Player Matchup

Erlang Shen
Erlang Shen
Decapitatorul
Erlang Shen
Level 107
God Stats
2W - 4L
1,396 SR
Queue Stats
23W - 30L
1,278 Elo+
Solo
Hel
Hel
GMQ25
Hel
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lentx00
Ares
Level 66
God Stats
3W - 5L
1,823 SR
Queue Stats
114W - 139L
1,641 Elo+
Party 1
Pele
Pele
Rosamondcz
Pele
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 48L
1,471 Elo+
Solo
Cupid
Cupid
jamhel44
Cupid
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 206L
1,552 Elo+
Party 1
Team Averages
Level 91
1,544 SR
1,488 Elo+

VS

Team Averages
Level 105
1,494 SR
1,423 Elo+
Hel
Hel
InvicibyVicti
Hel
Level 107
God Stats
3W - 1L
1,802 SR
Queue Stats
24W - 30L
1,588 Elo+
Solo
Thanatos
Thanatos
ShaymeuLapin
Thanatos
Level 141
God Stats
8W - 6L
1,500 SR
Queue Stats
308W - 317L
1,364 Elo+
Party 2
Bacchus
Bacchus
TheNexusHolder
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,249 Elo+
Solo
Hercules
Hercules
jarrete13
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lamdry
Danzaburou
Level 65
God Stats
7W - 4L
1,166 SR
Queue Stats
235W - 236L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Decapitatorul
Erlang Shen
15
8 / 2 / 1
9,276
618
9,521
10,058
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
GMQ25
Hel
10
0 / 7 / 0
6,233
416
681
9,113
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Lentx00
Ares
11
1 / 5 / 9
7,716
514
10,178
12,302
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 1
7,550
503
3,335
11,822
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
jamhel44
Cupid
11
3 / 5 / 3
7,243
483
6,249
10,714
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,429
629
10,216
8,451
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ShaymeuLapin
Thanatos
13
6 / 4 / 4
8,461
564
9,239
12,394
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 5 / 6
7,159
477
6,082
13,830
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
jarrete13
Hercules
15
0 / 3 / 0
8,544
570
4,042
7,637
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lamdry
Danzaburou
13
6 / 0 / 4
8,995
600
9,364
8,489
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
22
22
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Decapitatorul
Erlang Shen
8
2
1
4.25
L
Hel
GMQ25
Hel
0
7
0
0
W
8
2
4
5
L
Ares
Lentx00
Ares
1
5
9
1.1
L
2
3
1
0.83
W
Thanatos
ShaymeuLapin
Thanatos
6
4
4
2
W
2
5
6
1
L
Cupid
jamhel44
Cupid
3
5
3
0.9
W
Hercules
jarrete13
Hercules
0
3
0
0
W
Danzaburou
lamdry
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
38,943
54,009
Taken
50,801
24,688
Mitigated
23,954
14,136
Healing
23,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Decapitatorul
Erlang Shen
9,521
5,034
0
2,771
10,058
7,663
732
1,044
9,014
6,027
48,061
L
Hel
GMQ25
Hel
681
43
179
2,782
9,113
2,915
0
4,517
4,596
27,012
0
W
10,216
209
1,516
3,759
8,451
2,799
112
1,837
6,614
57,467
0
L
Ares
Lentx00
Ares
10,178
1,043
0
1,660
12,302
6,928
0
3,142
9,160
22,077
0
L
3,335
625
0
3,332
11,822
3,918
366
4,716
7,106
0
40,888
W
Thanatos
ShaymeuLapin
Thanatos
9,239
3,308
0
10,427
12,394
4,382
573
2,924
9,470
0
50,543
W
6,082
934
0
3,324
13,830
8,148
340
3,590
10,240
15,069
0
L
Cupid
jamhel44
Cupid
6,249
4,864
139
3,273
10,714
3,264
0
2,879
7,835
0
31,136
W
Hercules
jarrete13
Hercules
4,042
1,374
0
931
7,637
5,529
0
733
6,904
0
59,534
W
Danzaburou
lamdry
Danzaburou
9,364
4,451
0
3,556
8,489
3,096
811
2,707
5,782
0
43,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
42,588
328
Minions Killed
418
0
Camps Cleared
0
1,442,093
Distance Traveled
1,365,820
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,276
618
115
8
0
304,500
2
L
Hel
6,233
416
46
3
0
267,341
0
W
Hel
9,429
629
109
7
0
290,946
2
L
Ares
7,716
514
10
1
0
287,890
6
L
Pele
7,550
503
87
6
0
325,617
2
W
Thanatos
8,461
564
83
6
0
292,755
4
W
Bacchus
7,159
477
11
1
0
271,363
1
L
Cupid
7,243
483
70
5
0
256,745
1
W
Hercules
8,544
570
132
9
0
277,959
1
W
Danzaburou
8,995
600
83
6
0
232,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role