11
2
18
10
L
0
4
1
0.13
W
6
2
19
7.75
L
Bellona
Meatizza
Bellona
0
12
1
0.04
W
Heimdallr
Okthrogg
Heimdallr
13
2
24
12.5
W
Ymir
9
0
15
16.5
W
3
3
24
5
L
1
9
1
0.17
L
Ne Zha
TFdd
Ne Zha
1
11
2
0.18
L
Vamana
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,346
Damage
74,370
84,098
Taken
40,558
53,416
Mitigated
23,751
6,721
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,283
2,327
0
365
6,958
2,461
0
197
6,636
37,406
0
L
1,637
335
96
192
4,914
2,434
0
2,470
2,419
4,179
0
W
7,749
916
320
2,375
8,496
4,516
0
345
7,967
15,546
0
L
Bellona
Meatizza
Bellona
3,722
1,018
0
152
23,681
17,183
0
9,627
13,858
0
14,091
W
Heimdallr
Okthrogg
Heimdallr
27,926
19,315
0
4,297
11,178
6,004
0
507
10,426
0
49,020
W
Ymir
8,402
4,012
0
500
6,924
7,517
0
408
6,366
25,990
0
W
13,010
6,458
0
716
7,002
3,253
0
180
6,626
0
21,748
L
9,372
4,128
0
1,796
17,084
6,044
0
7,936
9,070
0
27,331
L
Ne Zha
TFdd
Ne Zha
7,145
3,227
0
1,025
16,696
5,728
0
4,844
11,752
0
20,183
L
Vamana
15,470
8,408
0
3,460
21,723
22,027
0
8,092
13,559
0
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
56,583
100
Minions Killed
184
1
Camps Cleared
13
663,721
Distance Traveled
757,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,833
1,183
54
5
2
169,077
0
L
Yemoja
7,936
794
5
1
0
55,779
0
W
Anubis
10,420
1,042
22
2
1
114,725
0
L
Bellona
8,093
809
18
2
0
111,780
0
W
Heimdallr
12,368
1,237
59
6
0
158,346
2
W
Ymir
11,766
1,177
21
2
9
156,228
0
W
Neith
10,196
1,020
28
3
1
158,717
0
L
Neith
8,994
899
28
3
0
145,517
0
L
Ne Zha
9,178
918
29
3
1
117,892
0
L
Vamana
10,578
1,058
20
2
0
232,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role