Player Matchup

Cthulhu
Cthulhu
HelpedSeeker15
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Olorun
Olorun
JUSTeso21
Olorun
Level 27
God Stats
29W - 36L
1,492 SR
Queue Stats
1,011W - 1,108L
1,586 Elo+
Solo
Yemoja
Yemoja
Mike Spins
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,486 Elo+
Solo
Pele
Pele
Rec2212
Pele
Level 24
God Stats
16W - 16L
1,294 SR
Queue Stats
41W - 48L
1,238 Elo+
Solo
King Arthur
King Arthur
aratze91
King Arthur
Level 25
God Stats
2W - 0L
1,681 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,462 Elo+

VS

Team Averages
Level 8
1,494 SR
1,314 Elo+
Ra
Ra
A13574566232
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo
Kukulkan
Kukulkan
BIGNORM6321
Kukulkan
Level 20
God Stats
79W - 67L
1,471 SR
Queue Stats
86W - 83L
1,448 Elo+
Solo
Ymir
Ymir
Craig184
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,406 Elo+
Solo
Thoth
Thoth
Guto0722
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Guan Yu
Guan Yu
just nod
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 10
13,901
869
3,537
19,426
8,539
Olorun
JUSTeso21
Olorun
20
4 / 5 / 11
14,271
892
13,538
19,442
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Mike Spins
Yemoja
20
2 / 1 / 9
15,209
951
7,223
21,627
24,146
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Rec2212
Pele
20
11 / 3 / 3
15,675
980
13,836
24,166
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
aratze91
King Arthur
20
2 / 3 / 9
13,797
862
14,705
33,068
23,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 7
13,605
850
16,278
17,817
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
BIGNORM6321
Kukulkan
20
14 / 2 / 2
17,558
1,097
67,705
17,689
7,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
0 / 2 / 6
14,271
892
7,226
11,373
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Guto0722
Thoth
17
0 / 6 / 2
11,982
749
2,607
6,450
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
just nod
Guan Yu
17
2 / 1 / 3
12,666
792
5,047
5,613
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
20
Kills
17
18
Deaths
20
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Kukulkan
BIGNORM6321
Kukulkan
14
2
2
7.5
L
Ymir
0
2
6
1.5
L
Thoth
Guto0722
Thoth
0
6
2
0.17
W
1
6
10
1
W
Olorun
JUSTeso21
Olorun
4
5
11
1.9
W
Yemoja
Mike Spins
Yemoja
2
1
9
6.5
W
Pele
Rec2212
Pele
11
3
3
4.17
W
King Arthur
aratze91
King Arthur
2
3
9
2.17
L
Guan Yu
just nod
Guan Yu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,839
Damage
98,863
117,729
Taken
58,942
73,056
Mitigated
32,466
26,933
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,278
1,771
408
998
17,817
7,099
0
7,523
10,294
41,105
0
L
Kukulkan
BIGNORM6321
Kukulkan
67,705
4,812
0
0
17,689
7,636
0
7,656
10,033
104,827
0
L
Ymir
7,226
1,601
0
722
11,373
10,513
0
3,470
7,793
19,364
0
L
Thoth
Guto0722
Thoth
2,607
1,133
0
214
6,450
2,309
0
3,739
2,711
9,541
0
W
3,537
347
440
0
19,426
8,539
0
15,259
4,167
24,268
0
W
Olorun
JUSTeso21
Olorun
13,538
7,705
1,314
3,998
19,442
7,852
0
16,316
3,076
48,270
0
W
Yemoja
Mike Spins
Yemoja
7,223
2,270
4,340
6,729
21,627
24,146
0
20,073
1,554
21,653
0
W
Pele
Rec2212
Pele
13,836
2,408
0
3,279
24,166
9,190
0
17,553
6,488
0
40,986
W
King Arthur
aratze91
King Arthur
14,705
2,258
0
6,833
33,068
23,329
0
24,615
8,258
0
32,356
L
Guan Yu
just nod
Guan Yu
5,047
2,008
514
1,352
5,613
4,909
0
1,910
3,703
0
8,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,853
Gold Earned
70,082
286
Minions Killed
205
3
Camps Cleared
4
1,294,377
Distance Traveled
955,798
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,605
850
56
4
1
188,917
1
L
Kukulkan
17,558
1,097
96
6
0
311,473
0
L
Ymir
14,271
892
34
2
1
254,134
0
L
Thoth
11,982
749
11
1
0
100,779
0
W
Cthulhu
13,901
869
59
4
1
221,168
4
W
Olorun
14,271
892
90
6
0
206,969
0
W
Yemoja
15,209
951
45
3
0
221,745
0
W
Pele
15,675
980
58
4
0
362,750
0
W
King Arthur
13,797
862
34
2
2
281,745
1
L
Guan Yu
12,666
792
8
1
2
100,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role