Player Matchup

Da Ji
Da Ji
Barabasaulea
Da Ji
Level 18
God Stats
3W - 5L
1,382 SR
Queue Stats
24W - 28L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Dinovart
Kukulkan
Level 29
God Stats
35W - 37L
1,434 SR
Queue Stats
50W - 69L
1,362 Elo+
Solo
Izanami
Izanami
Fenir5
Izanami
Level 15
God Stats
4W - 5L
1,299 SR
Queue Stats
70W - 53L
1,232 Elo+
Solo
Heimdallr
Heimdallr
SrogiBogdanJP
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,744 Elo+
Solo
Cthulhu
Cthulhu
samuraiul123
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,647 Elo+
Party 2
Team Averages
Level 19
1,423 SR
1,514 Elo+

VS

Team Averages
Level 11
1,500 SR
1,559 Elo+
Danzaburou
Danzaburou
ApsylonAlfa
Danzaburou
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
FanLIs
Baron Samedi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,744 Elo+
Party 1
Sun Wukong
Sun Wukong
Flanker7
Sun Wukong
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kinzaiver
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
StarinaASP
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 13
13,549
1,042
20,147
17,388
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Dinovart
Kukulkan
20
6 / 1 / 17
13,684
1,053
19,359
9,728
4,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fenir5
Izanami
20
15 / 1 / 22
16,010
1,232
46,868
21,919
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SrogiBogdanJP
Heimdallr
20
7 / 12 / 22
13,402
1,031
26,256
23,040
10,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
samuraiul123
Cthulhu
20
3 / 4 / 23
12,993
999
11,491
21,601
16,156
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApsylonAlfa
Danzaburou
19
3 / 13 / 14
13,715
1,055
22,363
30,481
15,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
FanLIs
Baron Samedi
18
7 / 6 / 8
12,886
991
24,353
21,778
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Flanker7
Sun Wukong
19
9 / 7 / 9
13,745
1,057
24,543
37,625
39,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Kinzaiver
Tsukuyomi
16
2 / 6 / 7
10,758
828
6,755
8,931
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
StarinaASP
Khepri
18
2 / 9 / 14
12,755
981
8,033
31,488
40,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
41
Kills
23
23
Deaths
41
97
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApsylonAlfa
Danzaburou
3
13
14
0.77
W
10
5
13
3.3
W
Kukulkan
Dinovart
Kukulkan
6
1
17
14.5
L
Baron Samedi
FanLIs
Baron Samedi
7
6
8
1.83
W
Izanami
Fenir5
Izanami
15
1
22
26
L
Sun Wukong
Flanker7
Sun Wukong
9
7
9
1.93
L
Tsukuyomi
Kinzaiver
Tsukuyomi
2
6
7
0.92
W
Heimdallr
SrogiBogdanJP
Heimdallr
7
12
22
1.5
L
Khepri
StarinaASP
Khepri
2
9
14
1
W
Cthulhu
samuraiul123
Cthulhu
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,121
Damage
86,047
93,676
Taken
130,303
49,140
Mitigated
109,849
12,068
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApsylonAlfa
Danzaburou
22,363
12,740
0
1,657
30,481
15,587
0
6,046
24,431
0
87,916
W
20,147
6,142
0
518
17,388
9,049
0
6,311
10,272
0
25,720
W
Kukulkan
Dinovart
Kukulkan
19,359
1,428
0
0
9,728
4,139
0
2,912
6,691
64,111
0
L
Baron Samedi
FanLIs
Baron Samedi
24,353
4,060
3,592
2,905
21,778
11,007
0
6,404
15,374
39,523
0
W
Izanami
Fenir5
Izanami
46,868
32,002
0
4,957
21,919
9,547
0
6,567
15,052
0
73,041
L
Sun Wukong
Flanker7
Sun Wukong
24,543
5,864
0
6,565
37,625
39,309
0
8,953
28,672
509
32,988
L
Tsukuyomi
Kinzaiver
Tsukuyomi
6,755
1,263
0
1,153
8,931
3,439
0
2,679
6,252
0
11,058
W
Heimdallr
SrogiBogdanJP
Heimdallr
26,256
16,772
0
2,795
23,040
10,249
0
6,558
16,293
0
48,798
L
Khepri
StarinaASP
Khepri
8,033
1,045
0
1,362
31,488
40,507
0
6,768
24,720
16,269
0
W
Cthulhu
samuraiul123
Cthulhu
11,491
820
2,360
1,438
21,601
16,156
0
10,547
10,964
21,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,638
Gold Earned
63,859
259
Minions Killed
214
4
Camps Cleared
3
1,164,142
Distance Traveled
1,094,257
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,715
1,055
154
12
0
255,042
1
W
Da Ji
13,549
1,042
9
1
1
232,346
1
W
Kukulkan
13,684
1,053
125
10
2
227,737
0
L
Baron Samedi
12,886
991
27
2
1
204,800
1
W
Izanami
16,010
1,232
55
4
1
252,310
0
L
Sun Wukong
13,745
1,057
11
1
0
243,868
0
L
Tsukuyomi
10,758
828
9
1
1
118,130
1
W
Heimdallr
13,402
1,031
55
4
0
190,023
3
L
Khepri
12,755
981
13
1
1
272,417
0
W
Cthulhu
12,993
999
15
1
0
261,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role