Player Matchup

Camazotz
Camazotz
Bat9_Damir19090
Camazotz
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
580W - 577L
1,408 Elo+
Solo
Hera
Hera
EmJay xD
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,534 Elo+
Solo
Neith
Neith
Lazija99
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Stbnhckr
Danzaburou
Level 16
God Stats
17W - 11L
1,437 SR
Queue Stats
180W - 188L
1,257 Elo+
Solo
Ymir
Ymir
TheDoranX
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,415 Elo+

VS

Team Averages
Level 20
1,584 SR
1,576 Elo+
Neith
Neith
AdaptzTv
Neith
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
51W - 27L
1,674 Elo+
Solo
Ne Zha
Ne Zha
Addxct-lx
Ne Zha
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo
King Arthur
King Arthur
Smorsdel
King Arthur
Level 26
God Stats
14W - 8L
1,500 SR
Queue Stats
112W - 115L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vladimir718020
Cu Chulainn
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
219W - 256L
1,556 Elo+
Solo
Janus
Janus
sauceyravioli
Janus
Level 18
God Stats
23W - 23L
1,691 SR
Queue Stats
649W - 645L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
6 / 4 / 5
9,975
587
9,105
14,572
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
18
13 / 0 / 3
12,079
711
11,320
7,331
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Lazija99
Neith
15
2 / 0 / 5
9,163
539
8,027
7,984
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Stbnhckr
Danzaburou
16
5 / 3 / 2
10,467
616
16,457
11,438
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
2 / 1 / 2
8,177
481
2,554
9,451
6,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdaptzTv
Neith
15
1 / 2 / 0
8,821
519
5,914
9,714
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Addxct-lx
Ne Zha
10
1 / 4 / 0
6,863
404
1,914
9,361
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Smorsdel
King Arthur
13
3 / 8 / 1
8,195
482
7,701
25,637
11,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Vladimir718020
Cu Chulainn
12
0 / 4 / 1
7,108
418
2,332
12,574
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 10 / 0
8,075
475
9,083
10,084
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
28
Kills
8
8
Deaths
28
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
AdaptzTv
Neith
1
2
0
0.5
L
Ne Zha
Addxct-lx
Ne Zha
1
4
0
0.25
W
Camazotz
6
4
5
2.13
W
Hera
13
0
3
14.5
W
Neith
Lazija99
Neith
2
0
5
4.5
L
King Arthur
Smorsdel
King Arthur
3
8
1
0.44
W
Danzaburou
Stbnhckr
Danzaburou
5
3
2
2
W
Ymir
2
1
2
3
L
Cu Chulainn
Vladimir718020
Cu Chulainn
0
4
1
0.13
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
26,944
50,776
Taken
67,370
23,017
Mitigated
26,804
18,888
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AdaptzTv
Neith
5,914
2,495
0
5,658
9,714
3,611
0
2,307
7,365
0
66,749
L
Ne Zha
Addxct-lx
Ne Zha
1,914
393
0
3,695
9,361
2,810
0
1,739
7,524
0
34,284
W
Camazotz
9,105
4,191
0
5,509
14,572
4,820
558
3,806
10,741
0
67,585
W
Hera
11,320
1,996
0
2,359
7,331
2,764
522
1,219
6,112
77,272
0
W
Neith
Lazija99
Neith
8,027
2,818
0
5,806
7,984
2,696
503
0
7,759
0
48,410
L
King Arthur
Smorsdel
King Arthur
7,701
1,437
0
6,971
25,637
11,046
0
2,986
21,994
0
41,232
W
Danzaburou
Stbnhckr
Danzaburou
16,457
7,407
169
4,805
11,438
6,578
2,510
2,955
8,483
0
61,088
W
Ymir
2,554
433
0
240
9,451
6,159
928
1,103
8,256
31,970
0
L
Cu Chulainn
Vladimir718020
Cu Chulainn
2,332
291
0
2,616
12,574
6,472
955
3,291
9,211
0
35,285
L
9,083
811
0
723
10,084
2,865
0
2,998
6,811
42,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,861
Gold Earned
39,062
485
Minions Killed
402
0
Camps Cleared
0
1,576,990
Distance Traveled
1,413,135
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,821
519
130
8
0
281,666
6
L
Ne Zha
6,863
404
70
4
0
219,570
2
W
Camazotz
9,975
587
103
6
0
321,395
0
W
Hera
12,079
711
151
9
0
343,244
0
W
Neith
9,163
539
87
5
0
314,875
3
L
King Arthur
8,195
482
74
4
0
276,153
2
W
Danzaburou
10,467
616
98
6
0
285,329
0
W
Ymir
8,177
481
46
3
0
312,147
2
L
Cu Chulainn
7,108
418
49
3
0
334,922
0
L
Janus
8,075
475
79
5
0
300,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role