Player Matchup

Janus
Janus
PrettyFoal88157
Janus
Level 88
God Stats
5W - 3L
1,755 SR
Queue Stats
110W - 115L
1,367 Elo+
Solo
Amaterasu
Amaterasu
Prince_Nior
Amaterasu
Level 74
God Stats
10W - 11L
1,485 SR
Queue Stats
50W - 66L
1,151 Elo+
Solo
Cthulhu
Cthulhu
bra10pr
Cthulhu
Level 64
God Stats
39W - 24L
1,876 SR
Queue Stats
200W - 208L
1,499 Elo+
Solo
Danzaburou
Danzaburou
christyh2911
Danzaburou
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 47L
1,500 Elo+
Solo
Set
Set
miisterjhonn
Set
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo
Team Averages
Level 84
1,623 SR
1,399 Elo+

VS

Team Averages
Level 75
1,486 SR
1,472 Elo+
Ne Zha
Ne Zha
Huevo2196
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Solo
Thoth
Thoth
KillerWrld999
Thoth
Level 107
God Stats
16W - 20L
1,500 SR
Queue Stats
788W - 769L
1,852 Elo+
Party 1
Yemoja
Yemoja
YT_Scrambled_Egg
Yemoja
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 37L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
mattbwood66
Cthulhu
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
694W - 669L
1,102 Elo+
Solo
Heimdallr
Heimdallr
quitupao01
Heimdallr
Level 66
God Stats
369W - 362L
1,432 SR
Queue Stats
822W - 820L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,655
628
2,073
3,267
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Prince_Nior
Amaterasu
10
1 / 2 / 0
5,391
599
2,349
5,250
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
bra10pr
Cthulhu
8
1 / 1 / 4
5,278
586
3,961
5,410
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
christyh2911
Danzaburou
8
2 / 2 / 2
4,683
520
3,215
5,207
1,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 3 / 3
5,245
583
2,963
6,697
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Huevo2196
Ne Zha
2
0 / 1 / 0
3,449
383
90
1,231
216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
6 / 2 / 2
6,165
685
4,447
4,419
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
4,732
526
3,555
3,317
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
mattbwood66
Cthulhu
8
3 / 1 / 1
5,287
587
5,378
5,321
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
quitupao01
Heimdallr
9
1 / 3 / 2
4,798
533
2,220
5,954
1,676
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
11
11
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Huevo2196
Ne Zha
0
1
0
0
L
6
2
2
3.5
W
3
3
1
1.17
W
Amaterasu
Prince_Nior
Amaterasu
1
2
0
0.5
L
1
2
1
0.75
W
Cthulhu
bra10pr
Cthulhu
1
1
4
3
W
Danzaburou
christyh2911
Danzaburou
2
2
2
1.5
L
Cthulhu
mattbwood66
Cthulhu
3
1
1
3.5
W
2
3
3
1.17
L
Heimdallr
quitupao01
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
15,690
25,831
Taken
20,242
9,617
Mitigated
7,155
9,285
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Huevo2196
Ne Zha
90
90
0
546
1,231
216
0
116
1,115
0
2,025
L
4,447
312
0
250
4,419
1,280
0
1,801
2,618
27,585
0
W
2,073
84
0
110
3,267
950
0
1,907
1,360
20,678
0
W
Amaterasu
Prince_Nior
Amaterasu
2,349
1,329
0
2,083
5,250
2,910
286
3,661
1,589
3,928
20,355
L
3,555
1,065
0
0
3,317
1,984
0
470
2,847
18,230
0
W
Cthulhu
bra10pr
Cthulhu
3,961
135
391
2,156
5,410
2,542
0
2,359
3,051
18,899
0
W
Danzaburou
christyh2911
Danzaburou
3,215
874
258
1,903
5,207
1,388
208
2,579
2,628
0
15,604
L
Cthulhu
mattbwood66
Cthulhu
5,378
356
400
1,324
5,321
1,999
0
1,986
3,335
17,004
0
W
2,963
1,287
0
2,384
6,697
1,827
0
2,874
3,823
0
22,165
L
Heimdallr
quitupao01
Heimdallr
2,220
1,410
0
2,047
5,954
1,676
0
2,131
3,823
0
18,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
24,431
191
Minions Killed
163
0
Camps Cleared
0
886,539
Distance Traveled
639,879
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,449
383
7
1
0
24,613
0
L
Thoth
6,165
685
56
6
0
179,012
2
W
Janus
5,655
628
36
4
0
176,077
0
W
Amaterasu
5,391
599
55
6
0
185,702
6
L
Yemoja
4,732
526
39
4
0
122,840
1
W
Cthulhu
5,278
586
25
3
0
184,837
2
W
Danzaburou
4,683
520
25
3
0
189,098
1
L
Cthulhu
5,287
587
20
2
0
163,356
1
W
Set
5,245
583
50
6
0
150,825
1
L
Heimdallr
4,798
533
41
5
0
150,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role