Player Matchup

Jormungandr
Jormungandr
HumpeLDumpl
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,500 Elo+
Solo
Artemis
Artemis
KayPrill16
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Neku97
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Solo
Nemesis
Nemesis
ksuhy
Nemesis
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 153L
1,275 Elo+
Solo
Cthulhu
Cthulhu
nerf_me_plz_jeff
Cthulhu
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
424W - 430L
1,321 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,374 Elo+

VS

Team Averages
Level 20
1,461 SR
1,446 Elo+
Cu Chulainn
Cu Chulainn
Akwuaa
Cu Chulainn
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
136W - 115L
1,500 Elo+
Solo
Apollo
Apollo
Ares x JiB
Apollo
Level 21
God Stats
11W - 5L
1,500 SR
Queue Stats
64W - 47L
1,500 Elo+
Solo
Susano
Susano
Dark-stormFr
Susano
Level 14
God Stats
3W - 7L
1,304 SR
Queue Stats
28W - 32L
1,278 Elo+
Solo
Ra
Ra
SirMeliodank
Ra
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ZA_WORLD0_3434
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HumpeLDumpl
Jormungandr
8
0 / 4 / 1
4,864
486
2,773
8,946
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KayPrill16
Artemis
6
0 / 2 / 0
3,931
393
815
2,835
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Neku97
Ares
9
0 / 4 / 0
4,699
470
1,410
7,028
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ksuhy
Nemesis
9
2 / 4 / 0
5,430
543
2,693
7,831
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,518
452
3,257
8,558
3,713
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akwuaa
Cu Chulainn
12
8 / 1 / 0
7,369
737
8,282
7,866
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Ares x JiB
Apollo
11
3 / 0 / 3
6,455
646
3,799
3,427
923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
9
1 / 1 / 3
5,524
552
1,612
5,222
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
5,895
590
5,727
4,725
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
9
3 / 0 / 5
6,034
603
2,725
5,873
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Akwuaa
Cu Chulainn
8
1
0
8
W
Apollo
Ares x JiB
Apollo
3
0
3
4.5
W
Susano
1
1
3
2.5
L
Jormungandr
HumpeLDumpl
Jormungandr
0
4
1
0.13
L
Artemis
KayPrill16
Artemis
0
2
0
0
L
Ares
Neku97
Ares
0
4
0
0
W
2
0
3
3.5
W
Hercules
3
0
5
5.5
L
Nemesis
ksuhy
Nemesis
2
4
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,948
Damage
22,145
35,198
Taken
27,113
14,308
Mitigated
13,347
7,523
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Akwuaa
Cu Chulainn
8,282
1,804
0
2,585
7,866
6,068
54
2,550
5,316
2,510
34,947
W
Apollo
Ares x JiB
Apollo
3,799
2,176
0
2,327
3,427
923
452
747
2,538
0
36,140
W
Susano
1,612
549
0
2,246
5,222
1,488
293
332
4,890
0
22,796
L
Jormungandr
HumpeLDumpl
Jormungandr
2,773
913
0
1,796
8,946
4,613
0
470
8,143
21,764
0
L
Artemis
KayPrill16
Artemis
815
406
0
398
2,835
989
0
640
2,145
0
6,307
L
Ares
Neku97
Ares
1,410
34
0
1,721
7,028
2,756
0
357
6,671
18,582
0
W
5,727
362
902
1,777
4,725
1,594
200
1,664
3,061
33,254
0
W
Hercules
2,725
1,429
0
1,941
5,873
3,274
137
1,939
3,868
0
11,462
L
Nemesis
ksuhy
Nemesis
2,693
1,304
0
2,886
7,831
2,237
0
412
7,344
0
25,772
L
3,257
356
0
722
8,558
3,713
28
4,405
4,153
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
31,277
172
Minions Killed
283
0
Camps Cleared
0
908,918
Distance Traveled
1,033,606
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,369
737
73
7
0
226,664
3
W
Apollo
6,455
646
79
8
0
179,116
1
W
Susano
5,524
552
48
5
0
212,945
2
L
Jormungandr
4,864
486
48
5
0
162,052
1
L
Artemis
3,931
393
10
1
0
169,171
1
L
Ares
4,699
470
29
3
0
201,327
4
W
Ra
5,895
590
64
6
0
213,320
7
W
Hercules
6,034
603
19
2
0
201,561
3
L
Nemesis
5,430
543
59
6
0
191,910
3
L
Cthulhu
4,518
452
26
3
0
184,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role