Player Matchup

Sylvanus
Sylvanus
Gokuelmejor12
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,500 Elo+
Party 1
Anubis
Anubis
Ivїx
Anubis
Level 156
God Stats
2W - 3L
1,733 SR
Queue Stats
78W - 80L
1,150 Elo+
Party 2
Ullr
Ullr
Roldanqpzm
Ullr
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 1
Discordia
Discordia
Tobuenorro
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
Typharion
Rama
Level 151
God Stats
3W - 7L
1,500 SR
Queue Stats
222W - 233L
1,352 Elo+
Party 2
Team Averages
Level 126
1,504 SR
1,401 Elo+

VS

Team Averages
Level 97
1,563 SR
1,570 Elo+
Neith
Neith
ClausMidgar
Neith
Level 102
God Stats
5W - 3L
1,598 SR
Queue Stats
438W - 402L
1,440 Elo+
Party 3
Susano
Susano
DinhoV
Susano
Level 87
God Stats
3W - 5L
1,715 SR
Queue Stats
299W - 315L
1,844 Elo+
Solo
Izanami
Izanami
FAKWWWWWWWWWWWWW
Izanami
Level 123
God Stats
9W - 7L
1,500 SR
Queue Stats
47W - 53L
1,500 Elo+
Solo
Yemoja
Yemoja
Falaciaas
Yemoja
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 3
Ra
Ra
Guaratinguetá
Ra
Level 157
God Stats
45W - 60L
1,715 SR
Queue Stats
453W - 422L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gokuelmejor12
Sylvanus
17
4 / 1 / 15
11,719
1,065
6,096
15,136
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Ivїx
Anubis
17
4 / 1 / 13
11,001
1,000
11,134
6,798
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 9
12,140
1,104
12,829
12,925
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Tobuenorro
Discordia
18
7 / 0 / 15
12,263
1,115
23,242
8,560
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
16
1 / 3 / 10
9,815
892
8,666
11,518
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,531
866
9,992
12,194
3,966
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
DinhoV
Susano
15
3 / 6 / 2
10,011
910
11,726
17,457
9,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 2
10,552
959
13,072
14,662
4,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Falaciaas
Yemoja
17
1 / 3 / 7
11,287
1,026
9,432
11,415
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 0
9,272
843
8,485
11,571
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
25
Kills
8
8
Deaths
25
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Susano
DinhoV
Susano
3
6
2
0.67
L
2
4
2
0.75
L
Yemoja
Falaciaas
Yemoja
1
3
7
1.5
W
Sylvanus
Gokuelmejor12
Sylvanus
4
1
15
11.5
L
2
7
0
0.29
W
Anubis
Ivїx
Anubis
4
1
13
10.5
W
9
3
9
4.5
W
Discordia
Tobuenorro
Discordia
7
0
15
14.5
W
Rama
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,967
Damage
52,707
54,937
Taken
67,299
38,383
Mitigated
31,920
19,151
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,992
6,121
0
1,199
12,194
3,966
0
9,230
2,964
0
28,086
L
Susano
DinhoV
Susano
11,726
1,327
0
1,392
17,457
9,919
0
9,631
7,826
0
21,504
L
13,072
9,333
0
2,422
14,662
4,744
0
8,817
5,845
0
60,452
L
Yemoja
Falaciaas
Yemoja
9,432
785
1,161
1,281
11,415
9,760
0
5,958
5,457
21,941
0
W
Sylvanus
Gokuelmejor12
Sylvanus
6,096
1,015
6,749
6,723
15,136
18,655
0
4,999
10,137
7,742
0
L
8,485
121
407
691
11,571
3,531
0
6,836
4,735
18,990
0
W
Anubis
Ivїx
Anubis
11,134
620
0
3,097
6,798
3,810
0
2,496
4,302
36,708
0
W
12,829
6,675
0
60
12,925
6,726
0
4,662
8,263
0
31,891
W
Discordia
Tobuenorro
Discordia
23,242
940
0
447
8,560
3,629
0
2,512
6,048
57,121
0
W
Rama
8,666
5,478
0
2,075
11,518
5,563
0
3,248
8,270
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
50,653
241
Minions Killed
236
10
Camps Cleared
8
1,024,823
Distance Traveled
964,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,531
866
57
5
0
188,366
0
L
Susano
10,011
910
13
1
0
225,378
2
L
Izanami
10,552
959
100
9
7
203,986
3
L
Yemoja
11,287
1,026
39
4
0
193,871
0
W
Sylvanus
11,719
1,065
5
0
0
227,003
0
L
Ra
9,272
843
27
2
1
152,404
2
W
Anubis
11,001
1,000
52
5
2
208,229
0
W
Ullr
12,140
1,104
49
4
4
199,825
0
W
Discordia
12,263
1,115
100
9
1
225,333
3
W
Rama
9,815
892
35
3
3
164,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role