Player Matchup

Sobek
Sobek
MaxTemperR
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,529 Elo+
Solo
Chang'e
Chang'e
PiggyGodRainbow
Chang'e
Level 31
God Stats
9W - 10L
1,500 SR
Queue Stats
53W - 52L
1,500 Elo+
Solo
Pele
Pele
iTz_Shavaxd04
Pele
Level 41
God Stats
3W - 7L
1,281 SR
Queue Stats
23W - 24L
1,462 Elo+
Solo
Izanami
Izanami
kozydrew
Izanami
Level 66
God Stats
19W - 23L
1,715 SR
Queue Stats
416W - 440L
1,817 Elo+
Party 1
Scylla
Scylla
realwood
Scylla
Level 70
God Stats
22W - 26L
1,816 SR
Queue Stats
494W - 529L
1,924 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,647 Elo+

VS

Team Averages
Level 68
1,500 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DRG H MAN
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tyr
Tyr
LeadoffBeef56
Tyr
Level 102
God Stats
19W - 8L
1,500 SR
Queue Stats
649W - 557L
1,312 Elo+
Solo
Aphrodite
Aphrodite
PoisonRedSniper
Aphrodite
Level 32
God Stats
7W - 10L
1,500 SR
Queue Stats
143W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 4 / 1
4,509
451
1,024
8,652
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,026
503
2,101
5,144
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 0
5,634
563
4,414
7,957
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kozydrew
Izanami
8
1 / 5 / 1
5,154
515
3,320
8,411
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
realwood
Scylla
10
0 / 1 / 2
5,334
533
5,042
4,318
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 0 / 2
7,247
725
9,106
3,730
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
 
Zhong Kui
10
1 / 1 / 7
5,776
578
5,320
4,757
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
2 / 2 / 2
5,777
578
2,672
6,453
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
6,194
619
3,969
4,510
1,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
PoisonRedSniper
Aphrodite
8
0 / 1 / 0
5,120
512
2,071
6,523
2,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
2
10
W
Zhong Kui
 
Zhong Kui
1
1
7
4.5
W
Pele
2
2
2
1.5
W
1
0
0
1
L
Sobek
0
4
1
0.13
L
0
1
0
0
W
Aphrodite
PoisonRedSniper
Aphrodite
0
1
0
0
L
3
2
0
1.5
L
Izanami
kozydrew
Izanami
1
5
1
0.3
L
Scylla
realwood
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
23,138
34,482
Taken
25,973
10,121
Mitigated
10,612
11,752
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,106
5,425
0
1,032
3,730
1,990
0
713
3,017
3,636
36,014
W
Zhong Kui
 
Zhong Kui
5,320
1,127
0
2,174
4,757
2,702
81
1,204
3,553
24,030
0
W
Pele
2,672
665
0
2,156
6,453
1,682
0
403
6,050
0
25,944
W
3,969
565
0
1,610
4,510
1,847
0
2,101
2,409
0
32,732
L
Sobek
1,024
106
0
1,885
8,652
3,450
0
2,633
6,019
9,977
0
L
2,101
258
46
2,015
5,144
1,400
0
0
5,144
21,949
0
W
Aphrodite
PoisonRedSniper
Aphrodite
2,071
687
0
4,237
6,523
2,391
876
3,746
2,777
22,783
0
L
4,414
964
0
3,305
7,957
2,163
0
325
7,632
0
29,517
L
Izanami
kozydrew
Izanami
3,320
2,600
99
2,900
8,411
1,843
0
2,667
5,744
0
25,630
L
Scylla
realwood
Scylla
5,042
883
0
1,502
4,318
1,265
0
2,560
1,758
26,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
30,114
250
Minions Killed
265
0
Camps Cleared
0
973,532
Distance Traveled
981,346
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,247
725
67
7
0
210,423
8
W
Zhong Kui
5,776
578
42
4
0
193,500
0
W
Pele
5,777
578
58
6
0
216,532
2
W
Tyr
6,194
619
72
7
0
214,940
1
L
Sobek
4,509
451
9
1
0
198,807
2
L
Chang'e
5,026
503
47
5
0
197,278
0
W
Aphrodite
5,120
512
26
3
0
145,951
0
L
Pele
5,634
563
68
7
0
207,457
0
L
Izanami
5,154
515
70
7
0
175,058
1
L
Scylla
5,334
533
56
6
0
194,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role