Player Matchup

Olorun
Olorun
ArgusRU
Olorun
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Party 2
Bastet
Bastet
PolyarnyaZvezda
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Neith
Neith
VtecHonda
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ghostready312
Athena
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Sylvanus
Sylvanus
rihekopo
Sylvanus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 121L
1,711 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,542 Elo+

VS

Team Averages
Level 82
1,500 SR
1,524 Elo+
Neith
Neith
Sensorika
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
achuecs
Chiron
Level 86
God Stats
5W - 9L
1,500 SR
Queue Stats
168W - 176L
1,619 Elo+
Solo
Fenrir
Fenrir
dionizius
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
knuciorfiucior
Ymir
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Vulcan
Vulcan
pandzio7
Vulcan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArgusRU
Olorun
9
0 / 5 / 0
5,026
457
2,323
9,332
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,411
492
582
6,505
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
VtecHonda
Neith
9
0 / 1 / 0
5,004
455
3,703
4,310
1,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 0
4,962
451
1,802
8,074
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
rihekopo
Sylvanus
12
0 / 1 / 0
6,130
557
3,010
5,412
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sensorika
Neith
10
3 / 0 / 3
6,153
559
4,787
2,799
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
achuecs
Chiron
12
1 / 0 / 0
6,264
569
2,979
4,325
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
dionizius
Fenrir
11
6 / 0 / 2
6,615
601
4,559
7,046
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,534
503
2,271
5,068
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
pandzio7
Vulcan
11
3 / 0 / 3
6,563
597
7,880
3,681
1,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArgusRU
Olorun
0
5
0
0
L
0
2
0
0
W
Neith
Sensorika
Neith
3
0
3
4.5
L
Neith
VtecHonda
Neith
0
1
0
0
W
Chiron
achuecs
Chiron
1
0
0
1
W
Fenrir
dionizius
Fenrir
6
0
2
7
L
0
4
0
0
W
0
0
3
1.5
W
Vulcan
pandzio7
Vulcan
3
0
3
4.5
L
Sylvanus
rihekopo
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,420
Damage
22,476
33,633
Taken
22,919
12,771
Mitigated
7,885
11,018
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArgusRU
Olorun
2,323
1,067
0
4,024
9,332
3,142
0
6,949
2,383
27,019
0
L
582
242
0
3,401
6,505
1,709
0
154
6,351
0
32,104
W
Neith
Sensorika
Neith
4,787
2,420
0
1,042
2,799
746
616
633
2,166
0
32,056
L
Neith
VtecHonda
Neith
3,703
752
0
914
4,310
1,167
0
1,239
3,071
0
33,074
W
Chiron
achuecs
Chiron
2,979
812
50
3,608
4,325
1,339
0
2,286
2,039
0
37,374
W
Fenrir
dionizius
Fenrir
4,559
1,056
0
3,346
7,046
2,323
0
1,439
5,607
0
31,207
L
1,802
470
0
846
8,074
3,009
0
1,809
6,265
11,881
0
W
2,271
500
0
691
5,068
2,104
0
813
4,255
17,159
0
W
Vulcan
pandzio7
Vulcan
7,880
2,381
99
1,219
3,681
1,373
214
1,964
1,717
33,726
0
L
Sylvanus
rihekopo
Sylvanus
3,010
658
0
1,833
5,412
3,744
0
0
5,412
36,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
31,129
323
Minions Killed
263
0
Camps Cleared
0
1,005,705
Distance Traveled
1,040,841
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,026
457
51
5
0
186,856
2
L
Bastet
5,411
492
78
7
0
227,469
0
W
Neith
6,153
559
63
6
0
178,105
4
L
Neith
5,004
455
69
6
0
203,552
1
W
Chiron
6,264
569
64
6
0
151,502
1
W
Fenrir
6,615
601
59
5
0
251,487
5
L
Athena
4,962
451
31
3
0
219,261
3
W
Ymir
5,534
503
29
3
0
228,036
4
W
Vulcan
6,563
597
48
4
0
231,711
0
L
Sylvanus
6,130
557
94
9
0
168,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role