Player Matchup

Ra
Ra
Cahana
Ra
Level 11
God Stats
4W - 4L
1,511 SR
Queue Stats
73W - 55L
1,785 Elo+
Party 1
Horus
Horus
CaidenTheWise
Horus
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
46W - 42L
1,403 Elo+
Solo
Bellona
Bellona
DaddyDeak
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
HydrasCurse1719
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,387 Elo+
Solo
Susano
Susano
paperspace1
Susano
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 1L
1,836 Elo+
Solo
Team Averages
Level 32
1,502 SR
1,582 Elo+

VS

Team Averages
Level 15
1,575 SR
1,710 Elo+
Bellona
Bellona
NPPI
Bellona
Level 8
God Stats
13W - 5L
1,686 SR
Queue Stats
25W - 22L
1,576 Elo+
Solo
Ra
Ra
chineseflavor
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,798 Elo+
Solo
Cupid
Cupid
horizongodz100
Cupid
Level 26
God Stats
18W - 7L
1,500 SR
Queue Stats
133W - 104L
1,696 Elo+
Solo
Thor
Thor
wilson1024
Thor
Level 13
God Stats
1W - 1L
1,687 SR
Queue Stats
13W - 18L
1,619 Elo+
Solo
Ares
Ares
xbeybee
Ares
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 5L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
2 / 0 / 0
4,588
655
741
2,285
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
4,371
624
801
3,132
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
DaddyDeak
Bellona
10
0 / 0 / 3
5,403
772
2,552
4,166
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,876
554
1,136
2,036
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
6
1 / 0 / 0
4,082
583
1,032
2,927
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NPPI
Bellona
1
0 / 0 / 0
2,892
413
0
0
0
8
0 / 1 / 0
4,504
643
2,521
3,395
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 0
4,450
636
924
2,850
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
3,931
562
1,206
5,140
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
xbeybee
Ares
1
0 / 0 / 0
1,392
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
2
0
0
2
W
0
0
0
0
W
Bellona
DaddyDeak
Bellona
0
0
3
1.5
W
0
1
0
0
L
Bellona
NPPI
Bellona
0
0
0
0
L
0
1
0
0
L
1
0
0
1
W
Susano
1
0
0
1
L
0
2
0
0
L
Ares
xbeybee
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,262
Damage
4,651
14,546
Taken
11,385
7,624
Mitigated
3,089
6,766
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
741
70
300
1,573
2,285
628
0
693
1,502
17,818
0
W
801
507
122
1,667
3,132
1,213
0
740
2,354
0
6,605
W
Bellona
DaddyDeak
Bellona
2,552
682
0
1,438
4,166
3,996
116
584
3,517
6,343
30,257
W
1,136
412
116
422
2,036
1,075
0
0
2,036
21,592
0
L
Bellona
NPPI
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,521
224
44
957
3,395
1,019
0
668
2,697
24,076
0
L
924
476
0
2,055
2,850
699
0
1,080
1,770
0
16,007
W
Susano
1,032
297
0
1,128
2,927
712
0
271
2,616
0
9,717
L
1,206
316
0
708
5,140
1,371
0
442
4,670
0
12,473
L
Ares
xbeybee
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,320
Gold Earned
17,169
218
Minions Killed
124
0
Camps Cleared
0
698,240
Distance Traveled
432,248
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,588
655
36
5
0
143,820
1
W
Horus
4,371
624
19
3
0
144,310
4
W
Bellona
5,403
772
96
14
0
160,710
2
W
Olorun
3,876
554
37
5
0
118,470
1
L
Bellona
2,892
413
0
0
0
0
0
L
Ra
4,504
643
59
8
0
153,648
6
L
Cupid
4,450
636
32
5
0
122,837
2
W
Susano
4,082
583
30
4
0
130,930
3
L
Thor
3,931
562
33
5
0
155,763
0
L
Ares
1,392
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role