Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Silver II
BeatsByPhantom
Janus
Silver II
Level 126
God Stats
7W - 6L
1,534 SR
Queue Stats
413W - 439L
1,503 MMR
Party 1
Bakasura
Bakasura
Bronze III
I2eTurner
Bakasura
Bronze III
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 152L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Mohawwkk
Ullr
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,500 MMR
Party 3
Hercules
Hercules
Silver II
Yoivvy__
Hercules
Silver II
Level 101
God Stats
5W - 5L
1,715 SR
Queue Stats
249W - 254L
1,502 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,550 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,559 SR
1,501 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kumbhakarna
Kumbhakarna
Bronze III
DxS_Brightburn
Kumbhakarna
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
DxS_Zym
Skadi
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
ii-ZoRo_oO
King Arthur
Bronze III
Level 109
God Stats
7W - 14L
1,500 SR
Queue Stats
17W - 20L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Silver II
vitogabi27
Ne Zha
Silver II
Level 52
God Stats
2W - 9L
1,793 SR
Queue Stats
64W - 90L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 0 / 4
8,230
633
9,633
14,252
11,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 2
7,460
574
5,996
5,313
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
I2eTurner
Bakasura
14
7 / 2 / 1
8,672
667
4,853
10,672
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
13
6 / 0 / 6
8,146
627
5,919
6,148
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Yoivvy__
Hercules
13
8 / 0 / 6
7,981
614
11,833
8,484
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
TsukuyomiAwilixNemesisApollo

VS

Bans
DanzaburouCu ChulainnCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 4 / 0
7,272
559
4,191
9,916
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DxS_Brightburn
Kumbhakarna
8
0 / 6 / 0
4,751
365
2,346
11,763
4,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
DxS_Zym
Skadi
9
0 / 6 / 0
5,415
417
5,760
9,318
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
ii-ZoRo_oO
King Arthur
10
0 / 7 / 0
5,815
447
6,484
12,293
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
vitogabi27
Ne Zha
12
1 / 6 / 1
6,969
536
6,233
11,349
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
29
Kills
4
4
Deaths
29
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
4
8
L
Ra
 
Ra
3
4
0
0.75
W
2
2
2
1.5
L
Kumbhakarna
DxS_Brightburn
Kumbhakarna
0
6
0
0
L
Skadi
DxS_Zym
Skadi
0
6
0
0
W
Bakasura
I2eTurner
Bakasura
7
2
1
3.75
W
Ullr
6
0
6
9
W
Hercules
Yoivvy__
Hercules
8
0
6
11
L
King Arthur
ii-ZoRo_oO
King Arthur
0
7
0
0
L
Ne Zha
vitogabi27
Ne Zha
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
25,014
44,869
Taken
54,639
25,584
Mitigated
20,024
18,551
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,633
790
0
8,135
14,252
11,218
94
786
12,941
34,629
0
L
Ra
 
Ra
4,191
172
280
4,205
9,916
3,515
0
5,429
3,625
43,341
0
W
5,996
189
0
1,010
5,313
1,846
645
3,081
2,232
36,496
0
L
Kumbhakarna
DxS_Brightburn
Kumbhakarna
2,346
615
0
1,933
11,763
4,005
40
1,734
9,779
11,083
0
L
Skadi
DxS_Zym
Skadi
5,760
2,960
128
1,114
9,318
1,949
0
776
8,417
0
29,287
W
Bakasura
I2eTurner
Bakasura
4,853
3,458
0
3,038
10,672
3,933
0
759
9,838
0
50,063
W
Ullr
5,919
1,673
0
2,913
6,148
2,105
2,591
416
5,682
0
49,177
W
Hercules
Yoivvy__
Hercules
11,833
3,922
0
3,455
8,484
6,482
397
1,495
6,920
5,794
24,754
L
King Arthur
ii-ZoRo_oO
King Arthur
6,484
1,285
0
3,706
12,293
7,012
0
5,558
6,225
0
27,120
L
Ne Zha
vitogabi27
Ne Zha
6,233
3,481
0
3,551
11,349
3,543
0
3,342
7,546
0
41,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
30,222
334
Minions Killed
297
0
Camps Cleared
0
1,239,016
Distance Traveled
1,245,194
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,230
633
59
5
0
225,763
1
L
Ra
7,272
559
85
7
0
235,542
1
W
Janus
7,460
574
66
5
0
217,817
0
L
Kumbhakarna
4,751
365
22
2
0
272,586
2
L
Skadi
5,415
417
45
3
0
230,775
2
W
Bakasura
8,672
667
97
7
0
299,006
2
W
Ullr
8,146
627
78
6
0
235,231
3
W
Hercules
7,981
614
34
3
0
261,199
2
L
King Arthur
5,815
447
51
4
0
240,562
0
L
Ne Zha
6,969
536
94
7
0
265,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role