Player Matchup

Cupid
Cupid
Ehdri
Cupid
Level 7
God Stats
1W - 5L
1,244 SR
Queue Stats
9W - 16L
1,383 Elo+
Solo
King Arthur
King Arthur
FaptualActual
King Arthur
Level 11
God Stats
3W - 1L
1,833 SR
Queue Stats
21W - 3L
2,001 Elo+
Solo
The Morrigan
The Morrigan
badema72
The Morrigan
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
396W - 445L
1,285 Elo+
Party 1
Nemesis
Nemesis
thebadbryson
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Cthulhu
Cthulhu
vikipiki
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 434L
1,285 Elo+
Party 1
Team Averages
Level 28
1,515 SR
1,443 Elo+

VS

Team Averages
Level 19
1,521 SR
1,405 Elo+
Sol
Sol
Fizzayy
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,676 Elo+
Solo
Arachne
Arachne
Mattinen
Arachne
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 148L
1,484 Elo+
Solo
Sobek
Sobek
ivanellis21
Sobek
Level 29
God Stats
27W - 16L
1,496 SR
Queue Stats
177W - 158L
1,232 Elo+
Solo
Jing Wei
Jing Wei
xXElaijaXx
Jing Wei
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Solo
Cu Chulainn
Cu Chulainn
yungwilt
Cu Chulainn
Level 19
God Stats
4W - 3L
1,607 SR
Queue Stats
31W - 37L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ehdri
Cupid
11
2 / 5 / 0
8,850
354
2,903
9,871
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
FaptualActual
King Arthur
20
7 / 2 / 0
15,186
607
18,290
21,081
21,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
badema72
The Morrigan
16
1 / 12 / 3
10,177
407
13,977
16,789
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
thebadbryson
Nemesis
16
2 / 6 / 1
10,447
418
10,286
19,932
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
vikipiki
Cthulhu
16
2 / 11 / 4
10,716
429
9,961
31,464
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
6 / 3 / 5
12,765
511
14,470
16,550
8,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Mattinen
Arachne
20
18 / 3 / 4
16,185
647
36,698
24,133
22,133
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 0 / 9
13,252
530
7,603
15,547
20,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
xXElaijaXx
Jing Wei
15
2 / 4 / 4
10,308
412
5,774
9,438
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
yungwilt
Cu Chulainn
19
1 / 4 / 2
11,995
480
5,457
17,009
16,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
14
Kills
36
36
Deaths
14
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ehdri
Cupid
2
5
0
0.4
L
King Arthur
FaptualActual
King Arthur
7
2
0
3.5
W
Sol
6
3
5
2.83
W
Arachne
Mattinen
Arachne
18
3
4
6.67
L
The Morrigan
badema72
The Morrigan
1
12
3
0.21
W
9
0
9
13.5
L
Nemesis
thebadbryson
Nemesis
2
6
1
0.42
L
Cthulhu
vikipiki
Cthulhu
2
11
4
0.36
W
Jing Wei
xXElaijaXx
Jing Wei
2
4
4
1
W
Cu Chulainn
yungwilt
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,417
Damage
70,002
99,137
Taken
82,677
62,642
Mitigated
71,609
17,248
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ehdri
Cupid
2,903
1,468
0
2,272
9,871
2,778
448
1,066
8,805
0
28,099
L
King Arthur
FaptualActual
King Arthur
18,290
3,690
0
3,914
21,081
21,007
988
1,959
19,122
378
117,506
W
Sol
14,470
4,419
204
4,471
16,550
8,921
2,797
6,636
9,914
75,433
0
W
Arachne
Mattinen
Arachne
36,698
23,789
0
11,668
24,133
22,133
1,689
4,116
20,017
11,196
149,273
L
The Morrigan
badema72
The Morrigan
13,977
3,097
381
2,072
16,789
5,801
0
5,955
10,193
55,113
3,732
W
7,603
447
0
5,314
15,547
20,707
1,144
5,579
9,968
37,493
0
L
Nemesis
thebadbryson
Nemesis
10,286
4,488
0
6,290
19,932
7,669
0
6,354
13,428
0
65,725
L
Cthulhu
vikipiki
Cthulhu
9,961
844
266
2,053
31,464
25,387
128
8,267
22,927
46,070
0
W
Jing Wei
xXElaijaXx
Jing Wei
5,774
3,599
0
203
9,438
3,563
977
3,704
5,734
0
51,042
W
Cu Chulainn
yungwilt
Cu Chulainn
5,457
954
0
3,161
17,009
16,285
0
2,623
14,327
9,966
55,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
64,505
560
Minions Killed
603
0
Camps Cleared
0
1,967,252
Distance Traveled
2,089,274
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,850
354
67
3
0
246,726
5
L
King Arthur
15,186
607
239
10
0
448,425
3
W
Sol
12,765
511
137
5
0
361,569
1
W
Arachne
16,185
647
203
8
0
525,508
3
L
The Morrigan
10,177
407
87
3
0
379,518
5
W
Sobek
13,252
530
61
2
0
464,527
1
L
Nemesis
10,447
418
95
4
0
476,672
3
L
Cthulhu
10,716
429
72
3
0
415,911
2
W
Jing Wei
10,308
412
69
3
0
332,239
0
W
Cu Chulainn
11,995
480
133
5
0
405,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role