Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Zolotoidodge
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,223 Elo+
Solo
Hou Yi
Hou Yi
tacharrero69
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,408 Elo+

VS

Team Averages
Level 133
1,572 SR
1,403 Elo+
Danzaburou
Danzaburou
Timove
Danzaburou
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
314W - 240L
1,202 Elo+
Party 1
Nox
Nox
VelaWer
Nox
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Bacchus
Bacchus
witchd0c
Bacchus
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
243W - 168L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
8 / 1 / 7
8,592
859
10,703
6,117
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 12
7,669
767
1,409
7,393
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
12
6 / 2 / 8
8,595
860
7,123
8,570
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Timove
Danzaburou
10
2 / 5 / 1
7,009
701
9,524
7,955
3,214
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
10
2 / 4 / 2
7,066
707
2,835
5,964
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
witchd0c
Bacchus
9
1 / 6 / 2
6,889
689
4,121
9,212
7,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
5
5
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
7
11.5
L
Danzaburou
Timove
Danzaburou
2
5
1
0.5
L
Nox
2
4
2
0.75
W
1
2
12
3.5
W
Hou Yi
6
2
8
5
L
Bacchus
witchd0c
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
16,480
22,080
Taken
23,131
8,917
Mitigated
13,356
4,882
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,703
742
0
1,630
6,117
2,037
172
1,253
4,782
30,698
0
L
Danzaburou
Timove
Danzaburou
9,524
4,865
0
1,060
7,955
3,214
0
4,916
2,702
0
30,787
L
Nox
2,835
323
0
123
5,964
2,444
0
2,819
2,921
20,199
0
W
1,409
50
0
414
7,393
3,881
240
1,703
5,586
6,165
0
W
Hou Yi
7,123
4,331
0
2,838
8,570
2,999
771
3,696
4,728
0
31,478
L
Bacchus
witchd0c
Bacchus
4,121
215
719
691
9,212
7,698
0
3,591
5,350
9,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
20,964
121
Minions Killed
103
0
Camps Cleared
0
524,759
Distance Traveled
501,657
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,592
859
54
5
0
184,987
1
L
Danzaburou
7,009
701
53
5
0
168,058
2
L
Nox
7,066
707
35
4
0
167,372
1
W
Ymir
7,669
767
10
1
0
173,901
3
W
Hou Yi
8,595
860
57
6
0
165,871
0
L
Bacchus
6,889
689
15
2
0
166,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role