Player Matchup

Hercules
Hercules
Hunter Dark2927
Hercules
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Jonabel01
Hel
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Zeus
Zeus
Neodrias
Zeus
Level 26
God Stats
1W - 5L
1,678 SR
Queue Stats
13W - 26L
1,621 Elo+
Solo
Kukulkan
Kukulkan
TonyDragneel539
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
VSC Jorjais
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Team Averages
Level 9
1,536 SR
1,524 Elo+

VS

Team Averages
Level 23
1,494 SR
1,432 Elo+
Neith
Neith
AcNigntWolf
Neith
Level 25
God Stats
10W - 19L
1,500 SR
Queue Stats
198W - 220L
1,090 Elo+
Solo
Olorun
Olorun
Kagyama
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,712 Elo+
Solo
Izanami
Izanami
SraGalan
Izanami
Level 28
God Stats
13W - 12L
1,285 SR
Queue Stats
24W - 39L
1,208 Elo+
Solo
Fenrir
Fenrir
XxPaperxX4613
Fenrir
Level 22
God Stats
7W - 7L
1,686 SR
Queue Stats
331W - 394L
1,651 Elo+
Solo
Aphrodite
Aphrodite
brinicc
Aphrodite
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 158L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
2
0 / 0 / 0
4,392
314
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 7 / 1
6,241
446
5,219
10,563
4,313
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
11
2 / 1 / 0
6,812
487
5,542
6,555
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
8
0 / 4 / 0
5,623
402
1,251
5,468
1,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
VSC Jorjais
Nemesis
11
1 / 1 / 0
5,790
414
1,827
7,142
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,801
557
7,242
7,680
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Kagyama
Olorun
15
1 / 1 / 0
9,267
662
1,487
7,869
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SraGalan
Izanami
12
4 / 1 / 2
8,050
575
4,478
6,008
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 1
8,520
609
3,778
9,093
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
brinicc
Aphrodite
12
2 / 1 / 4
8,365
598
3,011
5,346
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
7
Kills
13
13
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Hercules
0
0
0
0
L
4
7
1
0.64
W
Olorun
Kagyama
Olorun
1
1
0
1
L
Zeus
2
1
0
2
W
Izanami
SraGalan
Izanami
4
1
2
5
L
Kukulkan
0
4
0
0
L
Nemesis
VSC Jorjais
Nemesis
1
1
0
1
W
4
0
1
4.5
W
Aphrodite
brinicc
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
19,996
29,728
Taken
35,996
9,519
Mitigated
13,151
8,503
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,242
4,577
0
2,182
7,680
2,486
1,048
3,014
4,622
0
36,146
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
5,219
480
1,537
3,662
10,563
4,313
512
1,547
9,016
21,848
0
W
Olorun
Kagyama
Olorun
1,487
710
0
5,178
7,869
2,994
4,144
2,465
5,276
61,874
0
L
Zeus
5,542
467
0
2,250
6,555
1,707
0
1,567
4,988
36,881
0
W
Izanami
SraGalan
Izanami
4,478
3,131
0
3,420
6,008
1,762
1,242
2,358
3,650
0
38,635
L
Kukulkan
1,251
185
0
680
5,468
1,587
367
903
4,565
13,683
0
L
Nemesis
VSC Jorjais
Nemesis
1,827
786
0
374
7,142
1,912
576
481
6,661
0
15,241
W
3,778
909
0
542
9,093
3,698
4,430
2,070
6,943
0
35,622
W
Aphrodite
brinicc
Aphrodite
3,011
1,016
3,003
2,750
5,346
2,211
1,989
1,767
3,493
27,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
42,003
160
Minions Killed
397
0
Camps Cleared
0
869,789
Distance Traveled
1,185,659
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,801
557
67
5
0
225,066
0
L
Hercules
4,392
314
0
0
0
13,867
0
L
Hel
6,241
446
21
2
0
251,729
1
W
Olorun
9,267
662
125
9
0
236,446
4
L
Zeus
6,812
487
79
6
0
173,667
0
W
Izanami
8,050
575
77
6
0
213,890
3
L
Kukulkan
5,623
402
30
2
0
158,347
0
L
Nemesis
5,790
414
30
2
0
272,179
0
W
Fenrir
8,520
609
83
6
0
286,391
0
W
Aphrodite
8,365
598
45
3
0
223,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role