Player Matchup

Erlang Shen
Erlang Shen
TeeTop865
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheVortexCute
Chang'e
Level 38
God Stats
7W - 7L
1,500 SR
Queue Stats
60W - 73L
1,500 Elo+
Solo
Apollo
Apollo
dylan_bubu
Apollo
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Camazotz
Camazotz
llWeaknessll
Camazotz
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,140 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,410 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
SlickLimbwalker
Kukulkan
Level 21
God Stats
3W - 3L
1,716 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
TheGoonLagoon
Artemis
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
These Diamonds
Sun Wukong
Level 105
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
YournewDaddy123
Ymir
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TeeTop865
Erlang Shen
13
2 / 5 / 1
7,775
707
5,154
14,381
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
15
2 / 3 / 2
8,489
772
8,265
7,281
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
dylan_bubu
Apollo
14
3 / 3 / 2
8,418
765
6,882
10,906
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
llWeaknessll
Camazotz
13
2 / 2 / 1
8,075
734
4,891
10,366
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 5 / 4
9,218
838
5,143
6,404
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
15
3 / 1 / 7
9,489
863
16,202
11,812
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
These Diamonds
Sun Wukong
14
0 / 1 / 8
8,538
776
6,468
9,873
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 4
9,317
847
4,749
10,131
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
12
13
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
5
4
1.4
L
Erlang Shen
TeeTop865
Erlang Shen
2
5
1
0.5
W
Artemis
3
1
7
6.5
L
Chang'e
2
3
2
1
W
Sun Wukong
These Diamonds
Sun Wukong
0
1
8
4
W
4
2
4
3
L
Apollo
dylan_bubu
Apollo
3
3
2
1.33
L
Camazotz
llWeaknessll
Camazotz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
32,562
42,934
Taken
38,220
17,495
Mitigated
20,367
13,009
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,143
618
0
124
6,404
2,534
162
1,000
5,404
17,488
0
L
Erlang Shen
TeeTop865
Erlang Shen
5,154
2,036
0
3,521
14,381
7,114
608
3,761
10,320
0
19,051
W
Artemis
16,202
9,117
0
6,308
11,812
4,371
2,536
1,762
10,050
0
44,546
L
Chang'e
8,265
699
1,204
2,562
7,281
2,542
710
1,670
5,536
29,880
0
W
Sun Wukong
These Diamonds
Sun Wukong
6,468
2,234
0
2,812
9,873
6,772
856
3,083
6,790
0
27,952
W
4,749
1,027
0
1,323
10,131
6,690
198
2,669
7,462
22,680
0
L
Apollo
dylan_bubu
Apollo
6,882
2,553
0
3,060
10,906
4,395
752
2,026
8,691
0
26,332
L
Camazotz
llWeaknessll
Camazotz
4,891
894
0
2,662
10,366
3,444
319
2,542
7,716
0
25,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
36,562
167
Minions Killed
173
11
Camps Cleared
5
733,948
Distance Traveled
853,181
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,218
838
43
4
0
198,793
0
L
Erlang Shen
7,775
707
14
1
0
167,799
1
W
Artemis
9,489
863
40
4
3
204,296
1
L
Chang'e
8,489
772
61
6
1
194,190
1
W
Sun Wukong
8,538
776
43
4
0
229,452
0
W
Ymir
9,317
847
47
4
2
220,640
1
L
Apollo
8,418
765
53
5
4
196,632
1
L
Camazotz
8,075
734
39
4
6
175,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role