Player Matchup

Ymir
Ymir
ConBrand
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Einhar
Kukulkan
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 141L
1,735 Elo+
Solo
Nemesis
Nemesis
Kusemagneten
Nemesis
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 301L
1,500 Elo+
Solo
Bellona
Bellona
Maïnyu
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
wizkkdu
Poseidon
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,715 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,599 Elo+

VS

Team Averages
Level 24
1,544 SR
1,555 Elo+
Ullr
Ullr
Chikunne
Ullr
Level 24
God Stats
25W - 28L
1,720 SR
Queue Stats
180W - 201L
1,513 Elo+
Party 1
Janus
Janus
FridgeB
Janus
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 168L
1,500 Elo+
Party 1
Nemesis
Nemesis
IWashedUp
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,696 Elo+
Solo
Achilles
Achilles
RecycledJ
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XVaeVictisX
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 109L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 10
7,930
496
5,219
10,535
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Einhar
Kukulkan
15
10 / 2 / 2
9,422
589
12,822
7,598
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kusemagneten
Nemesis
16
3 / 2 / 2
9,088
568
5,361
8,819
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Maïnyu
Bellona
14
3 / 4 / 2
8,979
561
11,196
13,238
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
wizkkdu
Poseidon
13
1 / 7 / 5
7,808
488
4,378
7,429
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 5 / 7
7,609
476
4,107
9,110
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
FridgeB
Janus
14
5 / 5 / 7
9,025
564
8,847
9,319
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
IWashedUp
Nemesis
15
6 / 3 / 6
9,112
570
6,419
11,978
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
RecycledJ
Achilles
14
2 / 1 / 1
7,860
491
5,441
12,543
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
XVaeVictisX
Cthulhu
12
3 / 5 / 4
7,812
488
5,375
13,590
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
18
Kills
17
17
Deaths
19
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
7
0.9
W
Ymir
1
2
10
3
W
Kukulkan
Einhar
Kukulkan
10
2
2
5.5
L
Janus
FridgeB
Janus
5
5
7
1.7
L
Nemesis
IWashedUp
Nemesis
6
3
6
3
W
Nemesis
Kusemagneten
Nemesis
3
2
2
2
W
Bellona
Maïnyu
Bellona
3
4
2
1
L
Achilles
RecycledJ
Achilles
2
1
1
2.5
L
Cthulhu
XVaeVictisX
Cthulhu
3
5
4
1
W
Poseidon
wizkkdu
Poseidon
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
30,189
47,619
Taken
56,540
28,460
Mitigated
34,517
9,358
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,107
1,887
0
694
9,110
3,548
560
6,156
2,954
0
41,072
W
Ymir
5,219
892
0
1,780
10,535
6,012
365
5,074
5,341
15,276
0
W
Kukulkan
Einhar
Kukulkan
12,822
818
0
1,650
7,598
2,629
612
2,926
4,622
58,531
0
L
Janus
FridgeB
Janus
8,847
1,027
0
1,228
9,319
3,416
204
4,653
4,641
52,298
0
L
Nemesis
IWashedUp
Nemesis
6,419
2,961
0
3,879
11,978
4,783
0
3,166
8,737
0
59,751
W
Nemesis
Kusemagneten
Nemesis
5,361
2,200
0
1,848
8,819
5,813
936
992
7,734
10,826
57,175
W
Bellona
Maïnyu
Bellona
11,196
4,130
0
4,080
13,238
11,973
1,585
848
11,824
0
49,445
L
Achilles
RecycledJ
Achilles
5,441
1,029
0
2,349
12,543
13,887
345
142
11,826
0
39,199
L
Cthulhu
XVaeVictisX
Cthulhu
5,375
810
89
1,535
13,590
8,883
216
8,702
4,888
15,233
0
W
Poseidon
wizkkdu
Poseidon
4,378
571
0
0
7,429
2,033
0
3,905
3,302
38,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
41,418
391
Minions Killed
377
0
Camps Cleared
0
1,521,390
Distance Traveled
1,391,175
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,609
476
80
5
0
252,154
1
W
Ymir
7,930
496
27
2
0
273,792
0
W
Kukulkan
9,422
589
95
6
0
288,416
4
L
Janus
9,025
564
114
7
0
276,524
2
L
Nemesis
9,112
570
98
6
0
342,970
4
W
Nemesis
9,088
568
111
7
0
331,048
3
W
Bellona
8,979
561
90
6
0
307,835
3
L
Achilles
7,860
491
66
4
0
291,289
6
L
Cthulhu
7,812
488
19
1
0
228,238
6
W
Poseidon
7,808
488
68
4
0
320,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role