Player Matchup

Neith
Neith
Deluxe----
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
GingerbreadBoiyz
Ymir
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
172W - 162L
1,447 Elo+
Solo
Thor
Thor
NFSCP19
Thor
Level 28
God Stats
3W - 6L
1,715 SR
Queue Stats
97W - 85L
1,672 Elo+
Solo
Bellona
Bellona
Smite_release
Bellona
Level 20
God Stats
3W - 8L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zezraz
Baron Samedi
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 14L
1,500 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,524 Elo+

VS

Team Averages
Level 34
1,463 SR
1,466 Elo+
Discordia
Discordia
 
Discordia
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Honey_Badger_202
Aphrodite
Level 28
God Stats
9W - 8L
1,285 SR
Queue Stats
142W - 140L
1,249 Elo+
Solo
Artemis
Artemis
Yoshi Mamba
Artemis
Level 4
God Stats
4W - 4L
1,529 SR
Queue Stats
15W - 12L
1,595 Elo+
Solo
Bellona
Bellona
samui4ever
Bellona
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,493 Elo+
Party 1
Bakasura
Bakasura
xImSamuEU
Bakasura
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
398W - 353L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 9 / 4
9,590
417
5,071
14,110
9,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 8 / 5
10,445
454
10,488
26,543
22,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
NFSCP19
Thor
17
4 / 6 / 10
10,770
468
7,892
18,663
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
14
4 / 4 / 6
9,865
429
10,889
18,509
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Zezraz
Baron Samedi
16
5 / 7 / 8
10,709
466
15,181
17,868
9,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 2 / 16
11,716
509
16,681
12,997
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
16
2 / 5 / 18
10,932
475
7,357
12,426
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Yoshi Mamba
Artemis
18
7 / 5 / 10
11,448
498
13,389
16,245
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
samui4ever
Bellona
20
9 / 5 / 15
13,316
579
21,188
25,423
22,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
xImSamuEU
Bakasura
20
14 / 2 / 5
14,610
635
17,604
19,309
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
19
Kills
34
34
Deaths
19
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
16
5
L
Neith
1
9
4
0.33
L
5
8
5
0.94
W
Aphrodite
2
5
18
2.2
L
Thor
NFSCP19
Thor
4
6
10
1.5
L
Bellona
4
4
6
1.75
W
Artemis
Yoshi Mamba
Artemis
7
5
10
2.4
L
Baron Samedi
Zezraz
Baron Samedi
5
7
8
1.29
W
Bellona
samui4ever
Bellona
9
5
15
3.3
W
Bakasura
xImSamuEU
Bakasura
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
76,219
95,693
Taken
86,400
66,573
Mitigated
52,206
19,757
Healing
46,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,681
573
0
2,063
12,997
5,390
987
4,680
8,267
84,780
0
L
Neith
5,071
2,944
0
916
14,110
9,406
3,287
701
12,888
0
44,135
L
10,488
1,776
422
1,193
26,543
22,165
375
8,592
16,910
44,462
0
W
Aphrodite
7,357
1,488
6,443
5,547
12,426
9,287
790
7,424
4,927
33,584
0
L
Thor
NFSCP19
Thor
7,892
2,623
0
4,708
18,663
7,739
248
4,091
13,869
0
48,435
L
Bellona
10,889
2,816
0
3,349
18,509
17,762
470
3,701
14,297
0
44,693
W
Artemis
Yoshi Mamba
Artemis
13,389
6,893
0
7,243
16,245
5,873
1,443
7,698
8,447
0
72,940
L
Baron Samedi
Zezraz
Baron Samedi
15,181
707
3,819
5,350
17,868
9,501
1,110
5,892
11,063
57,784
0
W
Bellona
samui4ever
Bellona
21,188
8,646
0
12,662
25,423
22,983
593
4,421
20,577
298
80,841
W
Bakasura
xImSamuEU
Bakasura
17,604
12,477
0
12,997
19,309
8,673
1,140
5,733
13,451
0
129,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
62,022
399
Minions Killed
603
0
Camps Cleared
0
1,925,085
Distance Traveled
2,227,501
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,716
509
137
6
0
436,757
4
L
Neith
9,590
417
76
3
0
355,124
1
L
Ymir
10,445
454
65
3
0
379,993
3
W
Aphrodite
10,932
475
52
2
0
428,965
5
L
Thor
10,770
468
75
3
0
408,918
8
L
Bellona
9,865
429
89
4
0
393,724
9
W
Artemis
11,448
498
87
4
0
405,402
9
L
Baron Samedi
10,709
466
94
4
0
387,326
2
W
Bellona
13,316
579
117
5
0
445,082
2
W
Bakasura
14,610
635
210
9
0
511,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role