Player Matchup

Bellona
Bellona
Dadinho456
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,166 Elo+
Party 1
Yemoja
Yemoja
GuiGG150807
Yemoja
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
STKS_VictorSenni
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Khepri
Khepri
Terfoi1
Khepri
Level 12
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 4L
1,768 Elo+
Solo
Hades
Hades
xFeaRLess9
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,428 Elo+

VS

Team Averages
Level 16
1,521 SR
1,502 Elo+
Neith
Neith
ViNiCiUsAK
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Xx_kr4keTT_xX
Bellona
Level 27
God Stats
34W - 22L
1,606 SR
Queue Stats
44W - 39L
1,727 Elo+
Solo
Chaac
Chaac
eklipc_andante
Chaac
Level 27
God Stats
27W - 22L
1,500 SR
Queue Stats
158W - 188L
1,500 Elo+
Solo
Nemesis
Nemesis
kevinmk777bro
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
monogod3958
Zhong Kui
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dadinho456
Bellona
9
0 / 12 / 0
6,322
316
3,807
15,383
11,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
9
0 / 11 / 0
6,657
333
858
15,291
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
8
0 / 2 / 2
6,610
331
1,662
5,828
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Khepri
Terfoi1
Khepri
14
4 / 3 / 4
8,326
416
6,672
12,488
11,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
16
8 / 0 / 1
10,463
523
12,827
14,604
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 7 / 5
8,678
434
7,242
11,560
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
6 / 1 / 1
10,967
548
5,043
6,874
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 0
10,432
522
5,218
10,124
7,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
16
5 / 1 / 6
10,193
510
8,293
13,466
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
monogod3958
Zhong Kui
18
11 / 1 / 4
11,522
576
22,977
14,722
12,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
28
28
Deaths
13
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dadinho456
Bellona
0
12
0
0
L
Yemoja
0
11
0
0
L
Tsukuyomi
0
2
2
0.5
L
Khepri
Terfoi1
Khepri
4
3
4
2
W
Neith
3
7
5
0.79
W
Bellona
6
1
1
6.5
W
3
3
0
1
W
Nemesis
5
1
6
8
W
Zhong Kui
monogod3958
Zhong Kui
11
1
4
13
L
Hades
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
48,773
63,594
Taken
56,746
40,540
Mitigated
35,110
10,564
Healing
22,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dadinho456
Bellona
3,807
1,223
0
431
15,383
11,923
0
5,218
10,090
0
15,974
L
Yemoja
858
188
323
708
15,291
8,025
0
6,090
9,076
9,013
0
L
Tsukuyomi
1,662
426
0
1,806
5,828
1,669
249
1,791
3,987
0
16,928
L
Khepri
Terfoi1
Khepri
6,672
844
0
746
12,488
11,086
0
6,251
6,212
27,361
0
W
Neith
7,242
4,322
0
2,822
11,560
4,058
963
7,070
4,297
0
24,770
W
Bellona
5,043
1,288
0
1,479
6,874
6,289
1,381
2,833
4,041
6,705
47,375
W
5,218
2,906
0
2,840
10,124
7,326
885
3,938
6,186
0
59,793
W
Nemesis
8,293
5,064
0
4,676
13,466
5,126
459
2,646
10,745
0
71,924
W
Zhong Kui
monogod3958
Zhong Kui
22,977
5,422
0
10,954
14,722
12,311
3,893
4,391
10,231
97,129
0
L
Hades
12,827
2,691
0
6,550
14,604
7,837
660
4,352
10,102
61,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
51,792
237
Minions Killed
511
0
Camps Cleared
0
1,463,098
Distance Traveled
1,784,200
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,322
316
27
1
0
314,368
0
L
Yemoja
6,657
333
9
0
0
334,599
6
L
Tsukuyomi
6,610
331
45
2
0
131,453
0
L
Khepri
8,326
416
34
2
0
346,965
1
W
Neith
8,678
434
40
2
0
279,217
0
W
Bellona
10,967
548
121
6
0
400,595
0
W
Chaac
10,432
522
103
5
0
376,891
0
W
Nemesis
10,193
510
100
5
0
382,977
0
W
Zhong Kui
11,522
576
147
7
0
344,520
1
L
Hades
10,463
523
122
6
0
335,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role