Player Matchup

Discordia
Discordia
BloodPhantasm
Discordia
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Lunayar
Aphrodite
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,508 Elo+
Party 1
Hercules
Hercules
SlayerT
Hercules
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,311 Elo+
Party 1
Nemesis
Nemesis
Syrias97
Nemesis
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,508 Elo+
Party 1
Ra
Ra
TRhowelo
Ra
Level 17
God Stats
2W - 1L
1,299 SR
Queue Stats
8W - 10L
1,508 Elo+
Party 1
Team Averages
Level 32
1,460 SR
1,468 Elo+

VS

Team Averages
Level 19
1,530 SR
1,348 Elo+
Ullr
Ullr
Chikunne
Ullr
Level 24
God Stats
25W - 28L
1,652 SR
Queue Stats
180W - 201L
1,397 Elo+
Party 2
Awilix
Awilix
FridgeB
Awilix
Level 36
God Stats
3W - 9L
1,500 SR
Queue Stats
166W - 168L
1,316 Elo+
Party 2
Nu Wa
Nu Wa
SrChechuu
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,266 Elo+
Solo
Cthulhu
Cthulhu
d1pl0d0cus
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Guan Yu
Guan Yu
ganibes
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodPhantasm
Discordia
10
6 / 0 / 5
6,319
632
8,353
4,523
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Lunayar
Aphrodite
10
5 / 1 / 6
6,720
672
5,169
7,286
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SlayerT
Hercules
11
6 / 1 / 2
6,757
676
5,285
4,007
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Syrias97
Nemesis
9
1 / 2 / 3
5,565
557
1,655
6,699
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 1 / 4
6,098
610
3,696
4,687
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 5 / 1
4,054
405
3,401
8,430
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
FridgeB
Awilix
10
3 / 2 / 0
5,896
590
3,355
7,408
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
SrChechuu
Nu Wa
8
1 / 5 / 1
4,737
474
5,567
5,954
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
d1pl0d0cus
Cthulhu
4
0 / 4 / 0
3,750
375
712
3,588
1,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ganibes
Guan Yu
7
0 / 6 / 2
4,456
446
2,142
7,909
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
4
5
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
BloodPhantasm
Discordia
6
0
5
8.5
L
Ullr
0
5
1
0.1
L
Awilix
FridgeB
Awilix
3
2
0
1.5
W
Aphrodite
Lunayar
Aphrodite
5
1
6
8
W
Hercules
SlayerT
Hercules
6
1
2
7
L
Nu Wa
SrChechuu
Nu Wa
1
5
1
0.3
W
Nemesis
Syrias97
Nemesis
1
2
3
1.25
W
3
1
4
5
L
Cthulhu
d1pl0d0cus
Cthulhu
0
4
0
0
L
Guan Yu
ganibes
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
15,177
27,202
Taken
33,289
10,265
Mitigated
14,557
14,594
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BloodPhantasm
Discordia
8,353
1,511
0
547
4,523
1,070
1,617
539
3,954
38,953
0
L
Ullr
3,401
1,031
0
2,115
8,430
2,746
0
6,986
1,444
0
15,845
L
Awilix
FridgeB
Awilix
3,355
2,232
0
1,320
7,408
4,091
0
3,747
3,661
6,265
24,312
W
Aphrodite
Lunayar
Aphrodite
5,169
1,851
2,735
5,256
7,286
2,818
1,221
967
6,289
11,849
0
W
Hercules
SlayerT
Hercules
5,285
1,764
207
1,551
4,007
2,902
858
479
3,261
0
26,457
L
Nu Wa
SrChechuu
Nu Wa
5,567
1,011
0
950
5,954
1,767
40
2,388
3,516
22,034
0
W
Nemesis
Syrias97
Nemesis
1,655
702
0
2,478
6,699
2,065
368
1,194
5,330
0
22,445
W
3,696
685
303
1,517
4,687
1,410
369
3,004
1,323
29,585
0
L
Cthulhu
d1pl0d0cus
Cthulhu
712
119
0
240
3,588
1,410
0
2,789
799
2,485
0
L
Guan Yu
ganibes
Guan Yu
2,142
692
285
1,010
7,909
4,543
128
1,308
6,394
0
11,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
22,893
252
Minions Killed
133
0
Camps Cleared
0
872,601
Distance Traveled
789,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,319
632
63
6
0
175,030
3
L
Ullr
4,054
405
11
1
0
166,734
1
L
Awilix
5,896
590
66
7
0
187,908
0
W
Aphrodite
6,720
672
23
2
0
164,150
1
W
Hercules
6,757
676
62
6
0
163,944
0
L
Nu Wa
4,737
474
33
3
0
148,258
2
W
Nemesis
5,565
557
50
5
0
181,563
1
W
Ra
6,098
610
54
5
0
187,914
3
L
Cthulhu
3,750
375
0
0
0
98,045
2
L
Guan Yu
4,456
446
23
2
0
188,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role