Player Matchup

Fenrir
Fenrir
Easy_for_Xicorde
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,196 Elo+
Solo
Serqet
Serqet
HanzoS_cks
Serqet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,545 Elo+
Party 1
Ullr
Ullr
HumdrumCrayon41
Ullr
Level 2
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Xbalanque
Xbalanque
McSweaty25
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Stbnhckr
Danzaburou
Level 16
God Stats
17W - 11L
1,705 SR
Queue Stats
180W - 188L
1,500 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,390 Elo+

VS

Team Averages
Level 19
1,463 SR
1,465 Elo+
Chaac
Chaac
FatheredRelic56
Chaac
Level 15
God Stats
23W - 29L
1,219 SR
Queue Stats
128W - 153L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
Kirian_hlly
Baron Samedi
Level 16
God Stats
1W - 4L
1,158 SR
Queue Stats
2W - 8L
1,134 Elo+
Solo
Vamana
Vamana
LiamSwan03
Vamana
Level 28
God Stats
9W - 3L
1,940 SR
Queue Stats
9W - 3L
1,947 Elo+
Solo
Ares
Ares
angelacedra
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,463 Elo+
Solo
Loki
Loki
zakelijk_geit
Loki
Level 5
God Stats
2W - 1L
1,495 SR
Queue Stats
7W - 3L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 9 / 0
5,056
316
945
8,075
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
HanzoS_cks
Serqet
13
2 / 4 / 2
7,763
485
6,823
14,002
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 9 / 1
6,291
393
3,949
10,161
3,165
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
McSweaty25
Xbalanque
12
1 / 5 / 0
7,202
450
5,570
12,875
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Stbnhckr
Danzaburou
11
0 / 11 / 0
6,631
414
7,360
15,578
5,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,397
525
6,668
10,945
11,944
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kirian_hlly
Baron Samedi
15
7 / 0 / 5
9,054
566
5,256
6,936
2,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
LiamSwan03
Vamana
15
11 / 3 / 5
9,833
615
14,599
13,479
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 9
8,741
546
5,810
7,630
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 5
9,913
620
11,128
11,416
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
6
Kills
35
38
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
5
2
1
2.75
L
Serqet
HanzoS_cks
Serqet
2
4
2
0.75
L
2
9
1
0.28
W
Baron Samedi
Kirian_hlly
Baron Samedi
7
0
5
9.5
W
Vamana
LiamSwan03
Vamana
11
3
5
4.5
L
Xbalanque
McSweaty25
Xbalanque
1
5
0
0.2
L
Danzaburou
Stbnhckr
Danzaburou
0
11
0
0
W
3
0
9
7.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
43,461
60,691
Taken
50,406
20,981
Mitigated
35,174
12,125
Healing
22,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
945
744
0
386
8,075
2,514
0
1,409
6,666
0
5,269
W
6,668
821
0
4,784
10,945
11,944
1,745
0
10,531
0
35,227
L
Serqet
HanzoS_cks
Serqet
6,823
2,151
0
4,896
14,002
5,258
0
2,679
11,323
0
36,468
L
3,949
2,984
0
740
10,161
3,165
0
1,379
8,782
0
16,553
W
Baron Samedi
Kirian_hlly
Baron Samedi
5,256
883
1,214
4,008
6,936
2,797
117
0
6,762
48,204
0
W
Vamana
LiamSwan03
Vamana
14,599
8,300
0
5,285
13,479
9,092
5,715
0
13,479
0
54,918
L
Xbalanque
McSweaty25
Xbalanque
5,570
2,615
0
4,057
12,875
4,255
653
2,174
10,701
0
35,761
L
Danzaburou
Stbnhckr
Danzaburou
7,360
2,971
0
2,046
15,578
5,789
0
3,425
12,153
0
40,554
W
5,810
588
147
2,087
7,630
7,122
841
0
7,630
18,631
0
W
11,128
3,245
0
5,286
11,416
4,219
738
0
11,416
0
61,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
45,938
249
Minions Killed
393
0
Camps Cleared
0
1,251,760
Distance Traveled
1,394,364
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,056
316
7
0
0
236,085
4
W
Chaac
8,397
525
62
4
0
277,856
0
L
Serqet
7,763
485
72
5
0
321,520
0
L
Ullr
6,291
393
23
1
0
172,626
0
W
Baron Samedi
9,054
566
81
5
0
262,306
0
W
Vamana
9,833
615
98
6
0
295,963
1
L
Xbalanque
7,202
450
75
5
0
290,706
3
L
Danzaburou
6,631
414
72
5
0
230,823
0
W
Ares
8,741
546
31
2
0
249,076
2
W
Loki
9,913
620
121
8
0
309,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role