Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
CptCalli
Cu Chulainn
Gold I
Level 158
God Stats
49W - 25L
1,772 SR
Queue Stats
90W - 60L
1,888 MMR
Party 1
Merlin
Merlin
Gold IV
Perfxction
Merlin
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 3L
1,758 MMR
Party 3
Cupid
Cupid
Gold II
duduin
Cupid
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 163L
1,889 MMR
Party 1
Artio
Artio
Gold IV
oohacherry
Artio
Gold IV
Level 160
God Stats
6W - 9L
1,500 SR
Queue Stats
532W - 545L
1,847 MMR
Solo
Kali
Kali
Gold IV
xFenriz
Kali
Gold IV
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
135W - 91L
1,758 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,554 SR
1,828 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,629 SR
1,701 MMR
Sun Wukong
Sun Wukong
Gold IV
Burd6ix
Sun Wukong
Gold IV
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,716 MMR
Solo
Ymir
Ymir
Gold IV
DaveJr
Ymir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
GinoSZN
Heimdallr
Platinum V
Level 148
God Stats
19W - 19L
1,824 SR
Queue Stats
418W - 336L
1,963 MMR
Party 2
Thoth
Thoth
Gold III
kаya
Thoth
Gold III
Level 99
God Stats
10W - 1L
1,820 SR
Queue Stats
12W - 2L
1,825 MMR
Party 4
Fenrir
Fenrir
Gold I
ѕana
Fenrir
Gold I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptCalli
Cu Chulainn
13
2 / 5 / 0
7,346
525
9,175
11,679
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Perfxction
Merlin
12
0 / 4 / 3
6,984
499
4,582
6,357
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
duduin
Cupid
12
1 / 3 / 1
7,201
514
6,961
9,082
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
9
0 / 6 / 2
5,919
423
1,924
14,577
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
xFenriz
Kali
14
5 / 3 / 1
8,451
604
4,973
12,198
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetPersephoneRaTsukuyomiNemesis

VS

Bans
DanzaburouHelKing ArthurScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burd6ix
Sun Wukong
16
4 / 3 / 2
9,159
654
9,662
15,775
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
DaveJr
Ymir
13
3 / 1 / 6
7,824
559
6,051
8,072
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
GinoSZN
Heimdallr
15
2 / 1 / 6
8,889
635
9,867
9,120
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
kаya
Thoth
14
5 / 3 / 4
8,554
611
8,891
6,371
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ѕana
Fenrir
17
7 / 0 / 3
9,619
687
5,818
7,308
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
21
21
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Burd6ix
Sun Wukong
4
3
2
1.67
L
Cu Chulainn
CptCalli
Cu Chulainn
2
5
0
0.4
W
Ymir
DaveJr
Ymir
3
1
6
6
W
Heimdallr
GinoSZN
Heimdallr
2
1
6
5
L
Merlin
Perfxction
Merlin
0
4
3
0.38
L
Cupid
duduin
Cupid
1
3
1
0.5
W
Thoth
kаya
Thoth
5
3
4
2.33
L
Artio
0
6
2
0.17
L
Kali
xFenriz
Kali
5
3
1
1.83
W
Fenrir
ѕana
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
40,289
53,893
Taken
46,646
28,638
Mitigated
26,944
15,854
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Burd6ix
Sun Wukong
9,662
2,810
0
8,793
15,775
12,687
298
1,285
14,474
0
60,842
L
Cu Chulainn
CptCalli
Cu Chulainn
9,175
3,023
0
3,032
11,679
8,758
0
0
11,146
4,554
48,072
W
Ymir
DaveJr
Ymir
6,051
1,454
0
2,673
8,072
4,095
520
2,843
5,101
31,506
0
W
Heimdallr
GinoSZN
Heimdallr
9,867
5,467
0
5,363
9,120
3,932
372
1,218
7,880
0
63,550
L
Merlin
Perfxction
Merlin
4,582
331
0
631
6,357
1,914
0
2,393
3,647
45,992
0
L
Cupid
duduin
Cupid
6,961
3,149
284
2,697
9,082
5,832
0
1,426
7,656
6,386
42,239
W
Thoth
kаya
Thoth
8,891
183
0
1,610
6,371
2,097
177
1,914
4,297
51,064
0
L
Artio
1,924
215
275
2,590
14,577
7,660
0
5,456
8,883
9,307
0
L
Kali
xFenriz
Kali
4,973
2,663
0
6,345
12,198
4,474
0
4,914
7,036
0
46,227
W
Fenrir
ѕana
Fenrir
5,818
2,216
0
5,828
7,308
4,133
0
733
6,539
0
66,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
44,045
414
Minions Killed
530
0
Camps Cleared
0
1,415,237
Distance Traveled
1,497,472
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,159
654
130
9
0
291,831
2
L
Cu Chulainn
7,346
525
95
7
0
269,161
6
W
Ymir
7,824
559
46
3
0
304,649
4
W
Heimdallr
8,889
635
126
9
0
266,290
3
L
Merlin
6,984
499
123
9
0
273,398
1
L
Cupid
7,201
514
103
7
0
272,754
5
W
Thoth
8,554
611
104
7
0
269,985
4
L
Artio
5,919
423
10
1
0
282,357
3
L
Kali
8,451
604
83
6
0
317,567
3
W
Fenrir
9,619
687
124
9
0
364,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role