Player Matchup

Izanami
Izanami
DYPEXASTYLE
Izanami
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
267W - 303L
1,500 Elo+
Solo
Pele
Pele
Evaird
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kusnet26
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Cernunnos
Cernunnos
fioravanteX
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hera
Hera
firstclasskilla
Hera
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 59L
1,475 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,495 Elo+

VS

Team Averages
Level 62
1,500 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Arcanjow777
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JordanCx93
Danzaburou
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
295W - 268L
1,500 Elo+
Party 2
Hera
Hera
MrSaite
Hera
Level 91
God Stats
11W - 8L
1,500 SR
Queue Stats
683W - 599L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
parttimeawesome
Hou Yi
Level 67
God Stats
10W - 11L
1,500 SR
Queue Stats
384W - 433L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DYPEXASTYLE
Izanami
9
0 / 5 / 1
5,406
901
3,160
7,542
2,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Evaird
Pele
14
4 / 1 / 1
6,911
1,152
3,477
8,323
2,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Kusnet26
Hun Batz
10
1 / 3 / 2
5,546
924
3,691
4,482
1,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
fioravanteX
Cernunnos
8
1 / 3 / 1
5,263
877
642
3,381
1,003
10
0 / 3 / 3
5,341
890
3,003
5,616
1,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 11
6,523
1,087
5,233
3,421
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
12
4 / 2 / 5
7,176
1,196
1,780
6,553
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
JordanCx93
Danzaburou
13
4 / 1 / 9
7,420
1,237
6,114
3,872
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
MrSaite
Hera
13
5 / 1 / 8
7,723
1,287
9,299
2,331
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 5
6,396
1,066
2,591
4,485
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
15
15
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
11
5.5
W
Vamana
4
2
5
3.25
L
Izanami
DYPEXASTYLE
Izanami
0
5
1
0.1
L
Pele
Evaird
Pele
4
1
1
4.5
W
Danzaburou
JordanCx93
Danzaburou
4
1
9
8.5
L
Hun Batz
Kusnet26
Hun Batz
1
3
2
0.67
W
Hera
MrSaite
Hera
5
1
8
9
L
Cernunnos
fioravanteX
Cernunnos
1
3
1
0.5
L
0
3
3
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
25,017
29,344
Taken
20,662
9,484
Mitigated
6,943
8,871
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,233
777
716
230
3,421
1,016
748
519
2,902
12,025
0
W
Vamana
1,780
522
0
1,497
6,553
2,780
348
377
6,176
0
6,351
L
Izanami
DYPEXASTYLE
Izanami
3,160
1,825
0
1,432
7,542
2,433
0
3,506
3,758
0
8,937
L
Pele
Evaird
Pele
3,477
329
821
4,006
8,323
2,968
0
3,622
4,349
0
19,522
W
Danzaburou
JordanCx93
Danzaburou
6,114
2,355
956
1,489
3,872
1,131
775
665
3,207
0
13,356
L
Hun Batz
Kusnet26
Hun Batz
3,691
497
316
488
4,482
1,391
0
2,344
1,888
0
5,660
W
Hera
MrSaite
Hera
9,299
1,072
1,580
458
2,331
702
673
669
1,662
15,797
0
L
Cernunnos
fioravanteX
Cernunnos
642
103
44
2
3,381
1,003
0
1,608
1,469
0
2,015
L
3,003
317
542
1,220
5,616
1,689
0
2,036
3,348
6,580
0
W
2,591
1,026
346
1,088
4,485
1,314
1,095
773
3,712
0
5,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
35,238
67
Minions Killed
71
0
Camps Cleared
0
516,160
Distance Traveled
640,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,523
1,087
18
3
0
113,165
0
W
Vamana
7,176
1,196
5
1
0
124,644
0
L
Izanami
5,406
901
25
4
0
97,821
2
L
Pele
6,911
1,152
22
4
0
125,324
2
W
Danzaburou
7,420
1,237
21
4
0
133,825
0
L
Hun Batz
5,546
924
10
2
0
122,530
0
W
Hera
7,723
1,287
23
4
0
132,368
0
L
Cernunnos
5,263
877
5
1
0
58,155
0
L
Hera
5,341
890
5
1
0
112,330
0
W
Hou Yi
6,396
1,066
4
1
0
136,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role