Player Matchup

Cu Chulainn
Cu Chulainn
binghiman-13
Cu Chulainn
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 188L
1,500 Elo+
Party 1
Neith
Neith
mkb_scarface
Neith
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 155L
1,500 Elo+
Party 1
Discordia
Discordia
rastaman-fyah
Discordia
Level 84
God Stats
16W - 16L
1,500 SR
Queue Stats
199W - 251L
1,500 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 31
1,453 SR
1,348 Elo+
Izanami
Izanami
Charmix93
Izanami
Level 7
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TrapK1nq
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WailfulSage3662
Tsukuyomi
Level 80
God Stats
1W - 3L
1,251 SR
Queue Stats
60W - 98L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
binghiman-13
Cu Chulainn
11
4 / 4 / 9
7,950
795
3,620
7,268
4,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 2 / 10
9,001
900
6,571
6,511
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
rastaman-fyah
Discordia
13
9 / 2 / 9
9,430
943
11,087
4,755
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Charmix93
Izanami
10
3 / 9 / 2
7,257
726
3,669
10,015
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
TrapK1nq
Cthulhu
8
0 / 6 / 2
6,132
613
910
7,785
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
WailfulSage3662
Tsukuyomi
12
5 / 6 / 1
8,063
806
6,281
8,659
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
8
8
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Charmix93
Izanami
3
9
2
0.44
L
Cthulhu
TrapK1nq
Cthulhu
0
6
2
0.17
L
Tsukuyomi
WailfulSage3662
Tsukuyomi
5
6
1
0.92
W
Cu Chulainn
binghiman-13
Cu Chulainn
4
4
9
2.13
W
7
2
10
6
W
Discordia
rastaman-fyah
Discordia
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
10,860
18,534
Taken
26,459
7,718
Mitigated
11,108
3,690
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Charmix93
Izanami
3,669
3,365
0
74
10,015
3,433
0
3,428
6,349
0
16,050
L
Cthulhu
TrapK1nq
Cthulhu
910
291
0
616
7,785
2,939
308
3,153
4,474
4,136
0
L
Tsukuyomi
WailfulSage3662
Tsukuyomi
6,281
1,060
0
781
8,659
4,736
0
4,009
4,358
2,082
30,534
W
Cu Chulainn
binghiman-13
Cu Chulainn
3,620
789
0
1,193
7,268
4,408
903
449
6,819
178
16,776
W
6,571
3,560
0
1,389
6,511
1,993
1,781
416
6,095
0
24,859
W
Discordia
rastaman-fyah
Discordia
11,087
802
150
958
4,755
1,317
261
223
4,532
38,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
21,452
132
Minions Killed
83
0
Camps Cleared
0
487,223
Distance Traveled
383,188
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,257
726
26
3
0
136,074
0
L
Cthulhu
6,132
613
14
1
0
91,497
0
L
Tsukuyomi
8,063
806
43
4
0
155,617
1
W
Cu Chulainn
7,950
795
27
3
0
149,260
2
W
Neith
9,001
900
43
4
0
171,756
0
W
Discordia
9,430
943
62
6
0
166,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role