Player Matchup

Arachne
Arachne
Alsard
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,951 Elo+
Solo
Zhong Kui
Zhong Kui
AmphibianRoyalty
Zhong Kui
Level 28
God Stats
45W - 48L
1,166 SR
Queue Stats
332W - 324L
1,475 Elo+
Solo
Rama
Rama
JPK12
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Joseph0606
Kukulkan
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
123W - 175L
1,723 Elo+
Solo
Hercules
Hercules
lucho1314XD
Hercules
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 171L
1,282 Elo+
Solo
Team Averages
Level 21
1,433 SR
1,586 Elo+

VS

Team Averages
Level 20
1,574 SR
1,625 Elo+
Janus
Janus
Badsmiteplayer69
Janus
Level 15
God Stats
11W - 10L
1,400 SR
Queue Stats
46W - 41L
1,573 Elo+
Solo
Cerberus
Cerberus
Mitrandir12
Cerberus
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 161L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NotAvailable333
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,836 Elo+
Solo
Danzaburou
Danzaburou
ihjgjsb
Danzaburou
Level 11
God Stats
6W - 2L
1,736 SR
Queue Stats
14W - 9L
1,703 Elo+
Solo
Cthulhu
Cthulhu
xDeoDeox
Cthulhu
Level 23
God Stats
8W - 4L
1,736 SR
Queue Stats
49W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alsard
Arachne
7
0 / 4 / 0
4,244
472
1,727
7,737
1,721
Zhong Kui
11
2 / 0 / 0
6,299
700
2,492
2,866
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
JPK12
Rama
7
0 / 5 / 0
4,199
467
3,321
7,154
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Joseph0606
Kukulkan
1
0 / 0 / 0
1,815
202
0
0
0
Hercules
lucho1314XD
Hercules
9
2 / 1 / 0
5,312
590
2,258
6,158
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,491
610
4,359
3,874
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Mitrandir12
Cerberus
5
0 / 3 / 0
3,920
436
212
5,027
1,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
NotAvailable333
Cernunnos
10
2 / 2 / 1
5,733
637
2,412
5,899
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
ihjgjsb
Danzaburou
9
3 / 0 / 6
5,791
643
6,488
5,465
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xDeoDeox
Cthulhu
9
3 / 0 / 3
5,593
621
3,535
4,972
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
10
10
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alsard
Arachne
0
4
0
0
L
Zhong Kui
2
0
0
2
W
2
0
1
2.5
L
Rama
JPK12
Rama
0
5
0
0
L
Kukulkan
Joseph0606
Kukulkan
0
0
0
0
W
Cerberus
Mitrandir12
Cerberus
0
3
0
0
W
Cernunnos
NotAvailable333
Cernunnos
2
2
1
1.25
W
Danzaburou
ihjgjsb
Danzaburou
3
0
6
6
L
Hercules
lucho1314XD
Hercules
2
1
0
2
W
Cthulhu
xDeoDeox
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,798
Damage
17,006
23,915
Taken
25,237
7,840
Mitigated
8,018
8,126
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alsard
Arachne
1,727
1,085
170
2,473
7,737
1,721
0
2,153
5,506
0
9,436
L
Zhong Kui
2,492
184
0
2,499
2,866
2,477
1,085
927
1,939
31,712
0
W
4,359
371
0
1,194
3,874
986
0
0
3,874
33,824
0
L
Rama
JPK12
Rama
3,321
2,730
0
1,894
7,154
1,670
0
1,734
5,400
0
21,030
L
Kukulkan
Joseph0606
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Mitrandir12
Cerberus
212
0
0
98
5,027
1,483
996
0
5,027
9,114
0
W
Cernunnos
NotAvailable333
Cernunnos
2,412
1,219
0
2,551
5,899
1,645
687
1,350
4,404
0
32,669
W
Danzaburou
ihjgjsb
Danzaburou
6,488
3,493
0
3,291
5,465
1,350
268
0
5,465
0
24,227
L
Hercules
lucho1314XD
Hercules
2,258
545
0
1,090
6,158
1,972
581
3,046
2,964
0
24,362
W
Cthulhu
xDeoDeox
Cthulhu
3,535
470
0
1,180
4,972
2,554
0
977
3,975
18,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
26,528
184
Minions Killed
244
0
Camps Cleared
0
699,226
Distance Traveled
831,429
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,244
472
19
2
0
188,431
0
L
Zhong Kui
6,299
700
78
9
0
151,976
2
W
Janus
5,491
610
69
8
0
185,255
1
L
Rama
4,199
467
29
3
0
158,569
1
L
Kukulkan
1,815
202
0
0
0
0
0
W
Cerberus
3,920
436
18
2
0
157,285
0
W
Cernunnos
5,733
637
71
8
0
145,978
0
W
Danzaburou
5,791
643
51
6
0
153,720
2
L
Hercules
5,312
590
58
6
0
200,250
4
W
Cthulhu
5,593
621
35
4
0
189,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role