Player Matchup

Neith
Neith
GhorikLM
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hercules
Hercules
IIRobbyII
Hercules
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
134W - 142L
1,473 Elo+
Solo
Bastet
Bastet
bathsaltsavedme
Bastet
Level 21
God Stats
6W - 5L
1,518 SR
Queue Stats
50W - 58L
1,256 Elo+
Solo
Ymir
Ymir
majajo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Ra
Ra
vezzboi
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,298 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,359 Elo+

VS

Team Averages
Level 19
1,520 SR
1,514 Elo+
Bakasura
Bakasura
Jero3319
Bakasura
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 95L
1,649 Elo+
Solo
Zhong Kui
Zhong Kui
Loganw19
Zhong Kui
Level 21
God Stats
26W - 45L
1,601 SR
Queue Stats
478W - 527L
1,297 Elo+
Solo
Hercules
Hercules
Lukas2014
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TymeHop
Baron Samedi
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 48L
1,624 Elo+
Solo
Bastet
Bastet
Zakx_x
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GhorikLM
Neith
11
0 / 8 / 5
8,236
343
1,183
8,523
2,725
Hercules
IIRobbyII
Hercules
19
11 / 4 / 1
13,122
547
21,030
30,804
32,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 14 / 5
10,129
422
16,295
25,996
9,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
majajo
Ymir
2
0 / 2 / 0
6,355
265
68
1,691
593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

7
1 / 1 / 0
7,591
316
1,865
2,626
836
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jero3319
Bakasura
20
16 / 3 / 5
15,218
634
16,992
18,097
14,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Loganw19
Zhong Kui
19
5 / 2 / 3
13,434
560
11,001
16,057
12,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
Lukas2014
Hercules
5
0 / 1 / 0
7,827
326
113
1,095
314
Baron Samedi
TymeHop
Baron Samedi
17
0 / 2 / 7
11,616
484
12,200
16,336
14,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Zakx_x
Bastet
18
7 / 7 / 4
13,498
562
12,899
18,430
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
14
Kills
28
29
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
GhorikLM
Neith
0
8
5
0.31
L
Hercules
IIRobbyII
Hercules
11
4
1
2.88
W
Bakasura
Jero3319
Bakasura
16
3
5
6.17
W
Zhong Kui
Loganw19
Zhong Kui
5
2
3
3.25
W
Hercules
Lukas2014
Hercules
0
1
0
0
W
Baron Samedi
TymeHop
Baron Samedi
0
2
7
1.75
W
Bastet
Zakx_x
Bastet
7
7
4
1.29
L
2
14
5
0.32
L
Ymir
majajo
Ymir
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
53,205
69,640
Taken
70,015
45,492
Mitigated
49,522
11,538
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GhorikLM
Neith
1,183
386
0
74
8,523
2,725
0
982
7,173
0
8,404
L
Hercules
IIRobbyII
Hercules
21,030
5,163
0
8,681
30,804
32,234
375
14,239
15,472
0
81,556
W
Bakasura
Jero3319
Bakasura
16,992
11,914
0
5,628
18,097
14,877
1,635
863
17,058
7,491
94,501
W
Zhong Kui
Loganw19
Zhong Kui
11,001
1,801
0
7,083
16,057
12,154
8,059
1,070
14,812
77,355
0
W
Hercules
Lukas2014
Hercules
113
56
0
86
1,095
314
35
0
1,070
0
1,132
W
Baron Samedi
TymeHop
Baron Samedi
12,200
686
2,191
5,158
16,336
14,959
1,236
0
15,961
58,789
0
W
Bastet
Zakx_x
Bastet
12,899
3,932
0
3,129
18,430
7,218
1,044
0
18,085
0
45,986
L
16,295
6,659
0
1,887
25,996
9,104
311
7,734
17,927
0
60,943
L
Ymir
majajo
Ymir
68
0
0
48
1,691
593
0
52
1,639
1,191
0
L
1,865
366
53
795
2,626
836
256
725
1,820
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
61,593
274
Minions Killed
450
0
Camps Cleared
0
1,294,805
Distance Traveled
1,882,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,236
343
9
0
0
260,289
0
L
Hercules
13,122
547
144
6
0
452,814
0
W
Bakasura
15,218
634
168
7
0
505,142
0
W
Zhong Kui
13,434
560
140
6
0
380,188
2
W
Hercules
7,827
326
0
0
0
68,525
0
W
Baron Samedi
11,616
484
89
4
0
422,756
0
W
Bastet
13,498
562
53
2
0
505,872
1
L
Bastet
10,129
422
91
4
0
397,471
1
L
Ymir
6,355
265
2
0
0
56,877
0
L
Ra
7,591
316
28
1
0
127,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role