Player Matchup

Izanami
Izanami
Grim The Stoner
Izanami
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Neith
Neith
OneShotCriteria
Neith
Level 8
God Stats
6W - 2L
1,680 SR
Queue Stats
8W - 5L
1,465 Elo+
Solo
Anubis
Anubis
OniDeloMuertos98
Anubis
Level 15
God Stats
33W - 29L
1,633 SR
Queue Stats
36W - 44L
1,477 Elo+
Solo
Danzaburou
Danzaburou
blah454545
Danzaburou
Level 13
God Stats
5W - 5L
1,477 SR
Queue Stats
5W - 5L
1,487 Elo+
Solo
Jormungandr
Jormungandr
size293feisty
Jormungandr
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 61L
1,338 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,453 Elo+

VS

Team Averages
Level 13
1,468 SR
1,344 Elo+
Cthulhu
Cthulhu
Alexthegreat625
Cthulhu
Level 11
God Stats
0W - 4L
1,267 SR
Queue Stats
7W - 15L
1,210 Elo+
Solo
Sol
Sol
Blackcel
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,262 Elo+
Solo
Loki
Loki
Lord Duckshat
Loki
Level 29
God Stats
9W - 9L
1,576 SR
Queue Stats
130W - 127L
1,558 Elo+
Solo
Medusa
Medusa
PineappleQueen77
Medusa
Level 4
God Stats
4W - 14L
1,500 SR
Queue Stats
322W - 452L
1,500 Elo+
Solo
Tyr
Tyr
saimpere
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 18
12,953
1,178
20,805
11,886
5,385
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
13 / 3 / 15
13,578
1,234
20,039
11,641
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 4 / 15
11,155
1,014
14,141
10,876
6,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
blah454545
Danzaburou
20
8 / 3 / 24
13,355
1,214
19,431
9,698
4,267
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
size293feisty
Jormungandr
19
6 / 5 / 21
12,531
1,139
7,592
12,349
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 9
11,050
1,005
4,305
25,576
12,763
19
5 / 8 / 8
12,516
1,138
11,973
22,388
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
13 / 8 / 2
14,632
1,330
23,391
21,469
7,965
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 10 / 7
10,944
995
11,732
18,973
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 0
9,092
827
1,000
4,129
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
46
42
Kills
20
20
Deaths
43
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
14
9
0.32
L
5
8
8
1.13
W
10
5
18
3.8
L
13
8
2
1.75
W
13
3
15
6.83
W
5
4
15
3.13
L
1
10
7
0.45
W
Danzaburou
blah454545
Danzaburou
8
3
24
6.67
L
1
3
0
0.33
W
Jormungandr
size293feisty
Jormungandr
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,008
Damage
52,401
56,450
Taken
92,535
30,465
Mitigated
37,788
4,572
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,305
32
0
0
25,576
12,763
0
5,278
20,228
21,724
0
L
11,973
4,538
0
6,231
22,388
7,123
0
6,308
15,980
30,416
0
W
20,805
15,617
0
699
11,886
5,385
0
2,183
9,703
0
37,897
L
23,391
14,853
0
2,700
21,469
7,965
0
4,290
17,009
0
33,975
W
20,039
10,462
0
992
11,641
5,589
0
2,029
9,612
0
32,990
W
14,141
335
0
1,063
10,876
6,363
0
4,491
6,385
28,240
0
L
11,732
4,325
0
0
18,973
7,361
0
4,353
14,595
0
31,810
W
Danzaburou
blah454545
Danzaburou
19,431
11,359
0
1,083
9,698
4,267
0
3,305
6,393
0
40,771
L
1,000
358
0
237
4,129
2,576
0
1,139
2,990
0
4,186
W
Jormungandr
size293feisty
Jormungandr
7,592
3,653
0
735
12,349
8,861
0
4,270
8,079
19,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,572
Gold Earned
58,234
187
Minions Killed
148
4
Camps Cleared
9
771,021
Distance Traveled
817,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,050
1,005
49
4
0
172,740
0
L
Sol
12,516
1,138
43
4
1
186,675
0
W
Izanami
12,953
1,178
52
5
0
172,685
0
L
Loki
14,632
1,330
14
1
6
209,644
0
W
Neith
13,578
1,234
24
2
1
164,150
0
W
Anubis
11,155
1,014
36
3
0
139,243
0
L
Medusa
10,944
995
40
4
1
177,299
0
W
Danzaburou
13,355
1,214
44
4
1
152,420
0
L
Tyr
9,092
827
2
0
1
71,014
0
W
Jormungandr
12,531
1,139
31
3
2
142,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role